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Assassin's Creed Origins eGuide
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Contents

  • Changelog
    • Updates
  • Introduction
    • The Final Ptolemaic Dynasty
  • The Essentials
    • Overview
    • Player Health and Shield
    • Combat
    • Mounts and Vehicles
    • Animus Pulse
    • Discovering Locations
    • Completing Locations
    • Using the Map
    • Abilities/Ability Points
    • Inventory
    • Experience and Leveling Up
    • Gear
    • Tools
    • Senu
    • Animals
    • Beyond the Quests
  • Main Quests
    • Overview
    • Saqqara Pyramid
    • Siwa
      • Homecoming
      • The Oasis
      • The False Oracle
      • May Amun Walk Beside You
    • Alexandria
      • Aya
      • End of the snake
      • Gennadios the Phylakitai
      • Aya (continued)
    • Kanopos Nome
      • Egypt’s Medjay
    • Sapi-Res Nome
      • The Scarab’s Sting
      • The Scarab’s Lies
      • Pompeius Magnus
    • Giza
      • The Hyena
    • Memphis
      • The Lizard’s Mask
      • The Lizard’s Face
    • Faiyum
      • The Crocodile’s Scales
    • Faiyum Oasis
      • The Crocodile’s Jaws
      • Ambush at Sea [ULC]
    • Herakleion Nome
      • Way of the Gabiniani
      • Aya: Blade of the Goddess
    • Alexandria (Second Visit)
      • The Battle for the Nile
      • The Aftermath
    • Siwa (Second Visit)
      • The Final Weighing
    • Alexandria (Third Visit)
      • The Last Medjay
    • Current Time
      • Layla
    • Tyrrhenian Sea
      • Fall of an Empire, Rise of Another
    • Rome, Theatre of Pompey
      • 44 BCE, Ides of March
      • Outskirts of Rome
  • Side Quests
    • Siwa Side Quests
      • Gear Up
      • Family Reunion
      • Water Rats
      • Hideaway
      • Striking the Anvil
      • The Healer
      • Prisoners in the Temple
      • Bayek’s Promise
    • Lake Mareotis Side Quests
      • Hidden Tax
      • The Book of the Dead
      • Ambush in the Temple
      • Ulterior Votive
      • Lady of Slaughter
      • Birthright
      • Taste of her Sting
    • Alexandria Side Quests
      • The Accidental Philosopher
      • The Last Bodyguard
      • Higher Education
      • Serapis Unites
      • A Tithe By any other name
      • The Shifty Scribe
      • The Odyssey
      • Wrath of the Poets
      • Symposiasts
      • Phylakitai in the Eye
    • Kanopos Nome Side Quests
      • Old Times
      • Wild Ride
      • Taste of her Sting: Shrine of Serapis
      • Blue Hooligans
      • The Weasel
      • The Hungry River
      • Taste of her Sting: Crocodile Lair
    • Sap-Meh Nome Side Quests
      • In Protest
      • Thick Skin
      • Fair Trade
    • Sapi-Res Nome Side Quests
      • Conflicts of Interest
      • Smoke over Water
      • All Eyes on Us
      • Lost Happiness
      • Abuse of Power
      • The Tax Master
      • The Ostrich
      • Taste of her Sting: Sapi-Res Ruins
      • The New Kid in Town
      • Worker’s Lament
      • The Old Library
    • Ka-Khem Nome Side Quests
      • Taste of Her Sting: Ka-Khem Nome Old Temple
    • Giza Side Quests
      • Precious Bonds
      • What’s Yours is Mine
    • Memphis Side Quests
      • A Dream of Ashes
      • Blood in the Water
      • Odor Most Foul
      • Children of the Streets
      • Taimhotep’s Song
      • The Baker’s Dilemma
      • Mortem Romanum
    • Saqqara Nome Side Quests
      • First Blood
      • Secrets of the First Pyramids [ULC]
