Prima Games eGuides
primagames.com Browse Redeem a code Help
Battlefield 3 Premium eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Battlefields
    • Conquest
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Conquest 64
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Tehran Highway
      • Wake Island
    • Rush
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Squad Rush
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Squad Deathmatch
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Team Deathmatch
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Scavenger
      • Aftermath - Azadi Palace
      • Aftermath - Epicenter
      • Aftermath - Markaz Monolith
      • Aftermath - Talah Market
    • Close Quarters/Gun Master
      • Close Quarters - Donya Fortress
      • Close Quarters - Operation 925
      • Close Quarters - Scrapmetal
      • Close Quarters - Ziba Tower
      • Aftermath - Azadi Palace
      • Aftermath - Epicenter
      • Aftermath - Markaz Monolith
      • Aftermath - Talah Market
    • Capture the Flag
      • Operation Riverside
      • Nebandan Flats
      • Kiasar Railroad
      • Sabalan Pipeline
    • Tank Superiority
      • Alborz Mountains
      • Armored Shield
      • Bandar Desert
      • Death Valley
    • Air Superiority
      • Operation Riverside
      • Nebandan Flats
      • Kiasar Railroad
      • Sabalan Pipeline
  • Essentials
    • Primer
      • What's New in Battlefield 3?
      • What's New in Close Quarters?
      • What's New in Armored Kill?
      • What's New in Aftermath?
      • What's New in End Game?
    • Basics
      • Introduction and Interface
      • Spawn Screen
      • Movement and Fundementals
      • Combat
      • Game Modes
      • Squad Play
      • Multiplayer Tactics
      • Persistance System
      • Battlelog
      • Specilizations
      • Camo Patterns
    • Classes
      • Introduction
      • Assault
      • Engineer
      • Support
      • Recon
    • Weapons
      • Introduction & Accessory Index
      • Assault Rifles
      • Carbines
      • Light Machine Guns
      • Sniper Rifles
      • Personal Defense Weapons (PDWs)
      • Shotguns
      • Pistols
      • Crossbow
    • Vehicles
      • Vehicle Customization
      • Light Vehicles
      • Infantry Fighting Vehicles (IFVs)
      • Mobile AA
      • Main Battle Tanks (MBT)
      • Attack Helicopters
      • Scout Helicopters
      • Transport Helicopters
      • Jets
      • Stationery Anti-Vehicle Weapons
  • Campaign
    • Mission 1: Semper Fidelis
      • Semper Fidelis
    • Mission 2: Operation Swordbreaker
      • Operation Swordbreaker
    • Mission 3: Uprising
      • Uprising
    • Mission 4: Going Hunting
      • Going Hunting
    • Mission 5: Operation Guillotine
      • Operation Guillotine
    • Mission 6: Comrades
      • Comrades
    • Mission 7: Thunder Run
      • Thunder Run
    • Mission 8: Fear No Evil
      • Fear No Evil
    • Mission 9: Night Shift
      • Night Shift
    • Mission 10: Rock and a Hard Place
      • Rock and a Hard Place
    • Mission 11: Kaffarov
      • Kaffarov
    • Mission 12: The Great Destroyer
      • The Great Destroyer
  • Multiplayer
    • Crash Course in Co-operative Play
      • Crash Course in Co-operative Play
    • Co-Op Mission 1: Operation Exodus
      • Operation Exodus
    • Co-Op Mission 2: Fire from the Sky
      • Fire from the Sky
    • Co-Op Mission 3: Exfiltration
      • Exfiltration
    • Co-Op Mission 4: Hit and Run
      • Hit and Run
    • Co-Op Mission 5: Drop 'em Like Liquid
      • Drop 'em Like Liquid
    • Co-Op Mission 6: The Eleventh Hour
      • The Eleventh Hour
  • Compendium
    • Multiplayer Scoring
      • Multiplayer Scoring
    • Assignments
      • Assignments
    • Achievements and Trophies
      • Achievements and Trophies
    • Dog Tags
      • Dog Tags
    • Ranks
      • Ranks
    • Camo Patterns
      • Camo Patterns
    • Ribbons
      • Ribbons
    • Medals
      • Medals

Battlefield 3 Premium Guide › Essentials › Vehicles

Scout Helicopters

The scout helicopters bridge the gap between the attack helicopters and the transport helicopters. Initially the scout helicopters have only light armament in the form of gun pods that are ideal for strafing infantry and light vehicles. But new and more powerful weapons can be unlocked to turn these small, agile helicopters into formidable weapons platforms. Over time, both Heat Seekers and Guided Missiles can be unlocked and equipped, allowing these helicopters to serve a more active role in shooting down enemy aircraft and destroying enemy armor. But with three passenger seats, the scout helicopter is best utilized as a quick way to move troops around the battlefield.

[ Scout Helicopter Service Stars ]

You earn a service star for every 48,000 points you score with the scout helicopters. 100 scout helicopter service stars are available.

