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BioShock: The Collection eGuide
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Contents

  • Bioshock
    • One Man’s Vision…
    • About This Guide
    • Residents of Rapture
      • The Rapture Elite
      • Splicers
      • The Adam Gatherers
      • Rapture Security
    • Life Underwater
      • Gameplay Fundamentals
      • Beyond the Basics
    • Arm Yourself
      • Weapons Guide
    • Evolve Today!
      • Overview
      • Plasmids
      • Gene Tonics
    • U-Invent
      • Inventions and Components
    • Walkthrough
      • Introduction
      • Welcome to Rapture
        • Overview
        • Whereabouts Unknown
        • Bathysphere Station
        • Lounge
        • Elevators
        • Kashmir Restaurant
        • Footlight Theatre
      • Medical Pavilion
        • Overview
        • Foyer (First Visit)
        • Emergency Access
        • Foyer (Second Visit)
        • Surgery Foyer (First Visit)
        • Eternal Flame Crematorium
        • Twilight Fields
        • Kure All
        • Painless Dental
        • Dandy Dental
        • Surgery Foyer (Second Visit)
        • Surgery
        • Lounge
        • Foyer (Third Visit)
      • Neptune’s Bounty
        • Overview
        • Bathysphere Station
        • Lower Wharf
        • Fontaine Fisheries (First Visit)
        • Upper Wharf
        • Wharfmaster’s Office
        • Jet Postal
        • Fighting Mcdonagh
        • Fontaine Fisheries (Second Visit)
        • Relinquish Your Weapons
        • Freezer Top Floor
        • Freezer Bottom Floor
      • Smuggler’s Hideout
        • Overview
        • Flooded Cave
        • Control Room
        • Submarine Bay
      • Arcadia
        • Overview
        • Tea Garden
        • Arcadia Glens
        • Rolling Hills
        • Waterfall Grottos
        • Research Laboratories
        • Langford’s Office
        • Tree Farm
      • Farmer’s Market
        • Overview
        • Market
        • Silverwing Apiary
        • Worley Winery
      • Restoring Arcadia
        • Overview
        • Langford’s Office
        • Research Laboratories
      • Fort Frolic
        • Overview
        • Bathysphere Station
        • Go to Fleet Hall
        • Fleet Hall Theatre
        • Photograph the Dead Pianist
        • Atrium (First Visit)
        • Cohen’s Collection
        • Frozen Tunnel
        • Poseidon Plaza (First Visit)
        • Atrium (Second Visit)
        • Poseidon Plaza (Second Visit)
        • Eve’s Garden
        • Atrium (Third Visit)
      • Hephaestus
        • Overview
        • Bathysphere Station
        • Central Control
        • Hephaestus Core (First Visit)
        • Heat Loss Monitoring
        • Hephaestus Core (Second Visit)
        • Search The Workshops
        • Kyburz’s Office
        • Geothermal Control
      • Rapture Central Control
        • Overview
        • Control Room
        • Ryan’s Office
      • Olympus Heights
        • Overview
        • Tenenbaum’s Safehouse
        • Olympus Heights
        • Mercury Suites
        • Tenenbaum’s Apartment
        • Fontaine’s Apartment
      • Apollo Square
        • Overview
        • Apollo Square Streets
        • Artemis Suites
        • Dr. Suchong’s Clinic
        • Apollo Square
        • Hestia Chambers
        • Atlas’s Headquarters
      • Point Prometheus
        • Overview
        • Atrium
