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Contents

  • Battlefields
    • Conquest
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Conquest 64
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Tehran Highway
      • Wake Island
    • Rush
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Squad Rush
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Squad Deathmatch
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Team Deathmatch
      • Alborz Mountains
      • Armored Shield
      • Azadi Palace
      • Bandar Desert
      • Caspian Border
      • Damavand Park
      • Death Valley
      • Epicenter
      • Grand Bazaar
      • Gulf of Oman
      • Kharg Island
      • Kiasar Railroad
      • Markaz Monolith
      • Nebandan Flats
      • Noshahr Canals
      • Operation Firestorm
      • Operation Métro
      • Operation Riverside
      • Sabalan Pipeline
      • Seine Crossing
      • Sharqi Peninsula
      • Strike at Karkand
      • Talah Market
      • Tehran Highway
      • Wake Island
    • Scavenger
      • Aftermath - Azadi Palace
      • Aftermath - Epicenter
      • Aftermath - Markaz Monolith
      • Aftermath - Talah Market
    • Close Quarters/Gun Master
      • Close Quarters - Donya Fortress
      • Close Quarters - Operation 925
      • Close Quarters - Scrapmetal
      • Close Quarters - Ziba Tower
      • Aftermath - Azadi Palace
      • Aftermath - Epicenter
      • Aftermath - Markaz Monolith
      • Aftermath - Talah Market
    • Capture the Flag
      • Operation Riverside
      • Nebandan Flats
      • Kiasar Railroad
      • Sabalan Pipeline
    • Tank Superiority
      • Alborz Mountains
      • Armored Shield
      • Bandar Desert
      • Death Valley
    • Air Superiority
      • Operation Riverside
      • Nebandan Flats
      • Kiasar Railroad
      • Sabalan Pipeline
  • Essentials
    • Primer
      • What's New in Battlefield 3?
      • What's New in Close Quarters?
      • What's New in Armored Kill?
      • What's New in Aftermath?
      • What's New in End Game?
    • Basics
      • Introduction and Interface
      • Spawn Screen
      • Movement and Fundementals
      • Combat
      • Game Modes
      • Squad Play
      • Multiplayer Tactics
      • Persistance System
      • Battlelog
      • Specilizations
      • Camo Patterns
    • Classes
      • Introduction
      • Assault
      • Engineer
      • Support
      • Recon
    • Weapons
      • Introduction & Accessory Index
      • Assault Rifles
      • Carbines
      • Light Machine Guns
      • Sniper Rifles
      • Personal Defense Weapons (PDWs)
      • Shotguns
      • Pistols
      • Crossbow
    • Vehicles
      • Vehicle Customization
      • Light Vehicles
      • Infantry Fighting Vehicles (IFVs)
      • Mobile AA
      • Main Battle Tanks (MBT)
      • Attack Helicopters
      • Scout Helicopters
      • Transport Helicopters
      • Jets
      • Stationery Anti-Vehicle Weapons
  • Campaign
    • Mission 1: Semper Fidelis
      • Semper Fidelis
    • Mission 2: Operation Swordbreaker
      • Operation Swordbreaker
    • Mission 3: Uprising
      • Uprising
    • Mission 4: Going Hunting
      • Going Hunting
    • Mission 5: Operation Guillotine
      • Operation Guillotine
    • Mission 6: Comrades
      • Comrades
    • Mission 7: Thunder Run
      • Thunder Run
    • Mission 8: Fear No Evil
      • Fear No Evil
    • Mission 9: Night Shift
      • Night Shift
    • Mission 10: Rock and a Hard Place
      • Rock and a Hard Place
    • Mission 11: Kaffarov
      • Kaffarov
    • Mission 12: The Great Destroyer
      • The Great Destroyer
  • Multiplayer
    • Crash Course in Co-operative Play
      • Crash Course in Co-operative Play
    • Co-Op Mission 1: Operation Exodus
      • Operation Exodus
    • Co-Op Mission 2: Fire from the Sky
      • Fire from the Sky
    • Co-Op Mission 3: Exfiltration
      • Exfiltration
    • Co-Op Mission 4: Hit and Run
      • Hit and Run
    • Co-Op Mission 5: Drop 'em Like Liquid
      • Drop 'em Like Liquid
    • Co-Op Mission 6: The Eleventh Hour
      • The Eleventh Hour
  • Compendium
    • Multiplayer Scoring
      • Multiplayer Scoring
    • Assignments
      • Assignments
    • Achievements and Trophies
      • Achievements and Trophies
    • Dog Tags
      • Dog Tags
    • Ranks
      • Ranks
    • Camo Patterns
      • Camo Patterns
    • Ribbons
      • Ribbons
    • Medals
      • Medals

Battlefield 3 Premium Guide › Essentials › Classes

Assault

US Starting Loadout

Primary: M16A4

Sidearm: M9

Gadgets: Medic Kit

Specialization:

RU Starting Loadout

Primary: AK-74M

Sidearm: MP443

Gadgets: Medic Kit

Specialization:

Strengths: Well-rounded kit; heal/revive teammates

Weaknesses: Weak anti-vehicle capability

Unlock Progression

Unlock Name Image Assault Score
1 Defibrillator 4,000
2 M320 11,000
3 M416 22,000
4 M26 MASS 38,000
5 AEK-971 60,000
6 M16A3 89,000
7 F2000 124,000
8 AN-94 166,000
9 M16A4 (for RU) 220,000
9 AK-74M (for US) 220,000

The assault class is the most versatile of the four, effective in both offensive and defensive situations. When you’re not sure what kit to choose, you can’t go wrong with this one.

