Prima Games eGuides Battlefield 3 Premium eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Battlefield 3 Premium eGuide Battlefields Squad Rush

Grand Bazaar

Prepare for some intense close-quarters firefights in this compact Rush battle set around the Market. Both objectives are located in small, cramped interiors, so choose your weapons accordingly.

Shotguns, carbines, PDWs, and grenades are all very effective in this fight. The RU team starts out defending an objective in the Market before being pushed back to the second objective located in a small storeroom across the street.

While there’s plenty of hiding spots ideal for ambushing opponents, don’t stay put in one location too long unless you want to donate your dog tags.

ZONE 1: MARKET

Early on, it’s a foot race to reach this objective located in the small building on the southwest corner of the Market. The US team spawns at a deployment area to the northeast while the RU team spawns near the souk, across the street to the south.

While the US team is most likely going to approach from the north, the RU defenders should prepare for anything. The building can be entered from the northern doorway or the wide opening on the south side that faces the street.

However, attackers can make their own entry points by blasting holes in the concrete walls surrounding the objective. For this reason, the defenders shouldn’t guard the objective from within.

Instead, it’s best to scatter around the Market, using the various stalls for cover and concealment. Both teams should expect close-quarters fighting, so consider bringing along a shotgun or PDW.

ZONE 2: SOUK

The last objective is located in a storeroom east of the souk. After the destruction of the previous M-COM station, the RU defenders are given a few seconds to establish a defensive perimeter here before the US team can attack.

The storeroom is easily accessed from the alley to the west of the objective. But it can also be approached from the street to the east. Most US attacks come down the alleyway to the west, as it’s the most direct route from their deployment area in the Market.

This makes defending the alley extremely important. Still, it’s a good idea to post at least one defender (or a Claymore) near the eastern entrance.

When playing as the US, make an effort to always enter from the east side, as it’s less likely to be defended. Distractions may be necessary to catch the defenders off guard.

So consider having a couple of squad mates feint an attack from the west while the rest of the squad sneaks in from the east to set the charge on the M-COM station.

However, whenever attacking from the east, beware of defenders spawning at the end of the street to the south—don’t let them see you.