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Super Smash Bros. Ultimate eGuide
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Contents

  • Super Smash!
    • Overview
    • About This Guide
    • Smash Modes
    • Options
    • Classic Mode
    • Training
    • Mob Smash
    • Adventure Mode
  • Ultimate Glossary of Terms and Mechanics
    • Active
    • Advantage
    • Air Dodge (Neutral/Normal)
    • Air Attack
    • Anti-Air
    • Bair
    • Blast Zone
    • Break Fall
    • Buffer
    • Cancel
    • Catch
    • Charge
    • Charge Cancel
    • Combo
    • Conditioning
    • Counterattack
    • Crouch
    • Crouch Walk
    • Dair
    • Damage
    • Dash
    • Dash Attack
    • Dash Dance
    • Dash Flip
    • Defense
    • Directional Air Dodge
    • Directional Influence
    • Disadvantage
    • Disjointed
    • Dodge
    • Drag
    • Edge
    • Edge-Guarding
    • Empty Jump
    • Fair
    • Fast Fall
    • Final Smash
    • Footstool Jump
    • Frame
    • Frame Data
    • Grab
    • Grab Attack
    • Grab Parry
    • Guaranteed
    • Hitbox
    • Hit-Confirm
    • Hitstop
    • Hitstun
    • Hitstun Shuffle
    • Hop
    • Hurtbox
    • Intangible
    • Invincible
    • Item
    • Jab-Canceling
    • Juggle
    • Jump
    • Knockback
    • Lag
    • Land
    • Launch
    • Ledge
    • Ledge-Hanging
    • Meteor Smash
    • Movement
    • Nair
    • Neutral
    • Offense
    • On-the-Spot Dodge
    • Out-of-Shield
    • Perfect Shield
    • Pivot
    • Poke
    • Poké Ball
    • Pre-Jump Frames
    • Priority
    • Projectile
    • Punish
    • Rage
    • Range/Reach
    • Recovery
    • Reflect
    • Reverse Rush
    • Roll
    • Run
    • Shield
    • Shield Break
    • Shield Grab
    • Shield Shift
    • Shield-Stun
    • Shield-Stun Shuffle
    • Short Hop
    • Short Hop Attack
    • Shot
    • Side
    • Sidestep
    • Slide
    • Smash Attack
    • Special Moves
    • Special Reverse
    • Spike
    • Spot Dodge
    • Stage
    • Stale
    • Stall-Then-Fall Attack
    • Stock
    • Super Armor
    • Sweet Spot
    • Takeoff
    • Taunt
    • Tech
    • Tether
    • Throw (Foe)
    • Throw (Item)
    • Tilt Attack
    • Tumbling
    • Two-Frame Punish
    • Wake-Up
    • Wall Cling
    • Wall Jump
    • Walling
    • Weight
    • Whiff
    • Zair
  • Bayonetta
    • Overview
    • Costumes
    • Brawler Arsenal
  • Bowser
    • Overview
    • Costumes
    • Brawler Arsenal
  • Bowser Jr.
    • Overview
    • Costumes
    • Brawler Arsenal
  • Captain Falcon
    • Overview
    • Costumes
    • Brawler Arsenal
  • Cloud
    • Overview
    • Costumes
    • Brawler Arsenal
  • Corrin
    • Overview
    • Costumes
    • Brawler Arsenal
  • Diddy Kong
    • Overview
    • Costumes
    • Brawler Arsenal
  • Donkey Kong
    • Overview
    • Costumes
    • Brawler Arsenal
  • Dr. Mario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Duck Hunt
    • Overview
    • Costumes
    • Brawler Arsenal
  • Falco
    • Overview
    • Costumes
    • Brawler Arsenal
  • Fox
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ganondorf
    • Overview
    • Costumes
    • Brawler Arsenal
  • Greninja
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ice Climbers
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ike
    • Overview
    • Costumes
    • Brawler Arsenal
  • Incineroar
    • Overview
    • Costumes
    • Brawler Arsenal
  • Inkling
    • Overview
    • Costumes
    • Brawler Arsenal
  • Isabelle
    • Overview
    • Costumes
    • Brawler Arsenal
  • Jigglypuff
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ken
    • Overview
    • Costumes
    • Brawler Arsenal
  • King Dedede
    • Overview
    • Costumes
    • Brawler Arsenal
  • King K. Rool
    • Overview
    • Costumes
    • Brawler Arsenal
  • Kirby
    • Overview
    • Costumes
    • Brawler Arsenal
  • Link
    • Overview
    • Costumes
    • Brawler Arsenal
  • Little Mac
    • Overview
    • Costumes
    • Brawler Arsenal
  • Lucario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Lucas
    • Overview
    • Costumes
    • Brawler Arsenal
  • Luigi
    • Overview
    • Costumes
    • Brawler Arsenal
  • Mario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Marth / Lucina
    • Overview
    • Marth Costumes
    • Lucina Costumes
    • Brawler Arsenal
  • Mega Man
    • Overview
    • Costumes
    • Brawler Arsenal
  • Meta Knight
    • Overview
    • Costumes
    • Brawler Arsenal
  • Mewtwo
    • Overview
    • Costumes
    • Brawler Arsenal
  • Mii Fighters: Brawler
    • Mii Brawler Overview
    • Brawler Arsenal
  • Mii Fighters: Swordfighter
    • Mii Swordfighter Overview