        • Little Wonders
        • Optimized Eugenics
        • Mendel Family Library
        • Failsafe Armored Escorts
      • Proving Grounds
        • Overview
        • Museum Lobby
        • South Wing
        • North Wing
      • Fontaine
        • Overview
        • Fontaine’s Lair
    • Achievement & Trophy Guide
      • Game Completion Series
      • Crafting Series
      • Plasmid Mastery Series
      • Weapon Upgrade Series
      • Research Series
      • Hacking Series
      • Special Series
    • Challenge Rooms
      • The "I" in Team
      • A Shocking Turn of Events
      • Worlds of Hurt
      • Achievements and Trophies
  • Bioshock 2
    • Introduction
    • Residents of Rapture
      • Subject Delta
      • The Rapture Elite
      • Splicers
      • The Protector/Gatherer Program
      • Rapture Security
    • Into the Dive Suit
      • Gameplay Fundamentals
      • Exploring Rapture
      • Protector in Combat
      • Beyond the Basics
      • Machines of Rapture
    • Big Daddy Weaponry
      • Bullet Supply
      • Weapons Guide
    • Evolve Today!
      • Gatherer’s Garden
      • Plasmids
      • Gene Tonics
    • Walkthrough
      • Adonis Luxury Resort
        • Overview
        • Lobby
        • Adonis Baths
        • Bridge Courtyard
        • Grand Foyer
        • Demeter’s Banquet Hall
      • Atlantic Express Depot
        • Overview
        • Airlock
        • Train Workshop 6A
        • Drafting Room
        • Train Workshop 6B
        • Switching Hub
        • Train Station
      • Ryan Amusements
        • Overview
        • Train Station
        • Museum Entrance
        • Rapture Museum
        • El Dorado
        • Back to the Museum
        • Journey to the Surface (Part 1)
        • Journey to the Surface (Part 2)
        • Hall of the Future
        • Melting The Ice
      • Pauper’s Drop
        • Overview
        • Train Station
        • Fishbowl Diner
        • Town Square
        • Market
        • Limbo Room
        • Sinclair Deluxe Tenements
        • Grace’s Apartment
      • Siren Alley
        • Overview
        • Little Eden Plaza
        • Maintenance Area
        • The Pink Pearl
        • Back to the Maintenance Area
        • Plaza Hedone
        • Pump Station Access (First Visit)
        • Pump Station No. 5
        • Pump Control Substation 5
        • Pump Station Access (Second Visit)
      • Dionysus Park
        • Overview
        • Basement Storage
        • The Promenade
        • Triton Cinema
        • Imago Fine Arts
        • J. Fischer Gallery
        • Lamb’s Garden
        • Train Station
      • Fontaine Futuristics
        • Overview
        • Train Station
        • Lobby
        • Security
        • Frank Fontaine’s Plasmid Spectacular Theater
        • Frank Fontaine’s Office
        • Lab Airlock
        • Fontaine’s Plasmid Research & Development
        • ADAM Research Laboratory
        • Live Test Facility
        • ADAM Research Lab
        • Hidden Elevator
      • Outer Persephone
        • Overview
        • Therapy Entrance
        • Main Atrium
        • Lamb’s Office
        • Cell Blocks
      • Inner Persephone
        • Overview
        • Docking Platform (First Visit)
        • Security Office
        • Holding Wing (First Visit)
        • Cell Blocks
        • Holding Wing (Second Visit)
        • Therapy Wing
        • Infirmary Wing
