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BioShock: The Collection eGuide
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Contents

  • Bioshock
    • One Man’s Vision…
    • About This Guide
    • Residents of Rapture
      • The Rapture Elite
      • Splicers
      • The Adam Gatherers
      • Rapture Security
    • Life Underwater
      • Gameplay Fundamentals
      • Beyond the Basics
    • Arm Yourself
      • Weapons Guide
    • Evolve Today!
      • Overview
      • Plasmids
      • Gene Tonics
    • U-Invent
      • Inventions and Components
    • Walkthrough
      • Introduction
      • Welcome to Rapture
        • Overview
        • Whereabouts Unknown
        • Bathysphere Station
        • Lounge
        • Elevators
        • Kashmir Restaurant
        • Footlight Theatre
      • Medical Pavilion
        • Overview
        • Foyer (First Visit)
        • Emergency Access
        • Foyer (Second Visit)
        • Surgery Foyer (First Visit)
        • Eternal Flame Crematorium
        • Twilight Fields
        • Kure All
        • Painless Dental
        • Dandy Dental
        • Surgery Foyer (Second Visit)
        • Surgery
        • Lounge
        • Foyer (Third Visit)
      • Neptune’s Bounty
        • Overview
        • Bathysphere Station
        • Lower Wharf
        • Fontaine Fisheries (First Visit)
        • Upper Wharf
        • Wharfmaster’s Office
        • Jet Postal
        • Fighting Mcdonagh
        • Fontaine Fisheries (Second Visit)
        • Relinquish Your Weapons
        • Freezer Top Floor
        • Freezer Bottom Floor
      • Smuggler’s Hideout
        • Overview
        • Flooded Cave
        • Control Room
        • Submarine Bay
      • Arcadia
        • Overview
        • Tea Garden
        • Arcadia Glens
        • Rolling Hills
        • Waterfall Grottos
        • Research Laboratories
        • Langford’s Office
        • Tree Farm
      • Farmer’s Market
        • Overview
        • Market
        • Silverwing Apiary
        • Worley Winery
      • Restoring Arcadia
        • Overview
        • Langford’s Office
        • Research Laboratories
      • Fort Frolic
        • Overview
        • Bathysphere Station
        • Go to Fleet Hall
        • Fleet Hall Theatre
        • Photograph the Dead Pianist
        • Atrium (First Visit)
        • Cohen’s Collection
        • Frozen Tunnel
        • Poseidon Plaza (First Visit)
        • Atrium (Second Visit)
        • Poseidon Plaza (Second Visit)
        • Eve’s Garden
        • Atrium (Third Visit)
      • Hephaestus
        • Overview
        • Bathysphere Station
        • Central Control
        • Hephaestus Core (First Visit)
        • Heat Loss Monitoring
        • Hephaestus Core (Second Visit)
        • Search The Workshops
        • Kyburz’s Office
        • Geothermal Control
      • Rapture Central Control
        • Overview
        • Control Room
        • Ryan’s Office
      • Olympus Heights
        • Overview
        • Tenenbaum’s Safehouse
        • Olympus Heights
        • Mercury Suites
        • Tenenbaum’s Apartment
        • Fontaine’s Apartment
      • Apollo Square
        • Overview
        • Apollo Square Streets
        • Artemis Suites
        • Dr. Suchong’s Clinic
        • Apollo Square
        • Hestia Chambers
        • Atlas’s Headquarters
      • Point Prometheus
        • Overview
        • Atrium
        • Little Wonders
        • Optimized Eugenics
        • Mendel Family Library
        • Failsafe Armored Escorts
      • Proving Grounds
        • Overview
        • Museum Lobby
        • South Wing
        • North Wing
      • Fontaine
        • Overview
        • Fontaine’s Lair
    • Achievement & Trophy Guide
      • Game Completion Series
      • Crafting Series
      • Plasmid Mastery Series
      • Weapon Upgrade Series
      • Research Series
      • Hacking Series
      • Special Series
    • Challenge Rooms
      • The "I" in Team
      • A Shocking Turn of Events
      • Worlds of Hurt
      • Achievements and Trophies
  • Bioshock 2
    • Introduction
    • Residents of Rapture
      • Subject Delta
      • The Rapture Elite
      • Splicers
      • The Protector/Gatherer Program
      • Rapture Security
    • Into the Dive Suit
      • Gameplay Fundamentals
      • Exploring Rapture
      • Protector in Combat
      • Beyond the Basics
      • Machines of Rapture
    • Big Daddy Weaponry
      • Bullet Supply
      • Weapons Guide
    • Evolve Today!
