Prima Games eGuides BioShock: The Collection eGuide

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BioShock: The Collection eGuide Bioshock Walkthrough Neptune’s Bounty

Fighting Mcdonagh

Take out the Leadhead Splicers in the bar area and collect the numerous items and Audio Diaries scattered about. From here, you can head up the stairs, behind the bar, or into the bathrooms. Take the latter route first and spend the 5 credits to open the left-hand bathroom stall door—there are two Proximity Mines and an EVE Hypo in a hole in the wall.

Exit the bathroom and hop over the bar. Zap the short-circuiting door control panel with Electro Bolt to open the door and enter the wine cellar. There are a couple of enemies here and a Security Camera, but nothing you haven’t seen before. Once done frying the lot of them in the water with Electro Bolt, use the Wrench to smash open the ventilation grate and crawl through it back to the tavern entrance. You should hear a Big Daddy stomping around by the time you reach the watery pond up ahead.

Safe

Contents: Automatic Hack Tool, 4 Proximity Mines, 3 Electric Buck

Go through the door behind the falling water in the basement and locate the small opening behind the crates. Push the crates aside and quickly destroy the Turret, so you don’t get killed. Hack the safe inside this secret room with an Automatic Hack Tool, since you will get another one back.

Little Sister Encounter

Big Daddy: Rosie

Crawl through the ventilation duct from Fighting McDonagh’s wine cellar back towards the vending machines near the entrance. Doing so lures the Little Sister and Big Daddy out of hiding. Be sure to take photos of them before you initiate the fight! Head up to the bar and look around for any Splicers; if you see any hit them with Enrage, ready the Grenade Launcher, and the Heat-Seeking RPGs you found earlier.

Stand back from Rosie and hit it with the two Heat-Seeking RPGs while it battles the Splicers. Quickly switch to Frag Grenades and use them to finish it off before it has a chance to begin lobbing Proximity Mines at you.

Now it’s time to head upstairs to finish searching the Fighting McDonagh. There are plenty of Leadhead Splicers running around in this part of Neptune’s Bounty, so have the Research Camera in one hand and a fistful of lightning in the other. There are three rooms upstairs, one of which opens automatically, another of which requires Electro Bolt, and a third that can be hacked open or accessed by using the passcode “7533”. Once done searching the upstairs of Fighting McDonagh, head back through the Upper Wharf, down the stairs to the Lower Wharf, and west towards Fontaine Fisheries. Just be sure to grab the Wrench Lurker tonic on the edge of the Lower Wharf near the Gatherer’s Garden.

Safe

Contents: 45 Armor-Piercing Auto Rounds, 3 Electric Buck, EVE Hypo

This particular safe is in the southernmost room upstairs in the Fighting McDonagh. The safe can be very difficult to hack—sometimes even impossible—so make sure you have plenty of health when you give it a try. You may want to buy out the hack or use an Automatic Hacking Tool if you have one.