Knock Your Foe Down and Ready Your Next Attack
Step 1:
+
, Step 2:
+
, Step 3:
+
, Step 4: Flare Bomb, Step 5: Back-Step
This simple combo is invaluable early in the game. Use Milla’s basic
+
normal attack combo from its two-hit first stage to its third stage, then use Flare Bomb to knock your target down. One nice thing about this combo is that since the regular attacks hit four times, you’ll recover around 2% of your max TP. After completing the combo, back-step away and attack another foe, or wait for your original target to get up so you can repeat the combo again.
Freeze Your Foe with Binding Sphere as You Strike
Step 1:
+
, Step 2:
+
, Step 3:
, Step 4:
, Step 5: Binding Sphere
This combo uses Binding Sphere to immobilize your foe while you recover AC. Begin by chaining together normal attacks or artes with quick recovery times, and finish your combo with Binding Sphere. By the time Binding Sphere scores its fourth hit, your AC should be fully recovered, allowing you to immediately attack and begin the combo anew.
Strike with a Mid-Air Combo of High-Speed Artes
Step 1: Radiant Rondo (Intermediate), Step 2: Shimmer Spin, Step 3: Radiant Rondo (Intermediate), Step 4: Condemnation
From a position about one quick-step away from your target, use Radiant Rondo to slip behind your opponent and begin attacking from mid-air. After passing through your target, use a Shimmer Spin to pull your opponent up into the air, and chain it into a second Radiant Rondo and a Condemnation. The magical symbol left by Condemnation will detonate a short time after the combo’s end, knocking the foe down and setting it up for follow-up attacks.
A High-Speed Combo That Minimizes Enemy Interference
Step 1: Wind Blade (Intermediate), Step 2: Grave, Step 3: Whirling Assault, Step 4: Death Knell
The casting of Wind Blade ends with Milla in mid-air, which this combo exploits to good effect. While you’re still up there, immediately cast Grave to attack as you fall back to earth. Chain that into the multi-hit Whirling Assault and Death Knell, which will knock your target down. The drastic movements involved in this combo are its greatest strength, as they make it difficult for your enemies to interfere.
A Combo That Makes Use of Milla’s Variant Linked Attacks
Step 1:
+
x2, Step 2:
+
, Step 3:
, Step 4:
x2
Link with Jude and execute Milla’s
+
attack twice. Chain the second hit into a special
+
attack that Milla can use with Jude. The first stage of the
attacks that follow should knock your target high into the air. Follow the target up there and continue the combo with artes like Sigil Spear and Blade Torrent if you still have AC to spare.