A Wide Variety from Attacks to Healing Spells
With artes that offer everything from powerful area effects to elemental properties, Jude is able to put up a solid fight against foes of any type and in any amount. Jude’s artes also include useful special properties like unblockability, prop-up effects, and temporary invulnerability. He can even act as the party doctor, restoring lost HP with Healer and curing ailments with Recovery Ring.
Additionally, Jude’s artes can transform in beneficial ways if you equip certain skills. For example, the skills Second Artes and Second Artes 2 allow you to hold down the
button for enhanced effects, and the Milla Sync skill allows Jude to use certain variant artes when linked with Milla.
< > = Value with the designated Second Artes Skill
Healer
| TP Cost |
10 |
Casting Time |
— |
Learned From |
Start |
|---|
| Power |
— |
# of Hits |
— |
Phys. to Magic Ratio |
0:10 |
IRON STANCE |
— |
Guard Break |
— |
HP RECOVERY |
— |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Heal 6-12% HP x2<Times Healed+1> |
COUNT |
[100/400] Action Speed 30% Up, [200] Increased Area of Effect |
GAUGE |
0 |
||||||
Demon Fist ![]()
| TP Cost |
4 |
Casting Time |
— |
Learned From |
Start |
|---|
| Power |
180<255> |
# of Hits |
2<3> |
Phys. to Magic Ratio |
7:3 |
IRON STANCE |
8<12> |
Guard Break |
8<12> |
HP RECOVERY |
8<12> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[100/200] Projectile Speed Up, [400] Pierces Foes |
GAUGE |
10<15> |
||||||
Wind Blade
| TP Cost |
4 |
Casting Time |
— |
Learned From |
Start * |
|---|
| Power |
180<75> |
# of Hits |
1<2> |
Phys. to Magic Ratio |
6:4 |
IRON STANCE |
4<8> |
Guard Break |
4<8> |
HP RECOVERY |
4<8> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
<Reverse Enemy> |
COUNT |
— |
GAUGE |
8<16> |
||||||
*: Set skill Milla Sync
Steel ![]()
| TP Cost |
4 |
Casting Time |
— |
Learned From |
Wind -Fire 160 |
|---|
| Power |
150 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
4 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
P.ATK+ 30% /Prop Up<P.DEF+ 30% > |
COUNT |
[200] Speed Up, [400] Effect+ 10% |
GAUGE |
10 |
||||||
Aqua Protection
| TP Cost |
4 |
Casting Time |
— |
Learned From |
Wind -Fire 160 ** |
|---|
| Power |
100<300> |
# of Hits |
1<3> |
Phys. to Magic Ratio |
6:4 |
IRON STANCE |
4<12> |
Guard Break |
4<12> |
HP RECOVERY |
4<12> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
— |
GAUGE |
10<30> |
||||||
**: Set skill Milla Sync
Recovery Ring
| TP Cost |
5 |
Casting Time |
— |
Learned From |
Water 100 |
|---|
| Power |
— |
# of Hits |
— |
Phys. to Magic Ratio |
0:10 |
IRON STANCE |
— |
Guard Break |
— |
HP RECOVERY |
— |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Cure Ailments |
COUNT |
[100] Speed Up, [200] Increased Area of Effect |
GAUGE |
0 |
||||||
Palm Strike ![]()
| TP Cost |
6 |
Casting Time |
— |
Learned From |
Light 160 |
|---|
| Power |
200<500> |
# of Hits |
1<2> |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4<8> |
Guard Break |
40<80> |
HP RECOVERY |
4<8> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Stun (30%) <Stun (50%) > |
COUNT |
[100] Speed Up, [200] Stun (30%) <Stun (50%) > |
GAUGE |
10<25> |
||||||
Flare Bomb
| TP Cost |
6 |
Casting Time |
— |
Learned From |
Light 160 *** |
|---|
| Power |
60<200> |
# of Hits |
1<2> |
Phys. to Magic Ratio |
6:4 |
IRON STANCE |
4<8> |
Guard Break |
40<80> |
HP RECOVERY |
4<8> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
<Knockdown> |
COUNT |
— |
GAUGE |
15<30> |
||||||
***: Set skill Milla Sync
Dragon Shot ![]()
| TP Cost |
6 |
Casting Time |
— |
Learned From |
Fire 100 |
|---|
| Power |
200 |
# of Hits |
2 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
8 |
Guard Break |
8 |
HP RECOVERY |
8 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Juggle/Prop Up |
COUNT |
[200] # of Hits+1 (Power+60) |
GAUGE |
10 |
||||||
Morning Glory ![]()
| TP Cost |
6 |
Casting Time |
— |
Learned From |
Earth 160 |
|---|
| Power |
200 |