        • Pediatric Ward
        • Docking Platform (Second Visit)
        • Story Conclusions
    • Protector Trials
      • The Rules of Engagement
      • General Tips
      • The Adonis Baths
      • Atlantic Express Train Upkeep
      • Pauper’s Drop Market
      • Simon Wales’ Church
      • Folly of Dionysus
      • Persephone Cellblock F
      • Bonuses, Achievements, and Trophies
    • Minerva’s Den
      • New Discoveries
      • Find Charles Milton Porter
      • Restore Power to Minerva’s Den
      • Get to Porter’s Office
      • Take the Operations Punchcard
      • Head for Operations
      • Find the Gravity Well Plasmid
      • Find a Bathysphere Signal Beacon
      • Hack the Signal Beacon
      • Get to Computer Core Access
      • Reset the Climate Control Turbine
      • Print Out The Thinker’s Code
      • Defeat Reed Wahl
      • Achievements and Trophies
    • Achievement & Trophy Guide
      • Story Progression
      • Variable Endings
      • Hooked on ADAM
      • Power to the People!
      • Hackers Wanted
      • Smile for the Camera!
      • My Daddy Can Beat Up Your Daddy!
      • Something Special
  • Bioshock Infinite
    • Foreword
    • About This Guide
    • Detective Training
      • Gameplay Fundamentals
      • Catalogue for 1912
      • Elizabeth
      • Sights and Sounds of Columbia
    • Guns of Liberty
      • Overview
    • Vigors
      • Overview
      • Possession
      • Devil’s Kiss
      • Murder of Crows
      • Bucking Bronco
      • Shock Jockey
      • Charge
      • Undertow
      • Return to Sender
    • Gear
      • Columbia Chronicles
      • Randomized Gear
      • Guaranteed Gear
      • Build Examples
    • Walkthrough
      • In the Name of the Prophet
        • Introduction
        • Lighthouse
      • A Day at the Fair
        • Town Center
        • Comstock Center Rooftops
        • Monument Island Gateway
      • Bring Us the Girl
        • Monument Tower
        • Battleship Bay
        • Soldier’s Field
        • Hall of Heroes
      • Guns for the Lady
        • Finkton Docks
        • Finkton Proper
        • Shantytown
        • The Factory
      • Family Reunion
        • Emporia
        • Downtown Emporia
      • Flight of the Songbird
        • Comstock House
        • Hand of the Prophet
        • Hangar Bay
    • Enemies of the People
      • Soldiers (Founders and Vox)
      • Automatons (Turrets)
      • Mosquito
      • Zealot of the Lady
      • Fireman
      • Motorized Patriot
      • Beast
      • Handyman
      • Siren
      • Boys of Silence
    • Achievement & Trophy Guide
      • Introduction
      • Story Achievements
      • Combat Achievements
      • Upgrades and Collectibles
    • Clash in the Clouds
      • Battle Prep
      • The OPS Zeal
      • Duke and Dimwit Theater
      • Raven’s Dome
      • Emporia Arcade
      • Achievements and Trophies
    • Burial at Sea, Episode 1
      • Overview
      • Market Street
      • High Street
      • Cohen’s
      • Fontaine Station
      • Fontaine’s Department Store
      • Housewares
      • Achievements and Trophies
    • Burial at Sea, Episode 2
      • Introduction
      • Toy Department
      • Ryan the Lion Preparatory Academy
      • Bathyspheres DeLuxe
      • Columbia
      • Return to Rapture
      • Suchong’s Free Clinic
      • Achievements and Trophies
  • Credits
    • Legal