      • Gatherer’s Garden
      • Plasmids
      • Gene Tonics
    • Walkthrough
      • Adonis Luxury Resort
        • Overview
        • Lobby
        • Adonis Baths
        • Bridge Courtyard
        • Grand Foyer
        • Demeter’s Banquet Hall
      • Atlantic Express Depot
        • Overview
        • Airlock
        • Train Workshop 6A
        • Drafting Room
        • Train Workshop 6B
        • Switching Hub
        • Train Station
      • Ryan Amusements
        • Overview
        • Train Station
        • Museum Entrance
        • Rapture Museum
        • El Dorado
        • Back to the Museum
        • Journey to the Surface (Part 1)
        • Journey to the Surface (Part 2)
        • Hall of the Future
        • Melting The Ice
      • Pauper’s Drop
        • Overview
        • Train Station
        • Fishbowl Diner
        • Town Square
        • Market
        • Limbo Room
        • Sinclair Deluxe Tenements
        • Grace’s Apartment
      • Siren Alley
        • Overview
        • Little Eden Plaza
        • Maintenance Area
        • The Pink Pearl
        • Back to the Maintenance Area
        • Plaza Hedone
        • Pump Station Access (First Visit)
        • Pump Station No. 5
        • Pump Control Substation 5
        • Pump Station Access (Second Visit)
      • Dionysus Park
        • Overview
        • Basement Storage
        • The Promenade
        • Triton Cinema
        • Imago Fine Arts
        • J. Fischer Gallery
        • Lamb’s Garden
        • Train Station
      • Fontaine Futuristics
        • Overview
        • Train Station
        • Lobby
        • Security
        • Frank Fontaine’s Plasmid Spectacular Theater
        • Frank Fontaine’s Office
        • Lab Airlock
        • Fontaine’s Plasmid Research & Development
        • ADAM Research Laboratory
        • Live Test Facility
        • ADAM Research Lab
        • Hidden Elevator
      • Outer Persephone
        • Overview
        • Therapy Entrance
        • Main Atrium
        • Lamb’s Office
        • Cell Blocks
      • Inner Persephone
        • Overview
        • Docking Platform (First Visit)
        • Security Office
        • Holding Wing (First Visit)
        • Cell Blocks
        • Holding Wing (Second Visit)
        • Therapy Wing
        • Infirmary Wing
        • Pediatric Ward
        • Docking Platform (Second Visit)
        • Story Conclusions
    • Protector Trials
      • The Rules of Engagement
      • General Tips
      • The Adonis Baths
      • Atlantic Express Train Upkeep
      • Pauper’s Drop Market
      • Simon Wales’ Church
      • Folly of Dionysus
      • Persephone Cellblock F
      • Bonuses, Achievements, and Trophies
    • Minerva’s Den
      • New Discoveries
      • Find Charles Milton Porter
      • Restore Power to Minerva’s Den
      • Get to Porter’s Office
      • Take the Operations Punchcard
      • Head for Operations
      • Find the Gravity Well Plasmid
      • Find a Bathysphere Signal Beacon
      • Hack the Signal Beacon
      • Get to Computer Core Access
      • Reset the Climate Control Turbine
      • Print Out The Thinker’s Code
      • Defeat Reed Wahl
      • Achievements and Trophies
    • Achievement & Trophy Guide
      • Story Progression
      • Variable Endings
      • Hooked on ADAM
      • Power to the People!
      • Hackers Wanted
      • Smile for the Camera!
      • My Daddy Can Beat Up Your Daddy!
