Prima Games eGuides Tales of Xillia 2 eGuide

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Tales of Xillia 2 Guide 2 Characters Rowen Ilbert

Character Evolution

Suggested Growth Plan

Focus Your Extraction on Water Element

Rowen can learn artes in many elemental types, so you’ll want to equip him with a variety of extractors. But you should lean most heavily on Water so that you can learn the Tidal Wave arte—which hits every enemy on the battlefield—as early as possible. The second most important type of element is Earth, which allows you to learn the Conductor series of skills that improve Rowen’s Arte Tuning ability.

Development chart

Learn Artes of Four Damage Types

In order to effectively exploit a wide variety of enemy weaknesses, you should learn the four artes below as early as possible. As an added bonus, the path to Shimmering Toll will also net you the Intelligence skill, which will boost the power of your artes and their odds of inflicting ailments.

Shimmering Toll
Fireball
Wind Lance
Blue Sphere

Learn the Skills Related to Arte Tuning

Learning the Conductor skill will allow you to perform Arte Tuning freely by removing its TP cost. Also of note is Speed Cast, which reduces casting times by 10%. Since it’s a Linked Arte, it will be equally beneficial for any partner who specializes in casting artes.

Speed Cast
Queued Spellcasting
Conductor
Conductor 2

Extract Water Element to Learn Tidal Wave

Normal battles will pose little challenge once Rowen has mastered Tidal Wave, so from the mid-point of the game on, you’ll want to focus heavily on Water extractors to earn that arcane arte early. If you mix in some Earth element, you can also pick up Conductor 3 and Conductor 4 to further augment the Arte Tuning ability.

Dagger Rhapsody
Rage Crescendo
Tidal Wave
Conductor 3
Conductor 4

Empower Your Artes with Late-Game Skills

Two late-game skills will make your artes-casting smoother and more effective. Continued Channeling can double the power of Rowen’s artes while Abrupt Cast eases their post-casting Recovery time.

Continued Channeling
Abrupt Cast
Allium Orbs - Skills and Artes
Points Light Light-Earth Earth Earth-Water