    • Swordfighter Arsenal
  • Mii Fighters: Gunner
    • Mii Gunner Overview
    • Gunner Arsenal
  • Mr. Game & Watch
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ness
    • Overview
    • Costumes
    • Brawler Arsenal
  • Olimar
    • Overview
    • Costumes
    • Brawler Arsenal
  • PAC-MAN
    • Overview
    • Costumes
    • Brawler Arsenal
  • Palutena
    • Overview
    • Costumes
    • Brawler Arsenal
  • Peach / Daisy
    • Overview
    • Peach Costumes
    • Daisy Costumes
    • Brawler Arsenal
  • Pichu
    • Overview
    • Costumes
    • Brawler Arsenal
  • Pikachu
    • Overview
    • Costumes
    • Brawler Arsenal
  • Pit / Dark Pit
    • Overview
    • Pit Costumes
    • Dark Pit Costumes
    • Brawler Arsenal
  • Pokémon Trainer
    • Overview
    • Costumes
    • Common Moves
    • Squirtle Arsenal
    • Ivysaur Arsenal
    • Charizard Arsenal
  • Ridley
    • Overview
    • Costumes
    • Brawler Arsenal
  • R.O.B.
    • Overview
    • Costumes
    • Brawler Arsenal
  • Robin
    • Overview
    • Costumes
    • Brawler Arsenal
  • Rosalina & Luma
    • Overview
    • Costumes
    • Brawler Arsenal
  • Roy / Chrom
    • Overview
    • Roy Costumes
    • Chrom Costumes
    • Brawler Arsenal
  • Ryu
    • Overview
    • Costumes
    • Brawler Arsenal
  • Samus / Dark Samus
    • Overview
    • Samus Costumes
    • Dark Samus Costumes
    • Brawler Arsenal
  • Sheik
    • Overview
    • Costumes
    • Brawler Arsenal
  • Shulk
    • Overview
    • Costumes
    • Brawler Arsenal
  • Simon / Richter
    • Overview
    • Simon Costumes
    • Richter Costumes
    • Brawler Arsenal
  • Snake
    • Overview
    • Costumes
    • Brawler Arsenal
  • Sonic
    • Overview
    • Costumes
    • Brawler Arsenal
  • Toon Link
    • Overview
    • Costumes
    • Brawler Arsenal
  • Villager
    • Overview
    • Costumes
    • Brawler Arsenal
  • Wario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Wii Fit Trainer
    • Overview
    • Costumes
    • Brawler Arsenal
  • Wolf
    • Overview
    • Costumes
    • Brawler Arsenal
  • Yoshi
    • Overview
    • Costumes
    • Brawler Arsenal
  • Young Link
    • Overview
    • Costumes
    • Brawler Arsenal
  • Zelda
    • Overview
    • Costumes
    • Brawler Arsenal
  • Zero Suit Samus
    • Overview
    • Costumes
    • Brawler Arsenal
  • Items
    • Items
    • Assist Trophies
    • Poké Ball
    • Master Ball
  • Stages
    • Training
    • Battlefield
    • Big Battlefield
    • Final Destination
    • Peach’s Castle
    • Kongo Jungle
    • Hyrule Castle
    • Super Happy Tree
    • Dream Land
    • Saffron City
    • Mushroom Kingdom
    • Princess Peach’s Castle
    • Rainbow Cruise
    • Kongo Falls
    • Jungle Japes
    • Great Bay
    • Temple
    • Brinstar
    • Yoshi’s Island (Melee)
    • Yoshi’s Story
    • Fountain of Dreams
    • Green Greens
    • Corneria
    • Venom
    • Pokémon Stadium
    • Onett
    • Mushroom Kingdom II
    • Brinstar Depths
    • Big Blue
    • Fourside
    • Delfino Plaza
    • Mushroomy Kingdom
    • Figure-8 Circuit
    • WarioWare, Inc.
    • Bridge of Eldin
    • Norfair
    • Frigate Orpheon
    • Yoshi’s Island
    • Halberd
    • Lylat Cruise
    • Pokémon Stadium 2
    • Port Town Aero Drive
    • Castle Siege
    • Distant Planet
    • Smashville
    • New Pork City
    • Summit
    • Skyworld
    • Shadow Moses Island
    • Luigi’s Mansion
    • Pirate Ship
    • Spear Pillar
    • 75 M
    • Mario Bros.
    • Hanenbow
    • Green Hill Zone
    • 3D Land
    • Golden Plains
    • Paper Mario
    • Gerudo Valley
    • Spirit Train
    • Dream Land GB
    • Unova Pokémon League
    • Prism Tower
    • Mute City SNES
    • Magicant
    • Arena Ferox
    • Reset Bomb Forest
    • Tortimer Island
    • Balloon Fight
    • Living Room
    • Find Mii
    • Tomodachi Life
    • PictoChat 2
    • Mushroom Kingdom U
    • Mario Galaxy
    • Mario Circuit
    • Skyloft
    • The Great Cave Offensive
    • Kalos Pokémon League
    • Coliseum
    • Flat Zone X
    • Palutena’s Temple
    • Gamer
    • Garden of Hope
    • Town and City
    • Wii Fit Studio
    • Boxing Ring
    • Gaur Plain
    • Duck Hunt
    • Wrecking Crew
    • Pilotwings
    • Wuhu Island
    • Windy Hill Zone
    • Wily Castle
    • PAC-LAND
    • Super Mario Maker
    • Suzaku Castle
    • Midgar
    • Umbra Clock Tower
    • New Donk City Hall
    • Great Plateau Tower
    • Moray Towers
    • Dracula’s Castle
  • Challenges
    • Overview
    • Smash
    • Adventure
    • Spirit Board
    • Spirits
    • Classic Mode
    • Games & More
    • Other
  • List of Spirits
    • Spirits