      • Rites of Anubis
      • When Night Falls
      • A Rebel Alliance
    • Faiyum Side Quests
      • Murder in the Temple
      • Feeding Faiyum
      • Curse of the Wadjet
      • Rebel Strike
      • The Bride
      • Sobek’s Gold
      • Forging Siwa
      • The Sickness
      • Fires of Dionysias
      • Demons in the Desert
    • Faiyum Oasis Side Quests
      • The Champion
      • The Man Beast
      • Sobek’s Tears
      • The Jaws of Sobek
      • Bad Faith
      • Shadya’s Rest
      • Fighting for Faiyum
    • Herakleion Nome Side Quests
      • Recon Work
      • Loose Cargo
      • Reunion
      • Predator to Prey
    • Uab Nome Side Quests
      • Seven Farmers
    • Atef-Pehu Nome Side Quests
      • The Matriarch
    • Green Mountains Side Quests
      • One Bad Apple
      • Playing with Fire
      • The Good Roman
      • Taking Liberty
      • Halo of the Huntress
      • Unseeing Eyes
      • Carpe Diem
      • Shadows of Apollo
    • Kyrenaika Side Quests
      • The Flea of Cyrene
      • The Lure of Glory
      • The Mousetrap
      • Founding Father
      • Pax Romana
      • Cat and Mouse
      • Absolute Power
      • Are you Not Entertained?
      • The Smugglers of Cyrene
      • Dead in the Water
      • My Brother for a Horse
    • Marmarica Side Quests
      • His Secret Service
    • Isolated Desert Side Quests
      • Plight of the Rebels
  • Activities
    • Overview
    • Gladiator Arenas
      • About Gladiator Arenas
      • Krokodilopolis
      • Cyrene
    • Hippodrome
      • Overview
      • Time Trials
      • Tournaments
    • Hunting Grounds (Animal Lairs)
      • Overview
      • Cobra Lair
      • Crocodile Lairs
      • Hippopotamus Lairs
      • Hyena Lairs
      • Ibex Lair
      • Leopard Lairs
      • Lion/Lioness Lairs
      • Vulture Lairs
    • Papyri Puzzles
      • Overview
      • Apollonion of Cyrene: Dead or Alive
      • Asklepieion: Forsaken City
      • Eastern Cemetery Mastaba: Stone Fungus
      • Galenos’s House: Royal Flora
      • Great Library: Divided Valley
      • Great Synagogue: Nature’s Way
      • House of Iwn: Just Laws
      • House of Life: A Long Drink
      • Hypostyle Hall: Fertile Lands
      • Iseion: Deafening Silence
      • Oracle of Apollo: Wet Work
      • Palace of Apries: In Plain Sight
      • Sarapeion: The Stone Gaze
      • Sarapeion of Karanis: The Leaning Tower
      • Tomb of Alexander the Great: Ray of Hope
      • Tomb of Battos: Underground Currents
      • Temple of Horus: Sea of Sand
      • Temple of Khonsou: Twin Despair
      • Temple of Ptah: Fallen Friend
      • Temple of Sobek: Sobek’s Rage
      • Temple of Thoth: Thoth’s Secret
      • Temple of Zeus: Undue Haste
      • Valley Market: The Blasphemer
      • Wabet: Burning Bush
      • Zephyros Stables: Dead End
    • Stone Circles
      • Overview
      • Amun
      • Apis
      • Divine Lion
      • Goat Fish
      • The Great Twins
      • Hathor
      • Horus
      • Osiris
      • Pisces
      • The Scales
      • Serqet
      • Taweret
      • The Planetarium
    • Tombs and Ancient Mechanisms
      • Overview
      • Adorer of Thoth Tomb
      • Golden Tomb
      • Mountain of the Dead
      • Nomarch’s Tomb
      • Seth-Anat Tomb
      • Tomb of Amenemhat III
      • Tomb of Djoser
      • Tomb of Khafre
      • Tomb of Khufu
      • Tomb of Menkaure
      • Tomb of Smenkhkare
      • Tomb of Sneferu
      • Tomb of the Cynic
      • Tomb of the Nomads