      • Something Special
  • Bioshock Infinite
    • Foreword
    • About This Guide
    • Detective Training
      • Gameplay Fundamentals
      • Catalogue for 1912
      • Elizabeth
      • Sights and Sounds of Columbia
    • Guns of Liberty
      • Overview
    • Vigors
      • Overview
      • Possession
      • Devil’s Kiss
      • Murder of Crows
      • Bucking Bronco
      • Shock Jockey
      • Charge
      • Undertow
      • Return to Sender
    • Gear
      • Columbia Chronicles
      • Randomized Gear
      • Guaranteed Gear
      • Build Examples
    • Walkthrough
      • In the Name of the Prophet
        • Introduction
        • Lighthouse
      • A Day at the Fair
        • Town Center
        • Comstock Center Rooftops
        • Monument Island Gateway
      • Bring Us the Girl
        • Monument Tower
        • Battleship Bay
        • Soldier’s Field
        • Hall of Heroes
      • Guns for the Lady
        • Finkton Docks
        • Finkton Proper
        • Shantytown
        • The Factory
      • Family Reunion
        • Emporia
        • Downtown Emporia
      • Flight of the Songbird
        • Comstock House
        • Hand of the Prophet
        • Hangar Bay
    • Enemies of the People
      • Soldiers (Founders and Vox)
      • Automatons (Turrets)
      • Mosquito
      • Zealot of the Lady
      • Fireman
      • Motorized Patriot
      • Beast
      • Handyman
      • Siren
      • Boys of Silence
    • Achievement & Trophy Guide
      • Introduction
      • Story Achievements
      • Combat Achievements
      • Upgrades and Collectibles
    • Clash in the Clouds
      • Battle Prep
      • The OPS Zeal
      • Duke and Dimwit Theater
      • Raven’s Dome
      • Emporia Arcade
      • Achievements and Trophies
    • Burial at Sea, Episode 1
      • Overview
      • Market Street
      • High Street
      • Cohen’s
      • Fontaine Station
      • Fontaine’s Department Store
      • Housewares
      • Achievements and Trophies
    • Burial at Sea, Episode 2
      • Introduction
      • Toy Department
      • Ryan the Lion Preparatory Academy
      • Bathyspheres DeLuxe
      • Columbia
      • Return to Rapture
      • Suchong’s Free Clinic
      • Achievements and Trophies
  • Credits
    • Legal

BioShock: The Collection Guide › Bioshock 2 › Achievement & Trophy Guide

My Daddy Can Beat Up Your Daddy!

It’s only natural that a game featuring a armor-clad diving suit and an array of massive weaponry would have its share of combat-related Achievements/Trophies. These bonuses test your ability to both handle the biggest and baddest enemies in Rapture and employ strategy on your part. Put the skills you learn playing the game and in reading this book to use, and watch the bodies pile up. You’ll need to use special ammo, hack Security Bots to do your bidding, and even make use of the Telekinesis Plasmid to earn these bonuses. BioShock 2 awards the player who mixes brain and brawn in equal parts—it’s possible to win a number of fights without ever firing a bullet if you prepare properly!

IconTitlePointsTrophyDescription
Unbreakable 20 silver Defended yourself against the Big Sister without dying. There’s no denying that the Big Sister is a severe threat and should never be taken lightly. Though there’s no guarantee she’ll ever appear at a given point and time (aside from inside Ryan Amusements), you always have several seconds to prepare for her arrival. Look for nearby fuel drums and cylinders and fire a number of Trap Rivets at them. Locate a Bot Shutdown terminal, get detected by a Security Camera, and then shutdown and hack the Security Bots once they arrive on the scene. Depending on what stage of the game you’re at—and which Plasmids you have available—consider duel-wielding Incinerate! and the Rivet Gun loaded with Heavy Rivets. Deploy a Mini-Turret or two, and if possible, use Hypnotize to enlist the help of nearby Splicers or Big Daddies. Try to keep at least a good twenty feet or so from the Big Sister. Switch to the Drill if she gets close and hold the Fire Weapon button to bore a hole straight through her! Lastly, bring plenty of First-Aid Kits. You’re going to need them.