The assault rifles associated with this kit are excellent at any range, with great damage output and impressive rates of fire.

Each assault rifle can also be equipped with the M320 40mm grenade launcher, which is great for blasting infantry, light-skinned vehicles, and even structures.

The M26 MASS assault rifle attachment is a powerful shotgun, capable of firing a variety of devastating ammo.

Beyond their impressive offensive capabilities, the assault class is now responsible for healing injured teammates with the Medic Kit and reviving recently deceased teammates with the Defibrillator.

The Defibrillator isn’t immediately available, so keep playing as the assault class to unlock it—it’s the first item unlocked.

[ Assault Service Stars ]

You earn a service star for every 220,000 points you score with the assault class. 100 assault service stars are available.

Special Equipment

Medic Kit

Unlock: Assault Kit Start

Description: A deployable medical kit provides healing over time to soldiers near the kit, greatly speeding the body’s natural healing processes.

Field Notes

The Medic Kit is commonly referred to as a medkit. These function similar to the support kit’s Ammo Box, only they replenish health instead of ammo. Simply drop a Medic Kit on the ground near wounded teammates to heal them.

The longer you (or an injured teammate) stand next to a Medic Kit, the more health they’ll receive. The Medic Kit has a small healing radius, so players must stand very close to the medkit.

Healing teammates and squad mates earns you a Heal bonus. Critically injured teammates have a white cross icon flashing above their head—the same icon appears on the minimap.

These icons are visible only to friendly assault players so look for them to locate and heal teammates before they die.

All players (including enemies) have a life meter below their name, allowing you to see exactly how much health they have.

So even if a wounded teammate isn’t critical, offer them a Medic Kit to fully replenish their health.

Defibrillator

Unlock: 4,000 Assault score

Description: Automated External Defibrillator (AED) allows an assault soldier with proper medical training to revive a downed teammate within a short time after his apparent death.

Field Notes

The shock paddles make their triumphant return! Use the Defibrillator to bring recently deceased teammates back to life.

Simply aim at their dead body (at close range) and pull the trigger to deliver a lifesaving jolt of electricity.

After each use, the Defibrillator must recharge for a few seconds before being deployed again.

Reviving teammates earns you a Revive bonus, boosting your score significantly, especially if you make the resurrection business a full-time job.

Dead teammates have a jagged horizontal line icon above their body, resembling the line on an electrocardiogram.

The same icon appears on the minimap so that you can find dead teammates. But you must act quickly.

Once a teammate has been down for a while, the body will disappear, preventing you from saving them.

The Defibrillator can be used as an offensive weapon, too. Try sneaking up behind an opponent and shocking them for an instant, chuckle-inducing kill.

[ ASSAULT TACTICS ]

Most of the kit’s assault rifles are fully automatic. But go easy on the trigger when firing automatically, as the rifle’s recoil can pull your aim skyward. Instead, tap the trigger, firing in short bursts, to keep the weapon on-target.

Many of the assault rifles have single-shot and burst fire modes you can select if recoil becomes a problem.

Pestered by an enemy firing from a window? Using the M320, launch a grenade just below the window to take out the entire wall and the shooter standing behind it.

Grenades cause very little damage to heavy vehicles like tanks and IFVs. Don’t bother attacking these vehicles unless you see fire and smoke pouring out, indicating they have suffered heavy damage.

If you do attack a heavy vehicle, always strive to hit their weak rear armor to maximize damage.

Once you unlock the M320’s smoke ammo, use it to cover your squad’s advances or obscure defensive positions.

Smoke causes no damage, but it can greatly increase the survivability of your teammates by hindering the visibility—if the enemies can’t see you, they’ll have a hard time hitting you.

Assault troops can earn a ton of points by simply healing and reviving teammates. Drop Medic Kits near injured teammates to earn Heal (10) and Squad Heal (20) points.

Also, keep an eye open for dead teammates lying on the ground. Zap them with the Defibrillator to score Revive (100) and Squad Revive (110) points. Healing and reviving can be a full-time job, particularly when defending on Rush maps.

Revived teammates don’t have to respawn, and thus don’t use up the team’s precious tickets. Conserving tickets in this manner can give your team a huge advantage in tightly contested Conquest matches, so keep those shock paddles buzzing.

As veterans know, the Defibrillator can also be used to kill opponents with consistently hilarious results.

Did an assault teammate just die in front of you? You can save him, even if you’re not playing as the assault class. Grab his kit, then equip the Defibrillator to revive your teammate before his body disappears.

Any kit can be grabbed off a dead enemy or teammate. This is a good way to test weapons and equipment you haven’t unlocked yet.

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