Stats
| Cost per Use (Press) | Cost per Use (Hold) | Damage (Press) | Damage (Hold) | Effect Duration (Press) | Effect Duration (Hold) |
|---|---|---|---|---|---|
| 23 | 46 | 500 | 2100 | 3 seconds | 5 seconds |
Combos
After setting someone on fire, use Charge on them to create a series of molten projectiles that spew from the target’s body. With the right timing and positioning, you can use this combination to create a series of additional firey grenades, spreading the damage throughout an entire encounter!
See Murder of Crows.
See Bucking Bronco.
See Possession.
Upgrades
| Upgrade | Cost | Function | First Available In |
|---|---|---|---|
| Devil’s Kiss Mod | $1241 | Adds mini clusters for greater area-of-effect range and damage | Monument Island Gateway |
| Devil’s Kiss Boost | $666 | Increases damage | Finkton Docks |
Strategy
The Devil’s Kiss Vigor causes Booker to conjure a ball of magma and fire into his hands, which he can throw at his enemies. This Vigor essentially functions as a grenade, albeit one conjured out of the sky using fantastic power.
Devil’s Kiss is a great way to use your Salts Meter just to deal damage to your opposition. A normal Devil’s Kiss grenade inflicts a good amount of damage and is a great way to attack your enemies if you need to reload your main weapon.
The alternate fire of Devil’s Kiss causes Booker to throw a projectile that sits on the ground like a trap, creating a high-damage landmine. This trap deals massive damage but doesn’t cost many Salts, making it a very powerful and deadly tool. You can’t detonate your own mine, but you can backpedal toward a mine to draw any ambitious enemies into it!
You can also place the Devil’s Kiss trap on walls, giving you additional ways to attack adversaries on the ground or in the skies. Place a trap near a wall that a Sky-Line slides by, and any enemy chasing Booker down will trigger it and explode in a plume of fire!