Use the recorded password on the Voice Activation Control near the door beyond the lobby. The Security Office is steps away, in the center of the room, but Gil has overridden the door controls—the voice recording won’t open it until you break Gil’s control over the security system. Despite its attempt to keep you out of the Security Office, the flying video bot that Gil watches you through does open the gates behind the office for you.
Big Daddy: Rumbler
You will probably encounter the first Little Sister and Big Daddy in the area of the stairs just beyond the gates that the video bot opened. Lay some Proximity Mines down far enough away from the Big Daddy that he doesn’t walk through them before you are ready to fight. Make sure your Security Bots are in tip-top shape, and lay some Trap Rivets or Trap Spears down. Equip the Research Camera and Security Command once you’re ready to begin the fight.
Start the camera rolling and switch to the Launcher, hitting the Rumbler with a Frag Grenade to get his attention. Lead him towards the Proximity Mines and watch for him to deploy a Mini-Turret or two. Quickly splash him with Security Command (don’t charge it!) to turn his Mini-Turrets against him, then continue to hit him with Frag Grenades before switching to the Machine Gun to finish the job. The Rumbler attacks with Frag Grenades, of course, but your Security Bots and his traitorous Mini-Turrets should occupy his attention long enough for you to deliver a swift defeat without too much risk.
Little Sister Encounter
Gather #1: In the Foyer Near Security
This Gather is in the southwest corner of the main foyer near the section where you encountered the Little Sister and Big Daddy. String up a number of Trap Spears crossing the approach from the south and east, and lay your Trap Rivets down near the stairs in the center of the foyer. Most of the Leadhead Splicers that attack come from the stairs in the center, but a few enter from the south and east as well. Consider deploying a Mini-Turret between the Circus of Values machine and the steps, and have your Machine Gun and Incinerate! Plasmid on hand. You’ll not only have to contend with Leadhead Splicers during this Gather, but possibly an Alpha Series as well. Most tend to keep their distance and focus on you rather than the Little Sister. Don’t underestimate the damage they can do with their guns; watch your health closely and use Hypnotize to enlist the help of Splicers against the Alpha Series, if one appears.
Gather #2: On the second floor of the foyer
There are a number of Gather corpses to perform this second Gather on, but it’s best to move up the stairs in the foyer and Gather from the corpse near the hole in the wall. Set up your Trap Rivets on either side and deploy a Mini-Turret near the corpse. You’ll not only have to contend with Leadhead and Houdini Splicers during this Gather, but also an Alpha Series. Use the hole in the wall for cover, and use your Security Bots and traps keep the lesser enemies at bay while you wait for the Alpha Series to arrive. Hit it with a Heat-Seeking Rocket (found near the Bot Shutdown Panel downstairs) and Frag Grenades, then finish it off with a Drill Dash attack. The Houdini Splicers will probably show up last and keep their distance. Catch their molotov cocktails and throw them back with Telekinesis. Don’t let your guard down until the telltale sound of their vaporizing and materialization ceases to echo through the halls.
Proceed south through the foyer to the Security Bot Shutdown Panel on the rear wall of the first floor and destroy the device that Gil has affixed to it. This triggers an alarm, sending out two Security Bots to investigate. Simply pull the Security Bot Shutdown Panel’s lever once they get close to disable the alarm.