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BioShock: The Collection eGuide
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Contents

  • Bioshock
    • One Man’s Vision…
    • About This Guide
    • Residents of Rapture
      • The Rapture Elite
      • Splicers
      • The Adam Gatherers
      • Rapture Security
    • Life Underwater
      • Gameplay Fundamentals
      • Beyond the Basics
    • Arm Yourself
      • Weapons Guide
    • Evolve Today!
      • Overview
      • Plasmids
      • Gene Tonics
    • U-Invent
      • Inventions and Components
    • Walkthrough
      • Introduction
      • Welcome to Rapture
        • Overview
        • Whereabouts Unknown
        • Bathysphere Station
        • Lounge
        • Elevators
        • Kashmir Restaurant
        • Footlight Theatre
      • Medical Pavilion
        • Overview
        • Foyer (First Visit)
        • Emergency Access
        • Foyer (Second Visit)
        • Surgery Foyer (First Visit)
        • Eternal Flame Crematorium
        • Twilight Fields
        • Kure All
        • Painless Dental
        • Dandy Dental
        • Surgery Foyer (Second Visit)
        • Surgery
        • Lounge
        • Foyer (Third Visit)
      • Neptune’s Bounty
        • Overview
        • Bathysphere Station
        • Lower Wharf
        • Fontaine Fisheries (First Visit)
        • Upper Wharf
        • Wharfmaster’s Office
        • Jet Postal
        • Fighting Mcdonagh
        • Fontaine Fisheries (Second Visit)
        • Relinquish Your Weapons
        • Freezer Top Floor
        • Freezer Bottom Floor
      • Smuggler’s Hideout
        • Overview
        • Flooded Cave
        • Control Room
        • Submarine Bay
      • Arcadia
        • Overview
        • Tea Garden
        • Arcadia Glens
        • Rolling Hills
        • Waterfall Grottos
        • Research Laboratories
        • Langford’s Office
        • Tree Farm
      • Farmer’s Market
        • Overview
        • Market
        • Silverwing Apiary
        • Worley Winery
      • Restoring Arcadia
        • Overview
        • Langford’s Office
        • Research Laboratories
      • Fort Frolic
        • Overview
        • Bathysphere Station
        • Go to Fleet Hall
        • Fleet Hall Theatre
        • Photograph the Dead Pianist
        • Atrium (First Visit)
        • Cohen’s Collection
        • Frozen Tunnel
        • Poseidon Plaza (First Visit)
        • Atrium (Second Visit)
        • Poseidon Plaza (Second Visit)
        • Eve’s Garden
        • Atrium (Third Visit)
      • Hephaestus
        • Overview
        • Bathysphere Station
        • Central Control
        • Hephaestus Core (First Visit)
        • Heat Loss Monitoring
        • Hephaestus Core (Second Visit)
        • Search The Workshops
        • Kyburz’s Office
        • Geothermal Control
      • Rapture Central Control
        • Overview
        • Control Room
        • Ryan’s Office
      • Olympus Heights
        • Overview
        • Tenenbaum’s Safehouse
        • Olympus Heights
        • Mercury Suites
        • Tenenbaum’s Apartment
        • Fontaine’s Apartment
      • Apollo Square
        • Overview
        • Apollo Square Streets
        • Artemis Suites
        • Dr. Suchong’s Clinic
        • Apollo Square
        • Hestia Chambers
        • Atlas’s Headquarters
      • Point Prometheus
        • Overview
        • Atrium
