Episode 1: The Spirit Radio
Time
After completing Chapter 10
Location
Fennmont—Orda Bridge
DIALOGUE FLOWCHARTFennmont—Orda Bridge L1: — / R1: Muzét affinity +500
L1: — / R1: — L1: — / R1: —
L1: Muzét affinity +600/R1: Gaius affinity +400 L1: — / R1: — |
Hearing Voices
Muzét is hanging out in Fennmont and Balan interrupts, mentioning a breakthrough communication device for spirts. He wants Muzét to help with the research, and she goes along with the plan for fun.
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Go to the Laforte Research Center—Sector 3 and look for Laboratory 10. Ask the person you encounter to speak to Nigel, only to find out he has gone to Arklund Quag to perform some “field work”.
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Use the World Map to go to Arklund Quag and make your way to the Northwest Region in search of Nigel. He is kind of hard to miss as he is the only person standing around with a bird-like helmet. Nigel is overjoyed that you will help with his research and heads back to the lab.
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Back in the lab, talk to Nigel who straps the Yakkety Strap 2000 on Ludger. The device won’t come off until it’s done processing, and unfortunately the only spirit Ludger can hear is Muzét’s inner thoughts.
Episode 2: From Muzét with Love
Time
After completing Chapter 14
Location
Drellin
DIALOGUE FLOWCHARTDrellin L1: Muzét affinity +600 / R1: — L1: Muzét affinity +600 / R1: Muzét affinity +600
|
The Art of Giving
Muzét is in Drellin mulling over what to get Milla’s friends to make them like her more. Gaius offers an idea to make something from harpy feathers. Conveniently, Vera calls in about a Fractured Dimension where you can find those feathers.
Bermia Gorge is a complicated area with lots of ledges to explore, but it is worth it to find all of the treasures it has to offer. Make your way to the Northeast Region to find the feathers Muzét needs from a harpy boss.
BOSS Vaioplume
| Level |
56–71 |
|---|---|
| Iron Stance |
40 |
| HP |
162732–201072 |
| Weak |
|
| Strong |
|
| Drop |
Crown Feather (100%) |
|---|---|
| Steal |
Opal (5%) |
Go for a Quick Victory with Weakness-Exploiting Attacks
Challenge this boss at close range with Ludger and Gaius, both of whom are capable of exploiting its weakness to slashing damage. The boss is also weak to Earth-type damage, which Rowen can exploit with artes like Air Pressure and Freeze Lancer for big damage.
Link with Rowen if you can to take advantage of his Auto Magic Guard. This is very useful when the boss casts Shimmering Toll, but if you are on your own make sure to manually use Magic Guard. This boss does ailment-inflicting attacks, so make sure you’re well-stocked on Syrup Bottles and Panacea Bottles and assign Muzét the Prioritize Healing Action Strategy.
Meet Muzét in Nia Khera where she has prepared the presents from the feathers she retrieved. The group has a mixed reaction to her gifts.
Episode 3: The Union Army Marches On
Time
After completing Chapter 14 (must complete Muzét Episode 2)
Location
Leronde—Main Street
DIALOGUE FLOWCHARTLeronde—Main Street
|
Enemies
Giant Bat
|
Type |
|
| HP |
72186 |
|---|---|
| Weak |
|
| Strong |
|
Bat
|
Type |
|
| HP |
1560 |
|---|---|
| Weak |
|
| Strong |
|
Working Together
Muzét is in Leronde, and when you speak to her, a group of people approach with an urgent mission from HQ about monsters in Felgana Mine. Two other agents join your monster extermination mission.
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Use the World Map to go to Felgana Mine and battle your way to Shaft 4. Continue your journey to the south-most section to enter the Monster Nest.
Use Fire- or Earth-type artes to exploit the Giant Bat’s weaknesses. Link with Muzét or take control of her and use artes like Air Pressure and Sunburst that have a wide area of effect. Wipe out the smaller Bats first as they have a lot less HP and can be dealt with quickly.
After the nest is cleared out, go back to Leronde—Main Street. The two agents have been brought closer together by working on a common goal.
Episode 4: Muzét’s Big Score
Time
After Chapter 15
Location
Marksburg—Rieze Harbor
DIALOGUE FLOWCHARTMarksburg—Rieze Harbor L1: — / R1: Muzét affinity +600
L1: Muzét affinity +800 / R1: — |
Friends Through Combat
Check in with Muzét in Marksburg who is working with Nigel on a secret plan to get closer to everyone. The city is under attack, and you must split into two groups. Choose your teammates, but make sure you have Elize so she can Dispel the upcoming boss’s artes.
Go to the opposite side of Marksburg to encounter a special enemy, courtesy of Muzét. In an attempt to bring everyone together she unleashed a monster in town.
BOSS Gentledroid
| Level |
68–76 |
|---|---|
| Iron Stance |
200 |
| HP |
218601–241713 |
| Weak |
— |
| Strong |
|
| Drop |
Bizarre Clump (100%) |
|---|---|
| Steal |
— |
Aim for Criticals by Attacking the Head
This battle is all about attacking the head, as that is the boss’s weak point. It’s easy to hit with artes like Ludger’s Crimson Fury and Gaius’s Pale Ghost, but the boss’s Iron Stance regrows quickly, so keep your combos short.
Of the enemy’s attacks, the one to watch out for is Battle Beam, a long-range attack that has a high chance of inflicting ailments—even if you’re guarding. The Confusion ailment is particularly dangerous, so have Elize repeatedly cast Dispel to keep it at bay. When you see the name Battle Beam appear on screen, immediately side-step to the left or right. Also, fight linked with Muzét so you’ll be able to move in and out of range rapidly.
Attacks to Watch Out For
Rockfall Roar: Numerous boulders fall from above. When you hear the sound of falling rocks, immediately back-step or free run to evade.
Punch Attack: This is a dangerous attack with high power, long range, and the ability to stun its targets. Side-step to the left or right to avoid getting hit.