15

—

—

Marche Waltz

—

50

Intelligence

—

Dexterity

—

100

HP Gain

—

—

—

160

—

—

Severed Fate Lv.1

—

230

Shimmering Toll

Level Restore

—

Conductor

310

—

—

Rock Trine Lv.1

—

400

Life Up

—

—

Freeze Lancer

500

—

Conservation

—

—

610

Stamina

—

Marche Waltz Lv.1

—

730

Over Extension 2

—

—

Freeze Lancer Lv.1

870

Intelligence 2

—

Dexterity 2

—

1030

HP Gain 2

—

Rock Trine Lv.2

Conductor 2

1210

Shimmering Toll Lv.1

Meteoric Waltz

—

Freeze Lancer Lv.2

1410

—

—

All Guard

—

1630

Over Extension

—

Air Pressure

—

1880

Over Extension 3

Meteoric Waltz Lv.1

Rock Trine Lv.3

Freeze Lancer Lv.3

2160

—

—

Severed Fate Lv.2

—

2470

Stamina 2

—

Flash Guard

—

2810

—

Meteoric Waltz Lv.2

—

Freeze Lancer Lv.4

3180

Tightening Chains

—

Marche Waltz Lv.2

—

3590

HP Surge

Roche Waltz

Air Pressure Lv.1

Conductor 3

4040

Shimmering Toll Lv.2

—

Severed Fate Lv.3

—

4530

Linked Action

Meteoric Waltz Lv.3

HP Restoration Guard

—

5060

—

—

Rock Trine Lv.4

Glacial Core

5630

Tightening Chains Lv.1

Roche Waltz Lv.1

Marche Waltz Lv.3

—

6250

Shimmering Toll Lv.3

—

Air Pressure Lv.2

Conductor 4

6920

Intelligence 3

—

Perfect Guard

Glacial Core Lv.1

7640

—

Meteoric Waltz Lv.4

—

—

8410

Tightening Chains Lv.2

—

Severed Fate Lv.4

—

9230

HP Surge 2

Roche Waltz Lv.2

Air Pressure Lv.3

Glacial Core Lv.2

10110

Shimmering Toll Lv.4

—

—

—

11050

Tightening Chains Lv.3

—

Marche Waltz Lv.4

—

12050

—

Roche Waltz Lv.3

—

Glacial Core Lv.3

13110

Tightening Chains Lv.4

—

—

—

14230

—

—

Air Pressure Lv.4

—

15420

—

Roche Waltz Lv.4

—

Glacial Core Lv.4

16680

—

—

—

—

Points Water Water-Dark Dark Dark-Wind

15

—

—

Solid Guard

—

50

Vitality

—

Psyche

—

100

—

—

TP Gain

—

160

Splash Lv.1

—

—

—

230

Hidden Target

—

Fury Stoke

—

310

TP Combo Support

—

—

—

400

—

Overclocked

Mind Up

Mage Stun

500

Blue Sphere

—

—

—

610

Splash Lv.2

—

Spirit

—

730

—

—

Mind Reversal

—

870

Vitality 2

—

Psyche 2

—

1030

—

—

TP Gain 2

—

1210

—

—

Spectral Purge

—

1410

Blue Sphere Lv.1

—

—

Queued Spellcasting

1630

Water Guard

—

Combo Siphon

—

1880

—

Casting Window

Spectral Purge Lv.1

—

2160

Splash Lv.3

—

Spirit 2

—

2470

Blue Sphere Lv.2

—

Mind Share Plus

—

2810

—

—

—

Rage Crescendo

3180

Hidden Target 2

—

Spectral Purge Lv.2

—

3590

Splash Lv.4

—

TP Surge

—

4040

—

Diffusional Drive

—

—

4530

Tidal Wave

—

Fury Stoke 2

Rage Crescendo Lv.1

5060

Support Shift

—

—

—

5630

Heal Share Plus

Diffusional Drive Lv.1

—

Rage Crescendo Lv.2

6250

—

—

Spectral Purge Lv.3

—

6920

Blue Sphere Lv.3

—

—

Grace

7640

Tidal Wave Lv.1

Diffusional Drive Lv.2

TP Surge 2

—

8410

Abrupt Cast

—

—

Rage Crescendo Lv.3

9230

—

Damage Control

Spectral Purge Lv.4

—

10110

Tidal Wave Lv.2

—

—

Rage Crescendo Lv.4

11050

Blue Sphere Lv.4

—

Anti-Magic

—

12050

—

Diffusional Drive Lv.3

—

—

13110

Tidal Wave Lv.3

—

—

—

14230

—

—

—

—

15420

—

Diffusional Drive Lv.4

—

—

16680

Tidal Wave Lv.4

—

—

—

Points Wind Wind-Fire Fire Fire-Light

15

Wind Lance

—

—

—

50

Agility

—

Strength

—

100

—

—

Strong Arm

—

160

Knife Revenge

—

—

Speed Cast

230

Soaring Symphony

—

Fireball

—

310

—

Momentary Gain

—

Healing Etude Lv.1

400

—

—

—

—

500

Jump Cancel

—

—

—

610

—

—

Fireball Lv.1

—

730

—

Mirage Step

—

—

870

Agility 2

—

Strength 2

—

1030

—

—

—

Healing Etude Lv.2

1210

Wind Lance Lv.1

—

Fireball Lv.2

—

1410

—

—

—

Speed Cast 2

1630

Soaring Symphony Lv.1

—

Fireball Lv.3

—

1880

—

—

Absolute Reduction

—

2160

Wind Lance Lv.2

—

—

Divine Streak

2470

Soaring Symphony Lv.2

—

Point Conversion

—

2810

—

Dagger Rhapsody

—

Healing Etude Lv.3

3180

Wind Lance Lv.3

Momentary Gain 2

—

—

3590

—

—

—

—

4040

Soaring Symphony Lv.3

—

Prelude

Speed Cast 3

4530

—

Dagger Rhapsody Lv.1

—

—

5060

Charismatic Stance

—

Fireball Lv.4

Divine Streak Lv.1

5630

—

Continued Channeling

—

—

6250

Wind Lance Lv.4

—

Prelude Lv.1

Divine Streak Lv.2

6920

—

Dagger Rhapsody Lv.2

—

—

7640

Tetra Spell

—

Prelude Lv.2

Healing Etude Lv.4

8410

—

Dagger Rhapsody Lv.3

—

—

9230

Alternate Dash

—

Prelude Lv.3

Divine Streak Lv.3

10110

—

—

Chain Spell

—

11050

Soaring Symphony Lv.4

Dagger Rhapsody Lv.4

—

—

12050

—

—

—

Divine Streak Lv.4

13110

—

—

Prelude Lv.4

—

14230

—

—

—

—

15420

—

—

—

—

16680

—

—

—

—