Super Smash Bros. Ultimate Guide › Items

Assist Trophies

Hammer Bro

Throws hammers. Lots and lots of hammers. The Hammer Bro doesn’t move from side to side, so you’re safe as long as you stay out of range.

Chain Chomp

Jumps at nearby opponents, biting at them fiercely. If a Chain Chomp falls off the stage, it just jumps right back up! If a Chain Chomp’s stake is on a breakable platform, the Chain Chomp falls off the stage if it breaks.

Thwomp

Squishes opponents caught beneath it. Can’t be KO’d.

Waluigi

Stomps on nearby opponents, then launches them with a racket. He only ever jumps directly up, so leaping left or right is a good way to avoid him.

Klaptrap

Leaps up on opponents and bites down with sharp fangs.

Skull Kid

Skull Kid calls on a variety of mystical powers when he appears in the battle. Unfortunately, these powers affect whoever summons him too!

Skull Kid has three different moves: make everyone invisible, flip the stage horizontally, and flip the stage upside down.

Moon

Falls from the sky and causes a massive explosion when it hits the stage. Can’t be KO’d.

Midna

Warps around the stage, grabbing and throwing opponents with a powerful swing. Watch out for Midna’s hand-shaped hair. She reaches out and grabs nearby fighters no matter how badly you wish your shield could stop it.

Ghirahim

Throws knives and slashes with a blade, closing in on opponents by dashing and warping. He also deflects any projectiles he’s facing.

Metroid

Latches on to an opponent and steals their energy. It can be killed if frozen.

Mother Brain

Attack Mother Brain to defeat her! The glass around her shatters after she fires lasers—that’s your chance to strike! Mother Brain fires ring-shaped projectiles called Rinkas from off-screen. These are energy-based, so they can be absorbed or reflected.

Nightmare

When Nightmare changes from his Power Orb to his true form, the screen goes completely black, obscuring the stage. Can’t be KO’d.

Knuckle Joe

Opens with a Vulcan Jab, then unleashes Smash Punch or Rising Break.

Chef Kawasaki

Grabs hold of opponents and mixes them into a pot. Once the broth is ready, he makes health-recovery items!

Andross

Moves into the background, then fires polygon panels at the stage. Can’t be KO’d.

Krystal

Fights with a staff and shoots ice magic at opponents.

Samurai Goroh

Charges around the stage, swinging a dangerous katana.

Starman

He shoots either a PK Beam or PK Beam , stunning fighters. PK Beam targets one fighter, but is less discerning. If you can keep up with his teleporting, Starman can be defeated. Reflecting or absorbing the PK Beams is a good strategy too.

