Prerequisite: Complete Main Quest: The Scarab’s Sting
Suggested Level: 15
REWARDS: 1,000 XP, Miscellaneous
Accept All Side Quests
Sais Village: Harkhuf’s Secret Room
Enter Harkhuf’s home (1) and go into the secret room in the back via the crack in the wall (available upon completion of Main Quest: The Scarab’s Sting). Interact with the side quests list on the back table. Accept all the quests.
Speak with the Merchants of Sais about Zervos
Sais Village: Market
Bayek needs to find Zervos before Sefetu can. Talk to local merchants to see who is loyal to the harbormaster.
At the market (2), use Animus Pulse to identify the clues. Three of the merchants are key to the investigation: (3), (4), and (5). Talk to these merchants to complete the investigation phase. You conclude that they must be hiding something. Meditate day into night; this is when the merchants leave their jobs.
Follow the Suspicious Merchants
Use Senu to mark the three wandering merchants. Some are spotted to the west (6), but they all eventually wander to the building in the southeast (7). You can find Zervos hiding out and very much alive inside this building. He explains why he is in hiding and asks for your help recovering his confiscated boat.
Steal or Destroy the Boat
Send Senu up to locate his boat at Sap-Meh Warehouse (8).
Sap-Meh Warehouse
Prerequisite: Approach the warehouse
Suggested Level: 15
Location Reward: 300 XP
Location Objectives: Loot one treasure
There are eight to ten soldiers in this very small warehouse. Climb the front wall to the rooftop. Silently take out the patrolling archer; then start shooting lone soldiers with arrows.
Jump down and use the ballista on the remaining enemies. Once they’re all gone, take the treasure (9) from inside the warehouse and then deal with the boat (10).
You can find the boat (10) docked at the end of the long north pier. You could destroy it with fire arrows, but if you return the boat in working condition, Zervos rewards you. Sail it to a dock in the south (11) in one piece for the maximum reward.
Speak to Zervos
Follow the marker back to Zervos’s hideout, where he bravely stands outside (7). Talk to him to complete the quest.