Look at You, Hacker 15 Bronze Killed 50 enemies using only hacked Security. This is a relatively easy Achievement/Trophy to unlock provided you remain patient and allow your hacked Security Bots and Turrets to do their job. It’s important to note that you must actually hack the Security Bot and/or Turret inflicting the damage—you won’t get credit for kills made as a result of hacking a Security Camera or using the Security Command Plasmid. Use the Hack Tool to distance-hack any Turrets you encounter, and try to lure Splicers towards them. Another way to rack up the kills is to allow a Security Camera to spot you, then locate a Bot Shutdown terminal and disable them. Hack them once they fall to the ground and lead them around towards enemies. Equip Hardy Machines and Deadly Machines tonics to make them even deadlier! Lastly, consider using the Security Command 3 Plasmid to summon Elite Security Bots with a flick of the wrist—stand back and watch them rip enemies to shreds with their high-powered Machine Guns!
Trap Master 15 Bronze Killed 30 enemies using only traps. The player has two types of traps available to them as a Big Daddy: Trap Rivets and Trap Spears. Trap Rivets stick to the surface of whatever they are fired at and emit a short laser tripwire that fires a second rivet at the subject when crossed. Shooting Trap Rivets at fuel drums and cylinders is a great way to get a lot more bang for your buck—the firing of the secondary rivet causes the explosive container to burst into flames, likely killing numerous enemies at once. Trap Rivets are especially handy during Gathers. The other type of trap-based ammunition is the Trap Spear, which should remind players of the Trap Bolt from the first game. The Trap Spear sticks into walls or objects then launches an electrified wire back in the direction it was shot from to attach to the next wall or object it hits. Stand perpendicular to doorways or staircases and fire the Trap Spear at the wall opposite, then quickly side-step out of the way of the wire. String Trap Spears around the areas Splicers are known to originate from during Gathers to maximize their effectiveness, and unlock this bonus that much sooner. Cyclone Traps can be used as well, but it’s quite possible to unlock this bonus before gaining access to that particular Plasmid.
Master Protector 15 Bronze Got through a Gather with no damage and no one getting to the Little Sister. Despite the strength and collection of firepower available to the Big Daddy, it can still be difficult to keep every Splicer from getting to the Little Sister during her Gather (and make sure you don’t take a single bullet). This is especially true later in the game. Fortunately, there is one specific Gather that is particularly conducive for mounting a surefire defense: it’s the one on the second balcony in the first area of Siren Alley. Place a number of Trap Rivets at the base of the stairs and around the corner on the balcony. Make sure you have a hacked Security Bot accompanying you, and set the Little Sister down. Keep out of sight and let the Trap Rivets work their magic.
Counterattack 5 Bronze Killed an enemy with its own projectile. You’ll need to have the Telekinesis Plasmid active to unlock this bonus. Head to Siren Alley or Dionysus Park (plenty of Houdini Splicers located there) and listen for the whistling sound of an inbound grenade toss. Houdini Splicers like to teleport to balconies or distant ledges and hurl grenades at you from above. Catch one with Telekinesis and toss it back at him before it detonates! You might need to soften him up a bit with a couple shots from the Rivet Gun or Machine Gun to ensure a one-hit kill with the grenade. Hold the Fire Plasmid button down to catch the inbound grenade, and continue holding the button until you line up the grenade with the Splicer who threw it. Release the button to throw it back at him! This can also be done rather easily with a Rumbler. Whittle their health down good and low, then stop attacking. Watch for them to fire a Heat-Seeking Rocket at you, then catch it and throw it back.
Grand Daddy 25 silver Defeated three Big Daddies without dying during the fight. Lucky for you, you need not take on three Big Daddies at once! This bonus unlocks after you defeat three successive Big Daddies without dying. A good place to do this is in Siren Alley, where there are plenty of Big Daddies roaming around and you’ll have access to the Hypnotize Plasmid to enlist the help of Splicers. The key to defeating Big Daddies without dying lies in proper preparation—and recovery. Be sure to have a full complement of EVE Hypos and First-Aid Kits on hand before the fight, and do your best to enlist the services of a Security Bot or two. Study the area where the Big Daddy is and place Trap Rivets near flammable objects. Load up on Heavy Rivets and make use of Electro Bolt to keep the Big Daddy stunned. If you are going against a Rumbler, quickly switch to the Hack Tool and distance-hack the Mini-Turret it deploys, or target the Rumbler with Security Command to make the Mini-Turret target the Big Daddy. Stay on the move and use a First-Aid Kit whenever your health starts to drop. Remember to take plenty of time between the fights and save your progress after each Big Daddy battle. Reload your game save if you die to get a second chance.

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