# of Hits |
2 |
Phys. to Magic Ratio |
9:1 |
IRON STANCE |
8 |
Guard Break |
8 |
HP RECOVERY |
8 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[100] Unstaggerable After Use, [200] Guard Break+12, [400] Invulnerability After Use |
GAUGE |
5 |
||||||
Swallow Dance ![]()
| TP Cost |
8 |
Casting Time |
— |
Learned From |
Wind 160 |
|---|
| Power |
300<450> |
# of Hits |
2<3> |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
8<12> |
Guard Break |
8<12> |
HP RECOVERY |
8<12> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[200] Speed Up, [400] Prop Up |
GAUGE |
10<15> |
||||||
Cerberus Strike ![]()
| TP Cost |
8 |
Casting Time |
— |
Learned From |
Start |
|---|
| Power |
300<450> |
# of Hits |
3<4> |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
12<16> |
Guard Break |
12<112> |
HP RECOVERY |
12<16> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[200] Speed Up |
GAUGE |
10<14> |
||||||
Grave
| TP Cost |
8 |
Casting Time |
— |
Learned From |
Start* |
|---|
| Power |
450<750> |
# of Hits |
3<4> |
Phys. to Magic Ratio |
7:3 |
IRON STANCE |
12<16> |
Guard Break |
12<52> |
HP RECOVERY |
12<16> |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Prop Up |
COUNT |
— |
GAUGE |
14<19> |
||||||
*:Set skill Milla Sync
Sun Spark ![]()
| TP Cost |
8 |
Casting Time |
— |
Learned From |
Light 1210 |
|---|
| Power |
300 |
# of Hits |
1 |
Phys. to Magic Ratio |
6:4 |
IRON STANCE |
4 |
Guard Break |
4 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[200] Range Up/Power+60 |
GAUGE |
10 |
||||||
Whirlwind Snap ![]()
| TP Cost |
9 |
Casting Time |
— |
Learned From |
Wind 730 |
|---|
| Power |
300 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
4 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[200/400] Pull-in Range Up |
GAUGE |
10 |
||||||
Frost Breaker ![]()
![]()
| TP Cost |
8 |
Casting Time |
— |
Learned From |
Earth -Water 500 |
|---|
| Power |
300 |
# of Hits |
3 |
Phys. to Magic Ratio |
6:4 |
IRON STANCE |
12 |
Guard Break |
12 |
HP RECOVERY |
12 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Prop Up |
COUNT |
[100] Speed Up, [200/400/1000] HP Recovery+4/Stagger Time Up, [400] HP Recovery+8, [1000] HP Recovery+16 |
GAUGE |
10 |
||||||
Rising Sun ![]()
| TP Cost |
12 |
Casting Time |
— |
Learned From |
Fire -Light 730 |
|---|
| Power |
400 |
# of Hits |
2 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
8 |
Guard Break |
8 |
HP RECOVERY |
8 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[100] Unstaggerable After Use, [200] Iron Body+4, HP Recovery+6, [400] Invulnerability After Use |
GAUGE |
5 |
||||||
Beast ![]()
| TP Cost |
12 |
Casting Time |
— |
Learned From |
Water -Dark 1030 |
|---|
| Power |
400 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
100 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Knockdown |
COUNT |
[200] Guard Break+100 |
GAUGE |
15 |
||||||
Rising Falcon ![]()
| TP Cost |
12 |
Casting Time |
— |
Learned From |
Fire 610 |
|---|
| Power |
400 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
4 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Pass-Through |
COUNT |
[200] # of Hits+1 (Power+80) |
GAUGE |
10 |
||||||
Aqua Sweep ![]()
| TP Cost |
12 |
Casting Time |
— |
Learned From |
Water 730 |
|---|
| Power |
400 |
# of Hits |
3 |
Phys. to Magic Ratio |
8:2 |
IRON STANCE |
12 |
Guard Break |
12 |
HP RECOVERY |
12 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Knockdown/Invulnerability After Use/No Damage Reduction vs. Knockdown |
COUNT |
[200] Increased Area of Effect |
GAUGE |
8 |
||||||
Mirage Blitz ![]()
| TP Cost |
12 |
Casting Time |
— |
Learned From |
Dark 730 |
|---|
| Power |
400 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
4 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Pass-Through |
COUNT |
[200] Guard Break+36/Stun (30%), [400] Speed Up/Hits+1 (Power+80) |
GAUGE |
15 |
||||||
Soaring Vortex ![]()
| TP Cost |
16 |
Casting Time |
— |
Learned From |
Dark -Wind 1210 |
|---|
| Power |