BioShock: The Collection Guide › Bioshock 2 › Walkthrough › Siren Alley

The Pink Pearl

Exit the Maintenance Area and approach the Pink Pearl in the northeast corner of Little Eden Plaza. A Brute Splicer can be seen yanking the metal accordion gate open—now you have a way in. Start filming the Brute Splicer, then open fire on him. Use the Drill Dash and Anti-Personnel Rounds to drop him before going inside.

A Care Package from Grace

Grace Holloway sends you an assortment of valuable items to aid you in your search for Daniel Wales. Search the Mail Tube outside the Pink Pearl for a couple Auto-Hack Darts, some Anti-Personnel Rounds, and Phosphorous Buck. Naturally, this generosity only comes your way if you refrained from killing her in Pauper’s Drop.

Big Daddy: Rumbler

Spend any amount of time in Little Eden Plaza, and you’re bound to encounter a second Big Daddy; if not before you head to the Maintenance Area, then definitely on your way back through to the Pink Pearl. There aren’t any Security Cameras or Turrets to lead the Big Daddy towards, but you can still gain an advantage. Lay Trap Rivets throughout the area in front of the Big Daddy and use Hypnotize (or Hypnotize 2) on any nearby Splicers, then switch to your newly acquired Security Command.

Deploy a Mini-Turret or two of your own and open fire with Armor-Piercing Rounds while continuing to throw Security Command at the Rumbler. The Mini-Turrets—both yours and his—inflict significant damage and thoroughly distract him, making it possible for you to stand back and take pot shots at him without much threat. Hope is not lost if you don’t have any Mini-Turrets or run out of EVE and can’t use Security Command. Quickly move to the balcony and lay as many Trap Rivets as you can behind you. The Big Daddy eventually gives chase and runs into your Trap Rivets. Use the walkways and corners to dodge the Heat-Seeking Rockets, and manipulate the angles in this area to your advantage.

Little Sister Encounter

Gather #1: Second Floor of the Pink Pearl

Go up the stairs inside the Pink Pearl and perform a thorough sweep of the place before setting the Little Sister down. Most importantly, be sure to hack the Turret down the hall from the Gather corpse. Set up some Trap Rivets at the top of the stairs leading up from the first floor and at the base of the stairs going up to the third. Set the Little Sister down and stick close to her in the hallway near the Turret to lead any Splicers directly into harm’s way. The Gather begins like the others, but then a Brute Splicer attacks just as the Little Sister is finishing up. The Turret attracts it away from the Little Sister—move in behind it and mow it down with Anti-Personnel Rounds. A Spider Splicer attacks after the Brute Splicer is killed, so keep an eye on the ceiling and be ready with the Shotgun!

Gather #2: Under the balconies in plaza hedone

The Gather corpse is directly across from the El Ammo Bandito machine in Plaza Hedone. Deploy a number of Trap Rivets around the corpse to protect the Little Sister from any Splicers that slip past, then set some more on the stairs leading down from the overhead walkway. Deploy a Mini-Turret in the middle of the street between the Gather corpse and the Sister Vent. Use your Hypnotize 2 Plasmid to befriend the first Leadhead Splicer you encounter away from the Mini-Turret and monitor its status. Befriend another Splicer as soon as that one perishes. Your Trap Rivets and Mini-Turret should eliminate many of the Splicers that attack, but there are sure to be a couple of Spider Splicers and Leadhead Splicers who stay on the balcony and attack you from afar. Charge up Electro Bolt 2, and let the lightning spread!

Lamb’s Salvation

Author: Father Wales

Daniel… you and I drafted Rapture’s blueprint together… “Wales and Wales, Architects.” Do you remember? But Andrew Ryan led us astray, my brother… turned us from the Almighty.

Doctor Lamb offers you salvation, Daniel. I ask only for proof that the barest flicker of faith remains in you. I left a gift for you at the Pink Pearl, in your… offices. Find the code on it, brother, and we shall pray together for your sorry soul.

“Father Simon Wells”

Author: Daniel Wales

Blasted Simon. So Rapture leaks… cryin’ about it’s only gonna add to the surplus o’ moisture, isn’t it?

Nothin’s to say it’s our design, but Simon goes to see Doctor Lamb anyway—beset by guilt ‘cause we can’t find another contract… And he comes out the other side sayin’ he’s always wanted to take the orders—he’s “Father Simon Wales” now!

If I ever see that Sofia Lamb in the street I’m gonna give her the back o’ me f@#$in’ hand and a knock on the head besides!

Double Standard

Author: Dusky Donovan

Sure, I’ve had some Johns in my time and they’ve all got their kinks, but I think Rupert beats all. Keeps wanting me to splice up “in the act”… says it’ll heighten it for both of us. I said honey, I ain’t doing it for the heights, I’m doing it for the scratch. Besides, Daniel would have a fit if I started needling. He does it himself, of course. But what’s good for the gander gets the goose thrown off the Drop!

Enter the Pink Pearl and pick up the Speargun from where it rests against the wall. Enter the downstairs lobby of the Pink Pearl and use the Speargun to snipe the Splicers on the second floor balcony. Hack the Health Station around the corner and head up the stairs to the second floor.

There are several Splicers on the second floor, but one of the attackers you’ll encounter is actually Father Wales’ estranged brother, Daniel. Daniel runs the Pink Pearl brothel, and flees to the third floor at the first sight of you. Let him go. Take your time scouring the second floor before heading up the stairs to the next floor.