      • Great Sphinx
    • War Elephants
      • Overview
      • Herwennefer
      • Surus
      • Jumbe
      • Qetesh & Resheph
    • Hermit Locations
      • Hermit Location Sites
    • Ptolemy Statues
      • Ptolemy Statue Locations
    • Other Activities
      • Overview
      • Reda’s Daily Quest
      • Phylakes
      • World Events
    • Military Strongholds
      • Overview
      • Forts
        • Chersonesos Roman Fort
        • Kerkesoucha Granary
        • Limestone Quarry
        • Roman Akropolis
      • Medium Military
        • Arsinoites Quarry Hideout
        • Cyrene Barracks
        • Dionysias Caravanserai
        • Kerkasoros Outpost
        • Necropolis Hideout
        • Pharos Garrison
        • Prasinos Roman Camp
        • Saphthis Outpost
        • Saragina Camp
      • Small Military
        • Abandoned Temple Hideout
        • Akabis Roman Tower
        • Akronisos Camp
        • Auritina Roman Tower
        • Bandit Hideout
        • Camp Agrophylake
        • Camp Dory
        • Camp Kataskinono
        • Camp Menouthis
        • Camp Nisi
        • Camp Pyrrhos
        • Camp Tamaris
        • Camp Xeros
        • Carcer Roman Compound
        • Cleon’s Wharf
        • Collis Roman Hunting Camp
        • Coral Escarpment Camp
        • Desolated Lookout
        • Dionysias Wharf
        • Dioryx Megale Wharf
        • Djbt Jm Hideout
        • East Mediterranean Trireme
        • East Moeris Trireme
        • House of Sand Hideout
        • Kastor High Hideout
        • Kelida Hideout
        • Ketket Cove Hideout
        • Lah Hideout
        • Legio XXXVII Roman Docks
        • Livius Roman Tower
        • Mithidrates Roman Camp
        • Neith Cradle Hideout
        • Nikiou Post
        • North Mareotis Trireme
        • Per-Wsir Hideout
        • Poludeukes Hideout
        • Psammos Hideout
        • Psenhyris Trireme Wharf
        • Roman Quarry Camp
        • Roman Watchtower
        • South Mareotis Trireme
        • South Moeris Trireme
        • Delta Nile Trireme
        • Thenessos Hideout
        • Thintis Roman Tower
        • Upper Nile Trireme
        • West Mediterranean Trireme
        • West Moeris Trireme
  • Atlas
    • Map of Ancient Egypt
    • Alexandria
    • Atef-Pehu Nome
    • Black Desert
    • Desheret Desert
    • Faiyum
    • Faiyum Oasis
    • Giza
    • Great Green Sea
    • Great Sand Sea
    • Green Mountains
    • Haueris Nome
    • Herakleion Nome
    • Im-Khent Nome
    • Iment Nome
    • Ineb-Hedjet nome
    • Isolated Desert
    • Ka-Khem Nome
    • Kanopos Nome
    • Khensu Nome
    • Kyrenaika
    • Lake Mareotis
    • Libue
    • Marmarica
    • Memphis
    • Mesogeio Sea
    • Paraitonion
    • Qattara Depression
    • Sap-Meh Nome
    • Sapi-Res Nome
    • SaqQara Nome
    • Siwa
    • Uab Nome
    • White Desert
    • White Desert Oasis
  • Reference and Analysis
    • The Heroes
    • The Allies
    • The Historical Figures
    • Enemies
    • Enemy Types
    • Abilities
    • Acquiring Weapons and Gear
    • Regular Swords
    • Sickle Swords
    • Dual Swords
    • Heavy Blunts
    • Heavy Blades
    • Scepters
    • Spears
    • Hunter Bows
    • Light Bows
    • Warrior Bows
    • Predator Bows
    • Shields
    • Weapon and Shield Attributes
    • Available Mounts
    • Outfits
    • Inventory
    • Nomad’s Bazaar
    • Crafting
    • Achievements & Trophies
  • Art Gallery
    • Concepts
    • Material Design

