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Battlefield 3 Premium eGuide Battlefields Conquest 64

Gulf of Oman

In this epic battle, the US occupies the four southern control points near the coast while the RU team holds the three flags within the city to the north.

US Deployment

Base Assets

Vehicle Image Quantity Respawn Time
AH-1Z Viper 1 40 sec.
UH-1Y Venom 1 30 sec.
F-35B Joint Strike Fighter 2 40 sec.
RHIB 2 5 sec.
Centurion C-RAM 1 N/A

Since the RU team begins with a slight flag deficit, they start the round with 30 more tickets than their opponents.

RU Deployment

Base Assets

Vehicle Image Quantity Respawn Time
VDV Buggy 1 5 sec.
BTR-90 1 30 sec.
T-90A 1 30 sec.
Mi-28 Havoc 1 40 sec.
SU-35BM Flanker-E 2 40 sec.
Pantsir S-1 1 N/A

With seven flags total, each team must try to hold at least four to drain the opposing team’s ticket count.

A: Fort River

Control Point Assets

US Control RU Control Respawn Time
DPV (1) 20 sec.
LAV-25 (1) BTR (1) 40 sec.

With four flags already in their possession, the US team should simply defend the flags they already have, putting the pressure on the RU team.

B: Olive Fort

Control Point Assets

US Control RU Control Respawn Time
DPV (1) 20 sec.
M1 Abrams (1) T-90A (1) 40 sec.

Initially there’s no need to go on the offensive, so hold tight at least until your team has a 100 ticket advantage. The RU team must quickly coordinate an attack against one of the US-held control points to halt the drain on their ticket count.

C: Veteren's Retreat

Control Point Assets

US Control RU Control Respawn Time
DPV (1) 20 sec.

One of the flanking control points such as the Fort River (A) or Beach Landing (D) are good choices. But if the US team is on a defensive footing, it will take a coordinated effort to wrestle one of these flags away from your opponents.

D: Beach Landing

Control Point Assets

US Control RU Control Respawn Time
40 sec.

Strike with overwhelming force, using jets, helicopters, tanks, and IFVs to secure a flag as quickly as possible.

E: Construction Site

Control Point Assets

US Control RU Control Respawn Time
20 sec.
40 sec.

A skilled and coordinated push by the RU team can secure all the flags and thus force the US team to deploy from their carrier while bleeding tickets.

F: City

Control Point Assets

US Control RU Control Respawn Time
DPV (1) 20 sec.

But when playing the RU team, don’t get too ambitious. Start by securing four flags, then consider expanding your offensive to the remaining control points.

G: Hotel

Control Point Assets

US Control RU Control Respawn Time
40 sec.
40 sec.