Prima Games eGuides BioShock: The Collection eGuide

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BioShock: The Collection eGuide Bioshock Residents of Rapture

Rapture Security

The powers at be—namely Andrew Ryan and Fontaine Futuristics—have installed an elaborate security system throughout Rapture. It is a multi-layered fabric of Security Cameras, Turrets, and Security Bots all of which have been programmed to sense intruders like you and kill on sight.

Security Camera

Security Cameras are vulnerable to Armor-Piercing rounds and electricity.

Security Camera research bonuses
Level Research Bonus
1 Increased Damage +
2 You find twice the Film on destroyed Security Cameras.
3 Increased Damage ++
4 Flow speed reduced when hacking any Security Camera.
5 Increased Damage +++

Security Cameras are most commonly mounted near doorways and in the vicinity of safes and other high-value targets. The Security Cameras pan back and forth over the area, emitting a red glowing light that betrays their presence. They can also be heard as they move and while they zoom on a potential intruder. It takes several seconds for a Security Camera to detect an unauthorized intruder, during which time you can take cover out of sight, hack the Security Camera, or destroy it. Failing to avoid detection results in a security alarm being sounded, and a never-ending stream of Security Bots are summoned to the location until the alarm countdown ends. Although it can be tempting to destroy most Security Cameras that you encounter, they are much more useful when they are hacked. A hacked Security Camera sounds the alarm and unleashes a pair of Security Bots on the Splicer that triggered the alarm.

Security Bot

Security Bots are vulnerable to Armor-Piercing rounds and electricity.

Security Bot research bonuses
Level Research Bonus
1 Increased Damage +
2 Security Expert 2 Engineering Tonic
3 Increased Damage ++
4 Hacking Security Bots automatically succeeds.
5 Increased Damage +++

Security Bots are only active when an alarm has been sounded; otherwise they sit idle on the floor where they can be easily hacked. When active, the Security Bot hovers around the room seeking the target that triggered the alarm in attempt to shoot it with the Security Bot’s twin machine guns. If you find yourself being pursued by Security Bots, head at once to a nearby Security Bot Shutdown panel and pay the twenty dollar fee to disable the Security Bots. If no such panel is nearby, know that Security Bots can be taken out of flight with a blast of electricity, at which time they are vulnerable to hacking. You should always hack Security Bots when given the chance. They will hover around you and automatically attack anything deemed hostile. You can have up two Security Bots protecting you at once.

Turret

All types of turrets are vulnerable to Armor-Piercing rounds and electricity.

Turret and RPG Turret research bonuses
Level Research Bonus
1 Increased Damage +
2 You find twice the ammunition on destroyed Turrets.
3 Increased Damage ++
4 Hacking Turrets automatically succeeds.
5 Increased Damage +++

Turrets are the lone gunmen of the security system. They have their own intruder-detection capability and open fire as soon as one is detected. Most Turrets are equipped with a high-caliber machine gun, but there are also those with the ability to fire rocket-propelled grenades, or project flame. Although Turrets can be very dangerous, they have several drawbacks that make them somewhat easy to avoid. For starters, they are stationary. They can rotate in place, but they cannot move—this makes it easy to take cover out of sight. Secondly, it’s possible to hear them starting up their motor after they detect a hostile intruder. Listen for the sound of a small engine warming up and quickly back away! Lastly, their detection system has a red light which can sometimes be seen from a moderate distance. Whenever you encounter a Turret, quickly hit it with Electro Bolt, then rush forward and hack it. This way it automatically opens fire on your enemies and provides you with helpful backup.