In this game mode, the action takes place in the skies over Operation Riverside. With both teams only able to deploy into aircraft already in flight, as well as being unable to eject from the aircraft, combat will never take place on the ground. Thus, making use of the fire extinguisher can prevent undue deaths by repairing the craft while in the air. If you opt to not equip a fire extinguisher, expect to have difficulty staying airborne. These battles center around the capture of control points that are in the form of white airships aloft within the skies at differing elevations. Successful combat will involve the team working as a unit, providing air cover for one another. To assist in covering the backs of your fellow airmen, your loadout should include air radar, which aids in the monitoring of enemy positions, including those that may be approaching from the rear. Instead of trying to hold all three of the control points, an efficient strategy is to focus on two of the control points as a team. This is all that is needed to ensure victory and, at the same time, will prevent units from being spread too thin, where they can be picked off with ease.
Jet Unlock Progression
| Image | Name | Loadout Slot | Points | Description |
|---|---|---|---|---|
|
IR Flares | Gadget | 300 | Infrared flare launchers that when launched will distract incoming missiles and cause them to miss their locked target. |
|
Heat Seekers | Weapon | 700 | Heat-seeking missiles launched by the pilot that lock on to and track enemy aircraft. |
|
Stealth | Upgrade | 1,500 | Engine tuning and fuselage coating materials disguise your vehicle’s infrared signature, thereby increasing enemy locking and tracking difficulty and decreasing the time you are revealed to the enemy when spotted. |
|
Belt Speed | Upgrade | 2,700 | An enhanced mechanism that decreases the minimum time between firing bursts with your main weapon. |
|
Proximity Scan | Upgrade | 4,200 | External sensors detect and reveal enemy units on your minimap. |
|
Rocket Pods | Weapon | 6,200 | A set of unguided FFAR Rocket Pods mounted under the wings. |
|
Air Radar | Upgrade | 8,600 | The range of your minimap increases greatly and reveals all friendly and enemy aircraft. |
|
Extinguisher | Gadget | 11,600 | A controlled air pressure release in the engine compartment will extinguish engine fires when activated, helping a disabled aircraft return to normal operation and recover from damage. |
|
Below Radar | Upgrade | 15,000 | When flying at low altitudes, your heat signature is decreased, hiding you from enemy radar and preventing enemy air-to-air missile systems from locking on to you. |
|
Maintenance | Upgrade | 19,000 | Preventative maintenance procedures improve your vehicles recovery from damage. |
|
Guided Missile | Weapon | 24,000 | Laser-guided missiles launched by the pilot which lock on to and track enemy land vehicles and can acquire laser-designated targets even if they are out of line of sight. |
|
Beam Scanning | Upgrade | 29,000 | A computer upgrade for advanced weapon systems that helps you lock on to enemy targets faster when using heat-seeking or laser-guided missiles. |
|
ECM Jammer | Gadget | 35,000 | Electronic countermeasures including chaff launchers and deceptive transmitters prevent your aircraft from being locked on to by enemy weapon systems for a short time when activated. |