Assassin's Creed Origins Guide › Reference and Analysis

Inventory

Your Inventory screen displays the resources, arrows, tools, quest items, Papyri, animal goods, and trinkets that you currently possess. Highlight an item for more information. Quest items are covered in the quest chapters of the guide, while the Papyri are discussed in the Activities chapter. The rest are listed below with pertinent information. Nomad’s Bazaar is covered at the end of this section with details on his valuable goods.

Resources

How to Acquire: Available in various locations

Resources are gathered in the wild or swiped from military convoys. Scout an area with Senu to find the resource that you need. Most materials are used to upgrade gear; see the Crafting section for more information. Silica is used to activate Ancient Mechanisms found inside several tombs.

Obtain the Buy Materials ability to purchase most resources from blacksmiths and weavers—handy for finishing up remaining upgrades. Hard Leather, Pelts, and Soft Leather can be bought from Weavers. Bronze, cedarwood, and iron become available at blacksmiths. Note that shops have a limited supply of each resource that varies between merchants. These six resources can also be sold for a few drachmas, but make sure you do not need them for any upgrades first.

Resources

Item Where Found Rarity Price (Drachmas) Value (Drachmas) Description

Bronze

Military Convoy

Common

75

6

Ptolemy’s soldiers carry this metal in convoys; it’s probably too heavy for their delicate hands.

Carbon Crystal

Small Treasure Box

Legendary

N/A

N/A

Mainly found in military camps, these crystals resemble precious gems and thus are often found in jewelry boxes. A limited supply is available for purchase from Nomad’s Bazaar. Used in highest levels of equipment upgrades.

Cedarwood

Military Convoy

Common

50

4

Use your eagle to spot military convoys carrying dried wood. It is a common but useful resource.

Hard Leather

Loot Hippopotamus, Crocodile

Common

75

6

Some hippopotamus or crocodile died to offer you the protective skin off its back.

Iron

Military Convoy

Rare

90

7

A rare material. If you need large quantities, use your eagle to track them down.

Pelt

Loot Lion, Leopard

Rare

90

7

Nothing compares to lion or leopard fur when a cold night approaches!

Silica

Tombs

Legendary

N/A

N/A

A unique glass fragment found in tombs and used as a decorative ornament. This strange substance has an eerie feeling. The number of Silica available is limited to 80, with most found inside the tombs. A few are scattered throughout deserts. Once the maximum number has been found, you can no longer collect more.

Soft Leather

Loot gazelle, hyena, ibex

Common

50

4

A supple material suitable for light armor. Harvested from animals with thin and delicate skin, such as the gazelle.

Arrows

How to Acquire: Loot enemy, refill at blacksmith for 1 drachma/arrow, refill at ammo rack for free, collect from own shield with Arrow Retriever ability

Arrows are invaluable for long-range attacks. Each of the four types of bows requires a unique arrow. Predator bows, which allow the player to snipe enemies from afar, allow up to only nine arrows at a time—requiring frequent trips to arrow supplies. Always refill your supply whenever you come across an ammo rack. Upgrade your quiver to carry more of each arrow type.

The maximum arrows that you can carry for each quiver level is indicated in the Max column. The first number indicates the maximum without any upgrades, while the last number is the most arrows that you can possess when the quiver if fully upgraded.

Arrows

Item Max (Level 0/1/2/3/4/5) Description

Hunter Arrows

15/18/22/26/30/33

Arrows for the Hunter Bow.

Light Arrows

15/18/22/26/30/33

Arrows for the Light Bow.

Predator Arrows

4/5/6/7/8/9

Arrows for the Predator Bow.

Warrior Arrows

15/18/22/26/30/33

Arrows for the Warrior Bow.