Have the Research Camera ready and use it against the three Spider Splicers you encounter on the third floor. You will probably startle one of them while he’s on the floor, but the other two typically leap from vents in the ceiling. Use the El Ammo Bandito in the northwest corner to load up on ammo, then head around the back hallway and hit the Splicer with Security Command. Hack the Security Bots that appear, then hack the Security Camera too, just for safe measure.

Safe

Contents: 12 Heavy Rivets, 4 Phosphorous Buck, 75 Dollars.

Ascend to the third floor of the Pink Pearl and move around to the east side where the Peep Show booths are. Place 10 dollars into one of the coin slots to open the metal shutter over the window. Use Electro Bolt to zap the short-circuiting door control inside the bedroom, then travel around to the hallway and enter the room to access the safe on the wall.

Enter the apartment on the south side of the third floor, defeat the Spider Splicer near the bed, and gather up the First Aid Kits and EVE Hypos. This is Daniel Wales’ private quarters, and he has an office next to his bedroom. Use Telekinesis to move the Trap Spears out of the way, then collect the Audio Diary and raid the safe. Drop through the hole in the floor near the bed to continue your pursuit of him back on the second floor.

Wales an’ Wales

Author: Daniel Wales

(Sigh…) F@#$ it. I’m proper drunk and feelin’ introspective. Now, in the motherland, Simon and I designed cathedrals together. But I was the black ol’ sheep back there, never believin’ a word o’ the Jesus bollocks meself.

Then Andrew Ryan says he wants Wales an’ Wales for Rapture—a cathedral with no God, befittin’ the ascent of man.

Now I’m runnin’ girls… and Simon thinks he’s saving souls. Father Wales—ha! Can ya believe I shared a womb with such a sap?!

The Date is the Code

Author: Daniel Wales

Tonight, I had a pain in me head, and this time it wasn’t the whining of the whores. So naturally I came up to me office to murder it with a drink. And there on me liquor rack… was a bottle of sacramental wine from me dear brother Simon. And of course, the vintage date on the label is the code to enter his territory.

Nineteen-nineteen. I should pass his bleedin’ wine through me system and send it back warm.

Safe

Contents: 100 Dollars, 2 EVE Hypos, 12 Trap Rivets.

This safe is an easy one to locate in Daniel Wales’ personal office off his bedroom. Just avoid the hole in the floor in his bedroom and enter the office to find it. There isn’t any security and Splicers do not arrive and attack when you’re done hacking into it. But beware, the needle can only oscillate three times before resulting in a failed hack.

Have the Hack Tool ready and round the corner in the darkened room (towards the hallway leading east), and quickly hack the two Turrets at the far end—just in time for them to take out the Spider Splicer nearby. Pick up the Hacker’s Delight 2 tonic in the hall and grab the fuel drum in the corner with your Telekinesis. It’s time to take down Daniel Wales.

Daniel Wales: Not Your Normal Leadhead!

Daniel Wales is roughly 800% stronger than a typical Leadhead Splicer. Though his weapon is the Tommy Gun, much like the other Splicers he approximates, he possesses far greater health and can throw Molotovs. It takes a lot more to bring him down.

Exit the room with the Turrets and round the corner to the left to find Daniel Wales near the place where the Gather corpse was. Fling the fuel drum up at him and ready your Hypnotize Plasmid, as a few other Splicers soon appear. Enlist their help and unload on Daniel with your Machine Gun or Speargun. You should have at least one Security Bot left from the third floor, which should help you considerably. Watch your health, continue firing, and try to lure him in front of the Turret you relied on earlier to distract the Brute Splicer. Search Daniel’s corpse and retrieve the Audio Diary on his person. This recording contains the code to the door in the Maintenance Area. Return to the locked door and enter the keycode “1919.”

Defeat Simon’s Followers

You have interrupted Father Simon Wales in the middle of a passionate sermon. He has rallied his followers to rise up and oppose you. You need to defeat them to gain access to Pumping Station #5 and drain Dionysus Park.

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