600 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
100 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Knockdown |
COUNT |
[200] Increased Area of Effect |
GAUGE |
20 |
||||||
Cyclonic Surge ![]()
| TP Cost |
18 |
Casting Time |
— |
Learned From |
Wind 1030 |
|---|
| Power |
400 |
# of Hits |
2 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
8 |
Guard Break |
8 |
HP RECOVERY |
8 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Juggle |
COUNT |
— |
GAUGE |
10 |
||||||
Raging Blast ![]()
| TP Cost |
24 |
Casting Time |
— |
Learned From |
Fire -Light 2160 |
|---|
| Power |
900 |
# of Hits |
2 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
8 |
Guard Break |
8 |
HP RECOVERY |
8 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Prop Up/Knockdown |
COUNT |
[100] HP Recovery+4, [200] HP Recovery+8, [400] HP Recovery+16 |
GAUGE |
15 |
||||||
Phoenix Plunge ![]()
| TP Cost |
24 |
Casting Time |
— |
Learned From |
Wind -Fire 2160 |
|---|
| Power |
900 |
# of Hits |
2 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
8 |
Guard Break |
8 |
HP RECOVERY |
8 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Knockdown/Juggle |
COUNT |
[200] Jugglle Up |
GAUGE |
10 |
||||||
Talon Storm ![]()
| TP Cost |
28 |
Casting Time |
— |
Learned From |
Light -Earth 870 |
|---|
| Power |
1000 |
# of Hits |
5 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
20 |
Guard Break |
20 |
HP RECOVERY |
20 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[200] Speed Up |
GAUGE |
10 |
||||||
Blunt Fang ![]()
| TP Cost |
42 |
Casting Time |
— |
Learned From |
Dark -Wind 4530 |
|---|
| Power |
1500 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
4 |
Guard Break |
4 |
HP RECOVERY |
4 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Instant-KO (1 5%) |
COUNT |
[100/200/400] KO Rate+ 5% |
GAUGE |
10 |
||||||
Maxwell ![]()
![]()
![]()
| TP Cost |
36 |
Casting Time |
— |
Learned From |
Maxwell Spyrite |
|---|
| Power |
606 |
# of Hits |
5 |
Phys. to Magic Ratio |
5:5 |
IRON STANCE |
20 |
Guard Break |
20 |
HP RECOVERY |
20 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
— |
COUNT |
[100] HP Recovery+16, [200] Guard Break+48, [400] Iron Body+16 |
GAUGE |
10 |
||||||
RECUMBENT WOLf ![]()
| TP Cost |
42 |
Casting Time |
— |
Learned From |
Light -Earth 1210 |
|---|
| Power |
750 |
# of Hits |
5 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
28 |
Guard Break |
20 |
HP RECOVERY |
50 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Critical Hit on Heel Drop (30%) |
COUNT |
[200] Prop Up [400] Guard Break+96 |
GAUGE |
10 |
||||||
Rampaging Dragon ![]()
| TP Cost |
57 |
Casting Time |
— |
Learned From |
Water -Dark 4530 |
|---|
| Power |
900 |
# of Hits |
6 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
48 |
Guard Break |
24 |
HP RECOVERY |
60 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Knockdown/Stun (40%) |
COUNT |
[100] Can use in Mid-air, [200] Launch Stability, [400] Prop Up |
GAUGE |
12 |
||||||
Shattering Demon Fist ![]()
| TP Cost |
60 |
Casting Time |
— |
Learned From |
Earth -Water 5060 |
|---|
| Power |
800 |
# of Hits |
1 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
16 |
Guard Break |
4 |
HP RECOVERY |
10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Knockdown/Unstaggerable |
COUNT |
[200] Speed Up, [400] Increased Area of Effect |
GAUGE |
10 |
||||||
Final Fury
| TP Cost |
0 |
Casting Time |
— |
Learned From |
Skill (Special) |
|---|
| Power |
10300 |
# of Hits |
13 |
Phys. to Magic Ratio |
10:0 |
IRON STANCE |
— |
Guard Break |
— |
HP RECOVERY |
— |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Accuracy/Knockdown |
COUNT |
— |
GAUGE |
0 |
||||||
Meteor Storm
| TP Cost |
0 |
Casting Time |
— |
Learned From |
* |
|---|
| Power |
8000 |
# of Hits |
16 |
Phys. to Magic Ratio |
5:5 |
IRON STANCE |
— |
Guard Break |
— |
HP RECOVERY |
— |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties |
Accuracy/Knockdown |
COUNT |
— |
GAUGE |
0 |
||||||