Tools

How to Acquire: Loot enemy, refill at blacksmith for 1 drachma/tool, or refill at ammo rack for free

Tools come in six varying types: Berserk, Firebomb, Flesh Decay Toxin, Poison Darts, Sleep Darts, and Smoke Screen. You must obtain the ability of the same name in order to use that tool. See the table below for each tool’s purpose and the maximum number of each that can be carried as the Tool Pouch is upgraded.

The maximum number of each tool that you can carry for each tool pouch level is indicated in the Max column. The first number indicates the maximum without any upgrades, while the last number represents the maximum that you can possess when the tool pouch if fully upgraded.

Tools

Item Max (Level 0/1/2/3/4/5) Description

Berserk

3/4/6/7/9/10

Use this substance on careless enemies to turn them against their allies. Approach an unaware foe and press the indicated button to cause him to attack nearby targets.

Firebomb

3/4/6/7/9/10

Throw this bomb to set your enemies ablaze. While in game, Hold Left on D-pad to equip the tool. Hold the Aim button and press Heavy Attack to toss the bomb. This also sets off oil jars and catches flammable materials on fire.

Flesh Decay Toxin

6/7/10/12/15/17

Use this substance to infect a dead body and allow it to contaminate nearby enemies. After killing a foe, press the indicated button to poison the corpse.

Poison Darts

3/4/6/7/9/10

Launch these darts to disable an enemy and spread poison to nearby enemies. While in game, Hold Left on D-pad to equip this tool.

Sleep Darts

3/4/6/7/9/10

Launch these darts to put lower-ranked enemies or animals to sleep and move past them without being detected. While in game, Hold Left on D-pad to equip the tool. Putting an animal to sleep also allows you to tame it once you own the Animal Taming ability.

Smoke Screen

3/4/6/7/9/10

Use this powder in combat to blind nearby enemies. Press the Loot button after a melee attack or dodge to drop the powder—great for fleeing trouble or getting the jump on an enemy.

Animal Goods

How to Acquire: Loot a dead animal

Loot Animal Goods from animal corpses. Sell them to a merchant by pressing down on the D-pad at the Shop menu. Earn an extra 25 percent per item with the Salesman ability. Keep an eye out for animals killed by predators and hunters for free loot.

Animal Goods

Item Animal to Loot Rarity Value (Drachmas) Description

Cobra Venom

Cobra

Common

7

Even in antiquity, shamans would make antidotes and medicines out of venom.

Crocodile Egg

Crocodile

Rare

12

Can be used to treat a number of ailments and conditions.

Flamingo Tongue

Flamingo

Common

5

The flamingo’s meat is succulent, but its tongue is a delicacy fit for kings and queens.

Gazelle Hooves

Gazelle

Common

5

You know it’s trading in the market but you have absolutely no idea why.

Heron Feathers

Heron

Common

5

Heron feathers lead the spirits of the dead through the Duat.

Hippopotamus Meat

Hippopotamus

Rare

10

A rare delicacy also known as “lake cow bacon.”

Hyena Ears

Hyena

Rare

12

A hunter’s trophy and proof of courage.

Ibex Horns

Ibex

Common

5

An ever-popular sculpting material.

Ibis Beak

Ibis

Common

5

Symbol of the crescent moon. Used to represent Thoth in rituals.

Leopard Fur

Leopard

Legendary

50

For cold nights and windy weather.

Lion Claw

Lion

Rare

35

Popularly worn as a pendant by commoners. Not a bad look, really.

Vulture Skull

Vulture

Common

7

When the scavenger becomes the scavenged.

Trinkets

How to Acquire: Small-value containers

Find trinkets in small-value containers and sell them to shops for money by pressing down on the D-pad. Earn an extra 25 percent per item (rounded to the nearest drachma) with the Salesman ability. Much like the Animal Goods, these items are useless besides earning a small amount of drachmas from a vendor.

