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Tales of Xillia 2 eGuide
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Contents

  • 4 Character Stories
    • Character Stories
      • Jude's Story
      • Milla's Story
      • Alvin's Story
      • Elize's Story
      • Rowen's Story
      • Leia's Story
      • Gaius's Story
      • Muzét's Story
      • Bonus Chapter
  • 5 Side Quest
    • Side Quests
      • Event Quests
      • Elite Monsters
      • Sting of Terror: Scorpactus!
      • Terror of the Skies: Veywind Eye!
      • Claws of Steel: Heavy Claw!
      • Giant Insect: Radiant Horn!
      • Face of Death: Greater Demon!
      • Wings of Light: Siennabronc!
      • The Insectoid Terror: Moralzamm!
      • Merciless Render: Graddic Claw!
      • The Buzz of Doom: Arrow Folzam!
      • Grimacing Tree: Ghastly Stump!
      • Raging Bull: Bluetaur!
      • Fire Down Below: Dark Teagle!
      • Fungus Gone Wild: Exoplasma!
      • Deceptive Beauty: Veywind Stinger!
      • Croak of Doom: Fortune Stepper!
      • Speed Demon: Wind Racer!
      • Ravenous Insect: Hammerzamm!
      • Giant Insect: Krudis Eye!
      • Touch of Death: Goddess Touch!
      • Cold-Blooded Beast: Hydro Blade!
      • Bloodsucking Tree: Vampiric Plant!
      • Infernal Call: Cthulhu Demon!
      • Burning Intensity: Magma Dragon!
      • Frozen Gaze: Snow Cougar!
      • Kitty Dispatch
      • Poker
      • Coliseum
      • Illusionary Darkness
      • Endings
  • 6 Data
    • Data
      • Shop Data
      • Custom Order
      • Enemty Data
      • Trophies and Title Data
      • Skits (long)
    • Item Data
      • Consumables
      • Dishes
      • Weapons
      • Headgear
      • Body Armor
      • Accessories
      • Fashion
      • Fashion (Personal)
      • Materials
      • Valuables
      • Extractors
  • 8 Videos
    • Side Quests Videos
      • Elite Monsters Part 4
      • Elite Monsters Part 3
      • Elite Monsters Part 2
      • Elite Monsters Part 1
    • Character Stories Videos
      • Bonus Chapter
      • Muzet's Story
      • Gaius's Story
      • Leia's Story
      • Rowen's Story
      • Elize's Story
      • Alvin's Story
      • Milla's Story
      • Jude's Story
    • Walkthrough Videos
      • Chapter 16
      • Chapter 15
      • Chapter 14
      • Chapter 13
      • Chapter 12
      • Chapter 11
      • Chapter 10
      • Chapter 9
      • Chapter 8
      • Chapter 7
      • Chapter 6
      • Chapter 5
      • Chapter 4
      • Chapter 1
  • 3 Walkthrough
    • Walkthrough
      • World Map
      • Walkthrough Tips
      • CHAPTER 1: The Cogs of Fate 1
      • CHAPTER 1: The Cogs of Fate 2
      • CHAPTER 1: The Cogs of Fate 3
      • CHAPTER 2: New Friends, New Debts
      • Chapter 3: It All Falls Apart
      • Chapter 4: The Monster in the Alleyway 1
      • Chapter 4: The Monster in the Alleyway 2
      • Chapter 5: Spyrite Goes Haywire
      • CHAPTER 6: Spirius Corporation 1
      • CHAPTER 6: Spirius Corporation 2
      • CHAPTER 7: Destroy the Fractured Dimension 1
      • CHAPTER 7: Destroy the Fractured Dimension 2
      • CHAPTER 7: Destroy the Fractured Dimension 3
      • CHAPTER 7: Destroy the Fractured Dimension 4
      • CHAPTER 7: Destroy the Fractured Dimension 5
      • CHAPTER 7: Destroy the Fractured Dimension 6
      • CHAPTER 8: A Song Echoes Through the Falls 1
      • CHAPTER 8: A Song Echoes Through the Falls 2
      • CHAPTER 9: Gaius Trial 1
      • CHAPTER 9: Gaius Trial 2
      • CHAPTER 9: Gaius Trial 3
      • CHAPTER 10: Distant Thunder 1
      • CHAPTER 10: Distant Thunder 2
      • CHAPTER 10: Distant Thunder 3
      • CHAPTER 11: Milla Maxwell 1
      • CHAPTER 11: Milla Maxwell 2
      • CHAPTER 12: Elle and I 1
      • CHAPTER 12: Elle and I 2
      • CHAPTER 12: Elle and I 3
      • CHAPTER 12: Elle and I 4
      • CHAPTER 12: Elle and I 5
      • CHAPTER 13: The Promised Land Appears
      • CHAPTER 14: The Mission Complete 1
      • CHAPTER 14: The Mission Complete 2
      • CHAPTER 14: The Mission Complete 3
      • CHAPTER 15: Brothers Forever 1
      • CHAPTER 15: Brothers Forever 2
      • CHAPTER 16: The Gates of Judgment
      • Post-Game
  • 1 Game System
    • Game System
      • Game Progression
      • Exploration
      • Side Quests
      • Character Episodes
      • Repaying Your Debt
      • Debt Repayment Rewards
      • How Your Choices Affect the Game
      • The Affinity System
      • SkitsChat With Your Party Members
      • Earn Titles to Amass Grade
      • Kitty Dispatch
      • Having Cats Get Items
      • Custom Orders
      • Character Stats and Abilities
      • Allium Orb
      • Combat Basics
      • Combat Actions
      • Mobility Actions
      • Normal Attacks
      • Use Artes for Powerful Attacks
      • Blocking Attacks by Guarding
      • Taunt to Recover TP
      • Understanding Weakness and Resistances
      • Ailments
      • Use Links to Team Up With Allies
      • Support Abilities
      • Linked Artes
      • Using Over Limit
      • Transformation
      • Enemies
  • 7 Strategy Guide Q&A
    • Interview
      • Tales of Xillia 2 Strategy Guide Q&A
  • 2 Characters
    • Character Skills & Artes
      • Skills
      • Mystic/Linked Mystic Artes
    • Muzet
      • Overview: Master of the Artes
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Gaius
      • Overview: Master of the Physical
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Leia Rolando
      • Overview: Agile and Well-Balanced
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Rowen Ilbert
      • Overview: A Nimble-Fingered Genius
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Elize Lutus
      • Overview: An Artes-Defense Prodigy
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Alvin Vint Svent
      • Overview: A Focused Power Hitter
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Milla Maxwell
      • Overview: Intelligent and Well-Balanced
      • Character Abilities
      • Artes
      • Tactics
      • Use Aerial Skills to Strike from the Heavens
      • Recommended Combos
      • Character Evolution
    • Jude Mathis
      • Overview: Unmatched in Close Combat
      • Character Abilities
      • Artes
      • Tactics
      • Recommended Combos
      • Character Evolution
    • Ludger Will Kresnik
      • All-Purpose Fighter with Strong Stats
      • Character Abilities
      • Artes
      • Chromatus
      • Chromatus Artes
      • Tactics
      • Recommended Combos
      • Character Development

