In this epic battle, the US occupies the four southern control points near the coast while the RU team holds the three flags within the city to the north.
US Deployment
Base Assets
| Vehicle | Image | Quantity | Respawn Time |
|---|---|---|---|
| AH-1Z Viper |
|
1 | 40 sec. |
| UH-1Y Venom |
|
1 | 30 sec. |
| F-35B Joint Strike Fighter |
|
2 | 40 sec. |
| RHIB |
|
2 | 5 sec. |
| Centurion C-RAM |
|
1 | N/A |
Since the RU team begins with a slight flag deficit, they start the round with 30 more tickets than their opponents.
RU Deployment
Base Assets
| Vehicle | Image | Quantity | Respawn Time |
|---|---|---|---|
| VDV Buggy |
|
1 | 5 sec. |
| BTR-90 |
|
1 | 30 sec. |
| T-90A |
|
1 | 30 sec. |
| Mi-28 Havoc |
|
1 | 40 sec. |
| SU-35BM Flanker-E |
|
2 | 40 sec. |
| Pantsir S-1 |
|
1 | N/A |
With seven flags total, each team must try to hold at least four to drain the opposing team’s ticket count.
A: Fort River
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
DPV (1)
|
|
20 sec. |
LAV-25 (1)
|
BTR (1)
|
40 sec. |
With four flags already in their possession, the US team should simply defend the flags they already have, putting the pressure on the RU team.
B: Olive Fort
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
DPV (1)
|
|
20 sec. |
M1 Abrams (1)
|
T-90A (1)
|
40 sec. |
Initially there’s no need to go on the offensive, so hold tight at least until your team has a 100 ticket advantage. The RU team must quickly coordinate an attack against one of the US-held control points to halt the drain on their ticket count.
C: Veteren's Retreat
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
DPV (1)
|
|
20 sec. |
One of the flanking control points such as the Fort River (A) or Beach Landing (D) are good choices. But if the US team is on a defensive footing, it will take a coordinated effort to wrestle one of these flags away from your opponents.
D: Beach Landing
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
|
|
40 sec. |
Strike with overwhelming force, using jets, helicopters, tanks, and IFVs to secure a flag as quickly as possible.
E: Construction Site
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
|
|
20 sec. |
|
|
40 sec. |
A skilled and coordinated push by the RU team can secure all the flags and thus force the US team to deploy from their carrier while bleeding tickets.
F: City
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
DPV (1)
|
|
20 sec. |
But when playing the RU team, don’t get too ambitious. Start by securing four flags, then consider expanding your offensive to the remaining control points.
G: Hotel
Control Point Assets
| US Control | RU Control | Respawn Time |
|---|---|---|
|
|
40 sec. |
|
|
40 sec. |
DPV (1)
LAV-25 (1)
M1 Abrams (1)