Trinkets

Trinket Rarity Value (Drachmas) Description

Animal Flesh

Common

8

Don’t keep this in your inventory too long.

Ball

Common

17

Made of leather. Hippos like them a lot.

Broken Pot

Common

8

Who doesn’t shave with a sharp shard? This pot bears its owner’s name, and that person’s probably in a vengeful mood.

Bronze Cup

Rare

25

Where’s the cupbearer? This thing needs filling.

Butcher’s Cleaver

Common

8

Sometimes the fastest way out of a misunderstanding is to brandish a cleaver.

Cat Amulet

Legendary

80

Twenty-two centuries ago, cats were the bee’s knees.

Diadem

Legendary

80

Was probably stolen from a princess. Best sell it before someone traces the theft to you.

Flute

Rare

25

Make no mistake—even in ancient Egypt, parents plugged their ears while their children practiced the flute.

Golden Bolt

Legendary

40

All that’s gold does not glitter, unless polished.

Golden Plate

Common

8

It’s a plate made of gold. Useful if you ever need to serve appetizers.

Grapes

Common

8

Ah, grapes! The smooth resistance against your teeth, the pleasant rupture of the skin as you bite down, the rush of sweet juice onto your tongue…truly a food fit for the gods.

Hand of the God

Common

8

Used for religious purposes. No high fives, please.

Hatchet

Common

17

Trees quiver in the shadow of this mighty blade.

Headrest

Common

25

A simple wooden headrest, essential for a good night’s sleep. Guaranteed bedbug-free.

Honeycomb

Common

8

The first person in history to taste honey must have been quite courageous. Carefully wrapped in oiled papyrus. Take a bit and relish the sweet taste.

Incense Burner

Rare

40

It wouldn’t be a ceremony without incense, would it?

Iron Hammer

Rare

25

All that’s missing is a bell and a song.

Jade Scarab

Rare

25

Used as a paperweight, a seal, an amulet, and sometimes even as a murder weapon.

Large Paintbrush

Common

8

You’ve got a lot to do today, but why not paint a picture instead?

Leather Bag

Common

17

Recursion at its finest.

Leather Belt

Common

8

An essential accessory.

Lute

Rare

40

You’re not even going to try your hand at this. Especially not after the lyre incident…

Lyre

Rare

40

Imagining a stirring solo, you grab the lyre and pluck a few chords. But you don’t know how to play it, so instead, you return it to your bag with a melancholy sigh.

Manuscript

Rare

25

After quite a lot of time on the road, you’ve perfected the art of folding this sheet into a cunning little bird. Now what should you call this art?

Necklace

Legendary

80

The quintessential fashion statement, dating from time immemorial.

Opium Pipe

Rare

25

Let the good times roll…

Pestle

Common

8

Coriander, a dash of cumin…add a pinch of sesame seeds, and you’ve got the best dukkah this side of the Nile.

Salt

Common

8

Keeps away the evil eye. Also tasty on boiled eggs.

Sistrum

Legendary

40

This ancient musical instrument looks like a handheld metal abacus. Used primarily in religious ceremonies.

Small Knife

Common

17

When you think about it, knives are basically fun-sized swords.

Small Statue

Common

8

This statue gives the impression that the gods never smile.

Spearhead

Common

8

Rusty, but worth salvaging for the iron.

Stone Pitcher

Common

17

When empty, fill it. When full, empty it.

Stonemason’s Chisel

Common

17

The sturdy, reliable chisel is one of the most important tools known to civilization.

Tambourine

Rare

40

You can’t mess up the tambourine. Or can you?

Toy Horse

Common

17

Your father carved you a toy horse like this when you were young. You remember being disappointed that it wasn’t life-sized. The disappointment never went away.

Unfinished Sword

Common

8

It’s best when people finish what they start.

Wooden Log

Common

8

Examining the cracks of this log reveals a small colony of resident spiders.

Wooden Mallet

Common

8

Mallets are a chisel’s best friend.

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