Despite their rugged armored appearance, these vehicles aren’t intended for toe-to-toe slugfests with enemy tanks. In fact, their armor isn’t different from that found on the IFVs. But these vehicles are designed for the sole purpose of shooting down enemy aircraft. Move them to strategically advantageous locations to provide your forces protection from air strikes. The auto-cannons on these vehicles are great for shredding helicopters and jets alike. But these weapons can also be very effective when targeting infantry and light vehicles. These vehicles are rare, so take steps to protect them by keeping them repaired.
Mobile AA Unlock Progression
| Image | Name | Loadout Slot | Points | Description |
|---|---|---|---|---|
|
IR Smoke | Gadget | 400 | Smoke grenades enhanced with metal filaments that when launched remove laser-designation, spoof incoming guided missiles, and prevent enemies from revealing your position to teammates. |
|
Anti-Air Missile | Weapon | 1,200 | Anti-aircraft missile launchers are mounted on the turret and will lock on to and track enemy air vehicles. |
|
Belt Speed | Upgrade | 2,500 | An enhanced mechanism decreases the minimum time between firing bursts with your main weapon. |
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Zoom Optics | Gadget | 4,400 | A secondary weapon sight with up to 3x magnification. |
|
Proximity Scan | Upgrade | 7,000 | External sensors detect and reveal enemy units on your minimap. |
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Thermal Optics | Gadget | 10,000 | A secondary weapon sight with thermal optics that highlights soldiers and vehicles for efficient target identification. |
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Air Radar | Upgrade | 14,000 | The range of your minimap increases greatly and reveals all friendly and enemy aircraft. |
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Maintenance | Upgrade | 19,000 | Preventative maintenance procedures improve your vehicles recovery from damage. |
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Thermal Camo | Upgrade | 25,000 | Antireflective coating on your vehicle increases enemy locking and tracking difficulty and decreases the time you are revealed to the enemy when spotted. |
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Reactive Armor | Upgrade | 32,000 | Reactive armor panels and/or slats absorb the impact from anti-tank weapons, protecting you from damage but becoming destroyed in the process. |
LAV-AD
Nationality : US
Description : The LAV-AD includes the Avenger anti-air system on a LAV-25 chassis.
Vehicle Performance
| Speed |
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| Armor |
|
| Firepower |
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Vehicle Occupancy
| Seat | Position | Weapon |
|---|---|---|
| 1 | Driver | None |
| 2 | Gunner | 12.7mm Machine Gun |
| 3 | Passenger | Troop Kit |
9K22 Tunguska-M
Nationality : RU
Description : This mobile surface-to-air gun and missile system has been in service since 1982. It was developed in response to range shortcomings in the ZU-23 Shilka design.
Vehicle Performance
| Speed |
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| Armor |
|
| Firepower |
|
Vehicle Occupancy
| Seat | Position | Weapon |
|---|---|---|
| 1 | Driver | 25mm AA Cannon |
Mobile Artillery in Armored Kill
The new M142 and BM-23 mobile artillery units launch volleys of high-explosive rockets over great distances, giving each team the ability to bombard targets from across the map. Each vehicle is capable of launching up to six rockets in quick succession. From the gunner position, use the ladder-like reticle to adjust your aim, moving the rocket tubes both vertically and horizontally. When making vertical adjustments, the higher the pitch of the rocket tubes, the farther the rockets will travel. The rockets are by no means precision weapons and greatly benefit from the assistance of a forward spotter, helping you adjust your aim. If your rockets are falling short of the target, increase the pitch of the rocket tubes. Likewise, if the rockets are overshooting the target, reduce the pitch of the rocket tubes. When fired at great distances, the rockets impact beyond your visual range. So if you don’t have the feedback of a forward spotter, you’re firing blind. After firing six rockets, the vehicle automatically begins the long reload process. During this time the vehicle is completely defenseless unless fitted with one of the unlockable weapon upgrades. At close range mobile artillery units are vulnerable to attacks by infantry, tanks, and aircraft. So keep these units back from the front lines, where they’re less likely to be harassed by enemies.
Mobile Artillery Unlock Progression
| Image | Name | Loadout Slot | Points | Description |
|---|---|---|---|---|
|
IR Smoke | Gadget | 400 | Smoke grenades enhanced with metal filaments that when launched remove laser-designation, spoof incoming guided missiles, and prevent enemies from revealing your position to teammates. |
|
Autoloader | Upgrade | 800 | An enhanced mechanism decreases the minimum time between firing rounds in your main weapon. |
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Proximity Scan | Upgrade | 1,600 | External sensors detect and reveal enemy units on your minimap. |
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ATACMS Missile | Weapon | 2,500 | Locks on ground vehicles and laser-designated targets. |
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Maintenance | Upgrade | 3,500 | Preventative maintenance procedures improve your vehicle’s recovery from damage. |
|
Zoom Optics | Gadget | 4,500 | A secondary weapon sight with up to 3x magnification. |
|
Thermal Camo | Upgrade | 5,500 | Anti-reflective coating on your vehicle increases enemy locking and tracking difficulty and decreases the time you are revealed to the enemy after being spotted. |
|
TOW | Weapon | 7,000 | Wire-guided anti-tank missile launcher. |
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Proximity Defense | Gadget | 9,000 | Incendiary smoke that damages enemies within the proximity. |
M142
Nationality : US
Description : Mobile rocket artillery used by the US Marine Corps and Fire Brigade.
Vehicle Performance
| Speed |
|
| Armor |
|
| Firepower |
|
Vehicle Occupancy
| Seat | Position | Weapon |
|---|---|---|
| 1 | Driver | None |
| 2 | Gunner | 227mm Rockets |
BM-23
Nationality : RU
Description : Russian multiple rocket launcher system mounted on a Soviet truck.
Vehicle Performance
| Speed |
|
| Armor |
|
| Firepower |
|
Vehicle Occupancy
| Seat | Position | Weapon |
|---|---|---|
| 1 | Driver | None |
| 2 | Gunner | 300mm Rockets |