Tales of Xillia 2 Guide › 2 Characters › Muzet

Character Abilities

Target Weaknesses with Muzét’s Diverse Repertoire of Artes

Muzét can learn many damaging artes with wide areas of effect, and outside of Light and Shoot, can learn artes of every damage type. Both her artes and normal attacks offer long enough reach to hit from a mid-range position on the battlefield, but she lacks the Vitality necessary to be a melee fighter. She’s better off casting her artes from the rear, safely behind her comrades. Learn and activate the Aerial Spell skill to allow her to cast her artes from even greater safety in mid-air.

Key Attributes

  • Can use artes with a variety of damage types.
  • Can use many artes with wide areas of effect.
  • Can learn skills that strengthen her artes.
  • Can take a variety of actions in mid-air.

Have Muzét cast artes that can ensnare large groups of foes from a safe position behind her comrades.

Special Ability—Emergency Warp

Move to a Remote Position Upon Taking Damage

If you perform a front- or back-step when Muzét becomes staggered by an enemy attack, she’ll become momentarily invulnerable and warp a fixed distance away to evade any additional attacks. Additionally, if she casts an arte immediately after warping, she can earn bonuses that reduce the arte’s casting time and TP cost. Make good use of this ability when Muzét is surrounded with no avenue for escape, or when you simply want to get some distance from her foe in order to launch a counterattack.

Emergency Warp Properties

When you perform a quick-step while Muzét is staggered, she becomes momentarily invincible and is instantaneously transported to a new position away from her foe.

When using an arte immediately after an emergency warp, the casting time of spirit artes and TP cost of martial artes are halved.

Emergency Warp-Related Skills
SkillEffect When Active
Air Swimmer You can perform a single front-step, back-step, jump, or fast descent while in mid-air.
Focused Assault When performing a martial arte immediately after an Emergency Warp, its TP cost is reduced by 20%.
Focused Spell When casting a spirit arte immediately after an Emergency Warp, its power and casting time are doubled.
Dimensional Spell When casting a spirit arte immediately after an Emergency Warp, its casting time is reduced by 30% and its TP cost is halved.
Dimensional Bonus When chaining into a spirit arte from an arte cast with Dimensional Spell, the second arte’s power is doubled.

Steps of an Emergency Warp

Receive Damage From an Enemy Attack

When Muzét is staggered from an enemy attack, perform a front- or back-step. Make sure you haven’t set any skills like Grace that prevent staggering.

Quick-Step Away From Your Foe

When Emergency Warp triggers, Muzét will be transported to a new position along the plane she shares with her foe, in a state of normal combat readiness.

Launch a Counterattack

Perform an arte immediately upon Muzét arriving at her new position to earn bonuses like shortened casting times and reduced TP cost.

Normal Attacks

Chain / + + Knockdowns into Attack Artes

The long reach of Muzét’s normal attacks allow her to land hits from a distance roughly equal to one quick-step away. However, her attacks are on the sluggish side and she lacks Vitality, two factors that make her poorly suited for melee combat. The main role of her normal attacks should be intercepting incoming foes; her / + + attack is particularly useful as it knocks enemies down, buying Muzét time to cast her spirit artes.

While your target is knocked down, start casting a spirit arte as a follow-up attack.

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