Stats define your characters and are critical to their role in battle. All of them receive a boost when you level up except AC and SP. Below is a list of all properties and their functionality.
| Stat | Description |
|---|---|
| Lv | Character Level |
| HP | Hit Points (0 = KO) |
| TP | Technical Points for using artes |
| SP | Skill Points, needed for setting skills |
| Physical Attack | Affects damage dealt from normal attacks and magic artes. Based on: Strength + 20% of Vitality + 60% of Agility + Properties of Equipment + Effects of Skills |
| Physical Defense | Affects damage taken from physical attacks. Based on: Vitality + 20% of Strength + 60% of Agility + Properties of Equipment + Effects of Skills |
| Magical Attack | Affects damage dealt from magic artes. Based on: Intelligence + 20% of Psyche + 60% of Dexterity + Properties of Equipment + Effects of Skills |
| Magical Defense | Affects damage received from magic artes. Based on: Psyche + 20% of Intelligence + 60% of Dexterity + Properties of Equipment + Effects of Skills |
| Strength | Main part of Physical Attack, also boosts Physical Defense. Also, the higher it is, the easier it is to break enemy guards and Iron Stances. |
| Vitality | Main part of Physical Defense, also boosts Physical Attack. Also, the higher it is, the harder it will be for foes to break your guard. |
| Intelligence | Main part of Magical Attack, also boosts Magical Defense. Also, the higher it is, the easier it is to inflict ailments. |
| Psyche | Main part of Magical Defense, also boosts Magical Attack. Also, the higher it is, the more resistant you are to ailments. |
| Agility | Boosts Physical Attack and Defense significantly. Also, the higher it is, the faster your movement speed in combat and the less time it takes to run away. |
| Dexterity | Boosts Magical Attack and Magical Defense significantly. Also, the higher it is, the more likely you are to inflict critical hits and stuns. |
Equipment Affects Your Stats
Each character has unique weapons, but can only use certain types of weapons, armor, and accessories. Many items have special properties, so make sure to check its abilities by pressing
and not simply refer to the total boost to attack or defense. There are also special weapons with variable stats. The traditional Devil’s Arms are for everyone, and they grow in power as they’re used to kill enemies; however, you take 30% more damage when equipping them. In addition to these, there are also other weapons that only Ludger can use. These gain in power based on how many times Ludger has used Linked Artes and spent time linked to other characters.
Attachments and Appearance Items
These are purely aesthetic and you can only use certain combinations of them. You can wear a total of three across both categories and some costumes change the battle music and add special dialogue.
Battle Using Special Abilities
Each character has a special ability they can use in combat, which is covered in the Characters section of the guide.
- Ludger: Weapon Swap
- Jude: Snap Pivot
- Milla: Spirit Shift
- Alvin: Charge
- Elize: Switch Teepo
- Rowen: Tuning
- Leia: Item Steal
- Gaius: Retribution
- Muzét: Emergency Warp
Use Skills to Boost Your Combat Prowess
Skills are learned on the Allium Orb and from skill tomes. About 30% of each character’s skills are exclusive, while the rest can be learned by anyone.
You can have the game auto-set them and specify whether you want them focused on Attack, Defense, or Balanced between the two.