Prima Games eGuides Tales of Xillia 2 eGuide

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Tales of Xillia 2 eGuide 1 Game System Game System

The Affinity System

As you play through the game, there are many ways to build a bond with each of the playable characters and several critical NPCs. The process of improving this bond is raising the affinity with a character. The most obvious way to increase affinity is through character dialogue choices. These are called out throughout the Walkthrough and listed for every Character Episode. Another more subtle way to increase affinity is by linking with characters during battle.

Way to Increase Affinity
MethodAffinity Boost
Character Episode Clear

250–750 points

Conversation Choices

0-1000 points

Win a Battle While Linked

10 points

Use a Unique Linked Arte

10

Use a Common Linked Arte

5

Use a Friendship Item

500

Affinity Max in Chapters/Episodes
CharacterMain StoryCharacter Stories
Jude

3000

5200

Milla

4350

4150

Alvin

1800

5700

Elize

1900

5500

Rowen

1200

6300

Leia

2200

4900

Gaius

2550

4300

Muzét

1800

4300

Affinity with NPCs

You also achieve affinity with Elle, Julius, and Bisley, and since they are not playable, you only earn it from conversation choices. At the end of Chapter 15, if you’ve build enough affinity with NPC characters Bisley, Julius, and Elle, you’ll receive a unique weapon as a prize in Ludger’s mailbox at his apartment. So when making Ludger’s dialogue choices, you should generally choose the option that builds the most affinity with those three characters. However, getting the weapon from Elle requires so much affinity that it isn’t technically possible to do it on your first pass through the game; you’ll have to carry over your affinity into New Game+ and complete the game a second time to get it! Because of these, you should prioritize raising affinity with Bisley and Julius on your first pass through the game. Pay close attention to the dialogue choices and you can earn some awesome items.

Unique Affinity Items
CharacterMax AffinityAffinity to Get WeaponWeapons
Elle

10000

8000

Pollux Twins
Julius

5500

4000

Spirius Surrender
Bisley

4650

4000

Spirius Model-4304

Affinity Rewards

The other playable characters will speak to Ludger when their affinity goes up a level, but you aren’t simply increasing the closeness just to be a nice guy. There are very valuable rewards at stake. Also, when you complete the game and challenge the Illusionary Darkness dungeon, you can only use characters that have at least eight hearts of affinity. There is also a special reward if you can max out a character’s affinity.

Rewards from Raising Affinity
Heart MarksAffinityRewards

1

1000

Get a skill item, new post-battle victory pose/line

2

2500

Triggers a short skit

3

4000

Get a skill item and title

4

6000

Triggers a short skit, chromatus gauge fills 5% faster when linked to that character

5

8000

Get an arte

6

10000

Get a title, triggers a short skit and a new post-battle victory pose/line

7

12500

Transformation time increases by five seconds when linked to that character

8

15000

Can enter the post-game hidden dungeon together

9

17500

Can use linked mystic arte

10

20000

Get title, triggers new post-battle victory pose/line, can see new event scene at the end of which you receive a new skill item

Max Affinity Events

The event you trigger for maxing out your affinity (10 heart marks) can be triggered during any Interval scene. Go to the character and talk to them; they’ll have a green ! over their head. (If they have a Character Episode available, that will trigger first.) As a result of these events, your linked mystic arte may get a new name. These mystic arte name change events can be repeated. Other events involve Ludger getting new costumes. At the end of the event, you get the final skill item from that character.