Scout Helicopter Unlock Progression

Image Name Loadout Slot Points Description
IR Flares Gadget 400 Infrared flare launchers that when launched will distract incoming missiles and cause them to miss their locked target.
Heat Seekers Weapon 1,200 Heat-seeking missiles launched by the pilot that lock on to and track enemy aircraft.
Stealth Upgrade 2,500 Engine tuning and fuselage coating materials disguise your vehicle’s infrared signature, thereby increasing enemy locking and tracking difficulty and decreasing the time you are revealed to the enemy when spotted.
Autoloader Upgrade 4,400 An enhanced mechanism decreases the minimum time between firing bursts with your main weapon.
Proximity Scan Upgrade 7,000 External sensors detect and reveal enemy units on your minimap.
Air Radar Upgrade 10,000 The range of your minimap increases greatly and reveals all friendly and enemy aircraft.
Extinguisher Gadget 14,000 A controlled air pressure release in the engine compartment will extinguish engine fires when activated, helping a disabled aircraft return to normal operation and recover from damage.
Maintenance Upgrade 19,000 Preventative maintenance procedures improve your vehicle’s recovery from damage.
Guided Missile Weapon 25,000 Guided missiles launched by the pilot that lock on to and track enemy land vehicles and can acquire laser-designated targets even if they are out of line of sight.
Below Radar Upgrade 32,000 When flying at low altitudes your heat signature is decreased, hiding you from enemy radar and preventing enemy air-to-air missile systems from locking on to you.
Laser Painter Upgrade 40,000 Nose-mounted targeting systems designate an enemy vehicle in your line of sight automatically, painting them as a target for teammates using laser-guided weapons.
ECM Jammer Gadget 48,000 Electronic countermeasures including chaff launchers and deceptive transmitters prevent your aircraft from being locked on to by enemy weapon systems for a short time when activated.

AH-6J Little Bird

Nationality : US

Description : This is an improved attack version of the MH-6.

Vehicle Performance

Speed
Armor
Firepower

Vehicle Occupancy

Seat Position Weapon
1 Pilot Gun Pod
2 Passenger Troop Kit
3 Passenger Troop Kit
4 Passenger None

Field Notes

When piloting the Little bird, be mindful of your passengers in the second and third positions riding on the helicopter’s landing skids. These passengers are completely exposed to incoming fire. So fly low and fast to prevent these troops from being hit. Consider dropping these passenger off before performing any strafing runs.

Z-11W

Nationality : RU

Description : This is an armed military version of the Z-11 Chinese light utility helicopter.

Vehicle Performance

Speed
Armor
Firepower

Vehicle Occupancy

Seat Position Weapon
1 Pilot Gun Pod
2 Passenger Troop Kit
3 Passenger Troop Kit
4 Passenger None

Field Notes

The Z-11W is slightly larger than the Little Bird, but it still possesses the same speed and maneuverability. In this chopper, the passengers in the second and third positions ride within the cargo compartment in the back. This gives them a bit more protection from incoming fire than riding on the landing skid.

[ Scout Helicopter Tactics ]

  • On some maps, the scout helicopters are the fastest way to transport troops. So don’t take off until every seat is full. Instead of landing, fly over your destination so you passengers can bail out and parachute down to the ground. This is the best way to quickly secure control points during Conquest matches. For more precise troop insertions, these helicopters are small and agile enough to land on rooftops or other elevated positions usually inaccessible to infantry. So consider dropping recon troops on high perches so they can monitor the battlefield from above.
  • The reticle in the center of the pilot’s HUD is the aiming point for the chopper’s gun pods. The gun pods are fixed and always fire straight ahead. This requires you to dip the nose of the chopper while engaging targets on the ground. When pitching the nose down, the chopper will lose altitude. Applying full rotor speed can reduce the speed of descent, but you will still need to pitch the nose of the chopper up to avoid crashing. So when performing strafing runs, don’t get greedy. Fire a quick burst then pull away before you crash.
  • The gun pods are best deployed against infantry and light vehicles. But with sustained, accurate fire, they can damage armored vehicles, too, including IFVs and tanks. As usual, try to hit these vehicles from the side or rear to inflict the most damage.
  • Once the Laser Painter is unlocked a scout helicopter becomes a self-sufficient tank killer. The Laser Painter upgrade allows the chopper to designate its own targets and fire on them with the Guided Missile weapon unlock. It’s up to the pilot to both designate the target and fire the missile. Start by orienting the chopper within line of sight of an enemy vehicle to automatically attain a lock. At this point a Guided Missile can be fired, which will automatically home in on the laser.
  • Given their speed and maneuverability, the scout helicopters serve as great air-to-air weapons platforms when armed with the Heat Seekers unlock. When an enemy aircraft is within view, instead of chasing it, simply rotate the chopper so you’re always facing the target. This gives the missile enough time to lock on. While carrying these missiles, the pilot can still switch back to the gun pods for strafing runs. So once unlocked, there’s no reason not to have the Heat Seekers unlock assigned to the weapon slot. But when the Guided Missile is unlocked, you’ll have to make a choice between the two.

Keep reading with a free account

The first 3 sections of Battlefield 3 Premium are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousAttack Helicopters NextTransport Helicopters