Succeeding during multiplayer often comes down to choosing the right tools for the job. That’s where the classes come in, also known as troop kits.
Before spawning into a game, you’re prompted to choose which class you wish to play. If you’re a team player, your choice should be based on what is needed by your team instead of which kit you want to use.
For example, if your base is being overrun by enemy tanks, choose the engineer kit and use rockets or mines to eliminate the threats.
Although there are only four troop kits to choose from, the options for customizing it are more elaborate than in any Battlefield game to date, allowing you to mix and match weapons , accessories, gadgets, and specializations to create a unique kit that compliments your style of play.
[ Tactical Light vs. Laser Sight ]
The intense red beam of the Laser Sight can blind opponents in both dark and bright environments.
You can now customize your weapons with a wide variety of scopes, muzzle, and rail attachments. Among these accessories are the Tactical Light and Laser Sight.
The Tactical Light is essentially a small flashlight attached to the end of your weapon that is ideal for illuminating dark spaces such as tunnels. This light can also temporarily blind opponents, giving you a slight advantage in close-quarters duels.
While the Laser Sight doesn’t illuminate, it does increase weapon accuracy when firing from the hip. Like the Tactical Light, it can also temporarily blind opponents, making it difficult for them to return fire.
But these accessories have one major drawback—they give away your position. Use these accessories sparingly, turning them off whenever you want to remain concealed.
So which one is better? The Tactical Light works well for blinding opponents at close range in dark environments. But beyond that, the light only serves as an aiming point for your opponents.
The Laser Sight, on the other hand, can blind opponents (and teammates) at both close and intermediate ranges. Plus, the Laser Sight also increases your weapon’s accuracy.
[ STANDARD-ISSUE EQUIPMENT ]
Each player is issued a knife and at least one grenade, regardless of class or rank. You can carry more grenades by unlocking and selecting the Grenades specialization.
Combat Knife
Description:
Standard-issue combat knife based on the M9 Bayonet.
Field Notes
The combat knife isn’t only useful for acquiring an opponent’s dog tags . Use it to silently break open doorways or slice through chain-link fences to access new areas where your opponents are less likely to expect you.
But if you are going after an enemy, stab them from behind, denying them the opportunity to retaliate. If you charge directly at an enemy with your knife, you’re likely to get shot in the face.
M67 Grenade
Description:
A common defensive hand grenade, the M67 has a 3.5-second fuse and can be thrown approximately 30 meters by the average soldier.
The lethal effect of this grenade is limited against targets with modern body armor.
Field Notes
Frag Grenades are most effective against infantry, but they can cause significant damage to light-skinned vehicles , too. But don’t bother trying to take out a tank with them.
Grenades don’t explode on impact, instead, they tend to roll around until the timed fuse triggers the explosion. So keep this in mind when tossing a frag—they will bounce off surfaces and roll down slopes.
Make a habit of tossing grenades in buildings prior to entering, especially if you suspect an enemy presence.