        • Little Wonders
        • Optimized Eugenics
        • Mendel Family Library
        • Failsafe Armored Escorts
      • Proving Grounds
        • Overview
        • Museum Lobby
        • South Wing
        • North Wing
      • Fontaine
        • Overview
        • Fontaine’s Lair
    • Achievement & Trophy Guide
      • Game Completion Series
      • Crafting Series
      • Plasmid Mastery Series
      • Weapon Upgrade Series
      • Research Series
      • Hacking Series
      • Special Series
    • Challenge Rooms
      • The "I" in Team
      • A Shocking Turn of Events
      • Worlds of Hurt
      • Achievements and Trophies
  • Bioshock 2
    • Introduction
    • Residents of Rapture
      • Subject Delta
      • The Rapture Elite
      • Splicers
      • The Protector/Gatherer Program
      • Rapture Security
    • Into the Dive Suit
      • Gameplay Fundamentals
      • Exploring Rapture
      • Protector in Combat
      • Beyond the Basics
      • Machines of Rapture
    • Big Daddy Weaponry
      • Bullet Supply
      • Weapons Guide
    • Evolve Today!
      • Gatherer’s Garden
      • Plasmids
      • Gene Tonics
    • Walkthrough
      • Adonis Luxury Resort
        • Overview
        • Lobby
        • Adonis Baths
        • Bridge Courtyard
        • Grand Foyer
        • Demeter’s Banquet Hall
      • Atlantic Express Depot
        • Overview
        • Airlock
        • Train Workshop 6A
        • Drafting Room
        • Train Workshop 6B
        • Switching Hub
        • Train Station
      • Ryan Amusements
        • Overview
        • Train Station
        • Museum Entrance
        • Rapture Museum
        • El Dorado
        • Back to the Museum
        • Journey to the Surface (Part 1)
        • Journey to the Surface (Part 2)
        • Hall of the Future
        • Melting The Ice
      • Pauper’s Drop
        • Overview
        • Train Station
        • Fishbowl Diner
        • Town Square
        • Market
        • Limbo Room
        • Sinclair Deluxe Tenements
        • Grace’s Apartment
      • Siren Alley
        • Overview
        • Little Eden Plaza
        • Maintenance Area
        • The Pink Pearl
        • Back to the Maintenance Area
        • Plaza Hedone
        • Pump Station Access (First Visit)
        • Pump Station No. 5
        • Pump Control Substation 5
        • Pump Station Access (Second Visit)
      • Dionysus Park
        • Overview
        • Basement Storage
        • The Promenade
        • Triton Cinema
        • Imago Fine Arts
        • J. Fischer Gallery
        • Lamb’s Garden
        • Train Station
      • Fontaine Futuristics
        • Overview
        • Train Station
        • Lobby
        • Security
        • Frank Fontaine’s Plasmid Spectacular Theater
        • Frank Fontaine’s Office
        • Lab Airlock
        • Fontaine’s Plasmid Research & Development
        • ADAM Research Laboratory
        • Live Test Facility
        • ADAM Research Lab
        • Hidden Elevator
      • Outer Persephone
        • Overview
        • Therapy Entrance
        • Main Atrium
        • Lamb’s Office
        • Cell Blocks
      • Inner Persephone
        • Overview
        • Docking Platform (First Visit)
        • Security Office
        • Holding Wing (First Visit)
        • Cell Blocks
        • Holding Wing (Second Visit)
        • Therapy Wing
        • Infirmary Wing
