Special moves refer to the unique abilities each fighter possesses, performed with different control stick inputs and the Special button. A special-move toolkit usually has some mix of a projectile or two, a couple of recovery tools (mobility specials that boost horizontal and vertical movement), a defensive ability (projectile reflection or parrying attack), and/or a mega-powerful (sometimes chargeable) attack.
Special moves can all be performed midair, with some special moves having an alternate aerial version with different properties. Specials are vital to both offense and defense, usually define a fighter’s playstyle in large part, and are explored in depth in fighter chapters.