Jeff

Fires a volley of five bottle rockets. Jeff’s bottle rockets explode when they hit obstacles, so hiding in a place with walls or ceilings helps to protect you from them. Can’t be KO’d.

Tiki

Transforms into a dragon and breathes fire.

Lyn

Lyn is a swordfighter who has perfected her Quick Draw. After she draws her sword, she attacks the nearest opponent. Right before she strikes, Lyn moves slightly this is your cue to dodge and avoid her attack!

Black Knight

Slowly approaches, then executes several extremely powerful slashing attacks. He can only be launched by very powerful attacks.

Phosphora

Moves around at lightning speed, shooting three types of electric attacks.

Ashley

A dark field appears around Ashley. Any foes inside the field move more slowly and take continuous damage. Can’t be KO’d. Unless you’ve summoned Ashley, eating food while within her dark field causes damage instead of healing. It’s Pit’s worst nightmare!

Burrowing Snagret

Pecks at opponents with its beak.

Kapp’n

Takes opponents who are hit by the bus off the screen. Even if you’re forced to board the bus, you can wiggle the control stick to get out. However, Kapp’n reappears multiple times. Can’t be KO’d.

Riki

This fluffy little Nopon has six Arts he might use, picked at random, each with a different effect. Sadly, he might end up helping your opponents… Can’t be KO’d.

Color TV-Game 15

Starts a rally with two paddles and reflects any projectiles that hit them.

Sheriff

Sheriff fires high-speed, powerful shots at fighters. It’s impossible to reflect or absorb these shots!

Devil

The Devil begins pointing in various directions, and the stage shifts that way. If you slide off the screen, you’re KO’d! The Devil can’t be KO’d.

Takamaru

Gets up close to opponents and unleashes a flurry of slashes. The Windmill Swords travel in a cross shape.

Dr. Wright

Calls a building up from the ground. If he’s struck, he counterattacks with a huge building!

Flies & Hand

Appears and tries to swat several annoying flies.

Prince of Sablé

Transforms into a frog or a snake, then hits opponents with a flurry of attacks. Can be KO’d while in his prince form.

Sukapon

Spins around and tackles opponents, occasionally chucking its own head.

Isaac

Uses hands, created with Psynergy, to carry opponents away.

Starfy

Performs a Star Spin at nearby opponents. However, the attack is weak.

Nintendog

Jumps up onto the screen, blocking the view. But it’s too cute to be mad at. Can’t be KO’d.

Dr. Kawashima

Numbers fly in from off the screen. Attack them to make them change direction. Causes huge explosions if two numbers collide and add up to 10. Can’t be KO’d.

Vince

Covers up opponents with drawings and deals damage.

Dillon

Rolls around wildly with Roll Attack. His Arma-Charge is super powerful, so get to dodging if you see him spinning up!

Yuri Kozukata

Stuns opponents caught in the photo. Can’t be KO’d.

Arcade Bunny

Grabs opponents with a crane. Can’t be KO’d.

Spring Man

Uses his extending arms to reach opponents, and uses a Rush in a pinch.

Squid Sisters

They perform and become the focus of the camera, shrinking the screen. Can’t be KO’d.

Ghosts

Blinky, Inky, Pinky, and Clyde all appear on the stage! They each have their own movement patterns and hurt opponents who touch them. Defeating one sends the rest fleeing.

Bomberman

Places bombs that cause chain explosions, and also places remotely detonated bombs. You can move the bombs by attacking them. But if you get too close to a remote bomb, Bomberman can detonate it.

Alucard

Slashes at nearby opponents, and can travel around the stage as mist or a bat.

Wily Capsule

Warps around the stage, shooting three different kinds of shots.

Zero (Mega Man)

Slashes with the Z-Saber, and when it’s time for Zero to depart, he unleashes Genmu Zero.

Knuckles

Dishes out uppercuts and spin attacks to opponents.

Shadow

Uses Chaos Control to slow down opponents. Can’t be KO’d.

Guile

Uses Flash Kick on nearby opponents.

Akira

Performs powerful physical attacks using Bajiquan.

Gray Fox

Uses a high-frequency blade to cut down opponents and reflect projectiles.

Rathalos

Swings its tail and poisonous claws around, attacking any nearby opponents. You can damage Rathalos’s tail! Succeed and an item appears.

Rodin

Summons a massive punch into the battle. He sometimes leaves a weapon behind when he departs.

Shovel Knight

Attacks enemies with a shovel, and also digs hidden holes that trap enemies. While Shovel Knight is digging holes, he sometimes digs up food! He can also reflect projectiles with his shovel.

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