        • Pediatric Ward
        • Docking Platform (Second Visit)
        • Story Conclusions
    • Protector Trials
      • The Rules of Engagement
      • General Tips
      • The Adonis Baths
      • Atlantic Express Train Upkeep
      • Pauper’s Drop Market
      • Simon Wales’ Church
      • Folly of Dionysus
      • Persephone Cellblock F
      • Bonuses, Achievements, and Trophies
    • Minerva’s Den
      • New Discoveries
      • Find Charles Milton Porter
      • Restore Power to Minerva’s Den
      • Get to Porter’s Office
      • Take the Operations Punchcard
      • Head for Operations
      • Find the Gravity Well Plasmid
      • Find a Bathysphere Signal Beacon
      • Hack the Signal Beacon
      • Get to Computer Core Access
      • Reset the Climate Control Turbine
      • Print Out The Thinker’s Code
      • Defeat Reed Wahl
      • Achievements and Trophies
    • Achievement & Trophy Guide
      • Story Progression
      • Variable Endings
      • Hooked on ADAM
      • Power to the People!
      • Hackers Wanted
      • Smile for the Camera!
      • My Daddy Can Beat Up Your Daddy!
      • Something Special
  • Bioshock Infinite
    • Foreword
    • About This Guide
    • Detective Training
      • Gameplay Fundamentals
      • Catalogue for 1912
      • Elizabeth
      • Sights and Sounds of Columbia
    • Guns of Liberty
      • Overview
    • Vigors
      • Overview
      • Possession
      • Devil’s Kiss
      • Murder of Crows
      • Bucking Bronco
      • Shock Jockey
      • Charge
      • Undertow
      • Return to Sender
    • Gear
      • Columbia Chronicles
      • Randomized Gear
      • Guaranteed Gear
      • Build Examples
    • Walkthrough
      • In the Name of the Prophet
        • Introduction
        • Lighthouse
      • A Day at the Fair
        • Town Center
        • Comstock Center Rooftops
        • Monument Island Gateway
      • Bring Us the Girl
        • Monument Tower
        • Battleship Bay
        • Soldier’s Field
        • Hall of Heroes
      • Guns for the Lady
        • Finkton Docks
        • Finkton Proper
        • Shantytown
        • The Factory
      • Family Reunion
        • Emporia
        • Downtown Emporia
      • Flight of the Songbird
        • Comstock House
        • Hand of the Prophet
        • Hangar Bay
    • Enemies of the People
      • Soldiers (Founders and Vox)
      • Automatons (Turrets)
      • Mosquito
      • Zealot of the Lady
      • Fireman
      • Motorized Patriot
      • Beast
      • Handyman
      • Siren
      • Boys of Silence
    • Achievement & Trophy Guide
      • Introduction
      • Story Achievements
      • Combat Achievements
      • Upgrades and Collectibles
    • Clash in the Clouds
      • Battle Prep
      • The OPS Zeal
      • Duke and Dimwit Theater
      • Raven’s Dome
      • Emporia Arcade
      • Achievements and Trophies
    • Burial at Sea, Episode 1
      • Overview
      • Market Street
      • High Street
      • Cohen’s
      • Fontaine Station
      • Fontaine’s Department Store
      • Housewares
      • Achievements and Trophies
    • Burial at Sea, Episode 2
      • Introduction
      • Toy Department
      • Ryan the Lion Preparatory Academy
      • Bathyspheres DeLuxe
      • Columbia
      • Return to Rapture
      • Suchong’s Free Clinic
      • Achievements and Trophies
  • Credits
    • Legal

