Prima Games eGuides BioShock: The Collection eGuide

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BioShock: The Collection eGuide Bioshock U-Invent

Inventions and Components

The scientific geniuses at Rapture have designed a type of vending machine that takes the useless junk one finds littering this beautiful place, and turns it into useful items, ammunition, and even tonics! These U-Invent machines serve as a crafting kiosk of sorts. Using them regularly is a great way to keep a constant supply of rare ammunition and other items not commonly found during regular exploration.

In order to use the U-Invent machines you encounter, you need to maintain a supply of components. Components are the everyday items one finds when searching corpses, crates, ashtrays, and every other type of searchable container in Rapture. Make no mistake about it, thoroughly searching the environment for the following list of items should keep you topped off with Automatic Hack Tools, Exploding Buck, and Heat-Seeking RPGs. These three inventions are indeed the tools to victory!

The following items can all be taken to U-Invent machines throughout Rapture (starting with the “Arcadia” chapter) and turned into valuable inventions. Those components marked with an “*” are considered rare and should be picked up whenever you have the opportunity.

Rubber Hose

Battery*

Brass Tube

Kerosene

Shell Casing

Steel Screw*

Alcohol*

Empty Hypo

Glue

Enzyme Sample

Chlorophyll Solution

Distilled Water

The following inventions are listed in order of appearance as you make your way through Rapture.

Automatic hack tool

Automatic Hack Tools allow anyone, no matter how unskilled, to hack electronic devices. Unfortunately they short out after a single use.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Rubber Hose 4 3 2
Battery 4 3 2
Brass Tube 1 1 1

Exploding Buck x3

Exploding Buck is the inventible ammunition for the Shotgun. This powerful buckshot explodes on contact with a target, dealing extra damage to all targets.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Kerosene 3 2 1
Shell Casing 2 1 1
Steel Screw 1 1 1

Armor-Piercing Auto Rounds x20

Armor-Piercing Auto Rounds are the inventible ammunition for the Machine Gun. These .45 caliber bullets are particularly effective against metal or armored targets, like Turrets, Security Bots, and Big Daddies.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Kerosene 2 1 1
Shell Casing 3 2 1
Brass Tube 1 1 1

Antipersonnel Pistol Rounds x6

Antipersonnel Pistol Rounds are the inventible ammunition for the Pistol. These .38 caliber bullets are specially designated to neutralize non-armored targets—like Splicers.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Rubber Hose 2 1 1
Shell Casing 3 2 1
Steel Screw 1 1 1

Lazarus Vector

A newly-invented chemical meant to restore vitality to dead vegetable matter. This item can only be created once, as it is a specific story item.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Distilled Water 7 6 N/A
Enzyme Sample 7 6 N/A
Chlorophyll Solution 7 6 N/A

Hacker’s Delight 2

This Engineering Tonic makes it possible for you to gain Health and EVE every time you hack something. Splicing this tonic earns you more Health and Eve than the original model of Hacker’s Delight.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Alcohol 5 4 3
Enzyme Sample 4 3 2
Empty Hypo 3 2 1

Booze Hound

This Physical Tonic makes it possible to restore small amounts of EVE by drinking alcohol. Normally, drinking alcoholic beverages would drain your Eve, but not with Booze Hound spliced!

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Glue 5 4 3
Enzyme Sample 4 3 2
Empty Hypo 3 2 1

Bloodlust

Those who like to inflict their pain up close and personal will enjoy the effects of this Combat Tonic. With Bloodlust, you gain small amounts of Health and EVE when inflicting damage with the Wrench.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Glue 5 4 3
Enzyme Sample 4 3 2
Empty Hypo 3 2 1

Heat-Seeking RPG x2

Heat-Seeking RPGs are the inventible ammunition for the Grenade Launcher. These homing missiles are the perfect solution for moving targets, delivering a devastating payload even around corners!

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Distilled Water 3 2 1
Kerosene 2 1 1
Brass Tube 1 1 1

Trap Bolt x6

Trap Bolts are the inventible ammunition for the Crossbow. These ingenious bolts shoot out an electrified tripwire when fired into a wall.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Battery 2 1 1
Glue 3 2 1
Alcohol 1 1 1

Electric Gel x25

Electric Gel is the inventible ammunition for the Chemical Thrower. Electric Gel deals electric damage to targets, and may send them into shocked convulsions. Also good for temporarily disabling machines.

Invention Requirements Qty Hacked Qty Hacked + Clever Inventor Qty
Distilled Water 3 2 1
Battery 2 1 1
Alcohol 1 1 1