Milla enjoys high Intelligence, above average scores in every other stat, and no significant weaknesses. Since she has no stand-out attributes, players can arrange her armor and accessories to suit their preferences, such as using circlets for headgear when they want to raise her Physical Defense.
Stats
| Stat | Lv.1 | Lv.50 | Lv.100 | Lv.200 | Rank |
|---|---|---|---|---|---|
|
HP |
400 |
2507 |
4657 |
8957 |
B |
|
TP |
110 |
208 |
308 |
508 |
B |
|
Strength |
45 |
486 |
936 |
1836 |
A |
|
Vitality |
39 |
382 |
732 |
1432 |
C |
|
Intelligence |
53 |
494 |
944 |
1844 |
A |
|
Psyche |
49 |
392 |
742 |
1442 |
C |
|
Agility |
45 |
461 |
886 |
1736 |
B |
|
Dexterity |
45 |
412 |
787 |
1537 |
C |
Stat Balance (
Stats
Equipment
Skills)
Equippable Armaments
Partner Skill: BindTemporarily Restrain Your FoeWhen Milla is your partner, her Bind support ability has a chance of triggering whenever you attack your flanked foe. When it triggers, the foe will be temporarily immobilized, providing an opportunity for you to deal heavy damage with consecutive attacks. Milla will always Bind a foe if it’s stunned, so switching your partner to Milla once you’ve stunned a foe can be an effective strategy, as it will keep the target immobilized for even longer. Bind Properties
![]() When using Support Shift, the guaranteed ailment is a useful bonus. |