BioShock: The Collection Guide › Bioshock 2 › Walkthrough › Pauper’s Drop

Overview

The Drop was originally built as a temporary worker’s camp during the construction of the Atlantic Express. However, once the rail line was completed, the workers found that they couldn’t afford to live anywhere else in Rapture, and the settlement under the tracks became permanent.

Most residents of the Drop lived in the sprawling Sinclair Deluxe tenement building. The Fishbowl Diner was a popular lunch counter for working stiffs. A pawn shop, King Pawn, and free clinics can be found in the Drop’s downtown. Skid Row is home to a once-bustling marketplace for scavenged and otherwise illicit goods. The marketplace is anchored by the Reliable Pharmacy at one end, and the Limbo Room jazz club at the other.

Story Goals

  1. Go to the Sinclair Deluxe Hotel.
  2. Search the pawn shop downtown for the Research Camera.
  3. Research Brute Splicers.
  4. Clear the rubble at the Sinclair Deluxe.
  5. Go to Grace’s Apartment.
  6. Get the Override Key from Grace.
  7. Use the Override Key to end the lockdown.

New Discoveries

Plasmids and Tonics
Hacker’s Dellight Every time you hack something, you gain a little health and EVE.
Shorten Alarms Reduces duration of Security Camera alarms.
Fire Storm You emit a burst of fire when struck by melee attacks, damaging all around you.
Hypnotize Causes enemies to become hypnotized, attacking anyone nearby!
Freezing Drill You freeze enemies for longer, and all Drill attacks have a chance to freeze the target.
Keen Observer Increases research bonuses, allowing you to progress faster at research.
Weaponry
Shotgun Fires a wide burst of pellets, most effective at shorter ranges. Base ammo does moderate piercing damage. Solid Slug can penetrate multiple targets and inflicts anti-personnel damage. Phosphorous Buck sticks to enemies and explodes after a short time.
Research Camera Research enemies by initiating filming to record you combating them. Record yourself using a variety of attacks to earn Research Points and earn various Research Awards, including damage perks and tonics!

First encounters

Rosie

Rosie is a version of Big Daddy that prefers to maintain a safe distance and attack with a Rivet Gun and lobbed Proximity Mines. Use Telekinesis to throw the mines back at them.

Brute Splicer

Brute Splicers have enormous bodies and forego conventional weapons in favor of vicious shoulder charges and overhead hammer blows. Brute Splicers also throw objects!

The train rolled out of Ryan Amusements just as Sinclair said it would, but even he couldn’t predict Lamb’s next move. She issued a city-wide shutdown of the Atlantic Express, and has stranded you in Pauper’s Drop—the ghetto of Rapture. There’s nothing you can do to change Lamb’s mind, so you’re going to have to find a lady by the name of Grace Holloway and pry the Override Key out of her grasp—that train isn’t going to budge without that key! Grace used to sing over at the Limbo Room jazz club, but these days she just whiles away her time holed up in her apartment atop the Sinclair Deluxe tenements. As one of Lamb’s most devoted disciples, you can bet she’s got an army of Splicers and cultists stirred into a frenzy and just itching to split your helmet in two.

Ryan VS. Lamb: Religious Rights

Author: Sofia Lamb

Ryan: Religious rights, Doctor? You are free to kneel before whatever tribal fetish you favor in the comfort of your own home. But in Rapture, liberty is our only law—A man’s only duty is to himself. To imply otherwise, therefore, is criminal.

Lamb: Ask yourself, Andrew—what is your “Great Chain of Progress” but a faith? The chain is a symbol for an irrational force, guiding us towards ascension—no less mystic than the crucifixes you seize and burn. (angry applause, shouting)

Better Times with Lamb

Author: Grace Holloway

My folks lived in the St. Louis Hooverville in ‘32… and the Drop is worse by a mile. Nobody’s supposed to live down here, city pissing on us. Never dry. Ryan doesn’t care. And Fontaine’s a damn crook.

But Doctor Lamb cares. We’re still people to her. She’s offering free mental counseling on Sundays. When I go, I get the feeling she’s got a plan for Rapture… and for me.

Wrong Side of the Tracks

Author: Augustus Sinclair

Ol’ Pauper’s Drop’s the worst neighborhood in Rapture—but it’s a hell of an opportunity to raise up some, ah, affordable housin’. When Atlantic Express was constructin’ their luxury passenger line, this place was hollowed out beneath as flophouses for the railway crew.

Nobody was s’posed to reside down here long-term—but when you’re broke in this town, you’re not exactly swimmin’ in alternatives. I don’t favor spendin’ more than an hour or so down here at a time. There ain’t a side of the tracks more wrong than under ‘em.

Go to the Sinclair Deluxe Hotel

Sofia Lamb has suspended all rail travel in Rapture to prevent you from reaching Eleanor. However, her local lieutenants can override the lockdown. Sinclair has told you that a woman named Grace Holloway runs Pauper’s Drop and has the Override Key that you need. Go to the Sinclair Deluxe Hotel to find her.

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