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BioShock: The Collection eGuide
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Contents

  • Bioshock
    • One Man’s Vision…
    • About This Guide
    • Residents of Rapture
      • The Rapture Elite
      • Splicers
      • The Adam Gatherers
      • Rapture Security
    • Life Underwater
      • Gameplay Fundamentals
      • Beyond the Basics
    • Arm Yourself
      • Weapons Guide
    • Evolve Today!
      • Overview
      • Plasmids
      • Gene Tonics
    • U-Invent
      • Inventions and Components
    • Walkthrough
      • Introduction
      • Welcome to Rapture
        • Overview
        • Whereabouts Unknown
        • Bathysphere Station
        • Lounge
        • Elevators
        • Kashmir Restaurant
        • Footlight Theatre
      • Medical Pavilion
        • Overview
        • Foyer (First Visit)
        • Emergency Access
        • Foyer (Second Visit)
        • Surgery Foyer (First Visit)
        • Eternal Flame Crematorium
        • Twilight Fields
        • Kure All
        • Painless Dental
        • Dandy Dental
        • Surgery Foyer (Second Visit)
        • Surgery
        • Lounge
        • Foyer (Third Visit)
      • Neptune’s Bounty
        • Overview
        • Bathysphere Station
        • Lower Wharf
        • Fontaine Fisheries (First Visit)
        • Upper Wharf
        • Wharfmaster’s Office
        • Jet Postal
        • Fighting Mcdonagh
        • Fontaine Fisheries (Second Visit)
        • Relinquish Your Weapons
        • Freezer Top Floor
        • Freezer Bottom Floor
      • Smuggler’s Hideout
        • Overview
        • Flooded Cave
        • Control Room
        • Submarine Bay
      • Arcadia
        • Overview
        • Tea Garden
        • Arcadia Glens
        • Rolling Hills
        • Waterfall Grottos
        • Research Laboratories
        • Langford’s Office
        • Tree Farm
      • Farmer’s Market
        • Overview
        • Market
        • Silverwing Apiary
        • Worley Winery
      • Restoring Arcadia
        • Overview
        • Langford’s Office
        • Research Laboratories
      • Fort Frolic
        • Overview
        • Bathysphere Station
        • Go to Fleet Hall
        • Fleet Hall Theatre
        • Photograph the Dead Pianist
        • Atrium (First Visit)
        • Cohen’s Collection
        • Frozen Tunnel
        • Poseidon Plaza (First Visit)
        • Atrium (Second Visit)
        • Poseidon Plaza (Second Visit)
        • Eve’s Garden
        • Atrium (Third Visit)
      • Hephaestus
        • Overview
        • Bathysphere Station
        • Central Control
        • Hephaestus Core (First Visit)
        • Heat Loss Monitoring
        • Hephaestus Core (Second Visit)
        • Search The Workshops
        • Kyburz’s Office
        • Geothermal Control
      • Rapture Central Control
        • Overview
        • Control Room
        • Ryan’s Office
      • Olympus Heights
        • Overview
        • Tenenbaum’s Safehouse
        • Olympus Heights
        • Mercury Suites
        • Tenenbaum’s Apartment
        • Fontaine’s Apartment
      • Apollo Square
        • Overview
        • Apollo Square Streets
        • Artemis Suites
        • Dr. Suchong’s Clinic
        • Apollo Square
        • Hestia Chambers
        • Atlas’s Headquarters
      • Point Prometheus
        • Overview
        • Atrium
        • Little Wonders
        • Optimized Eugenics
        • Mendel Family Library
        • Failsafe Armored Escorts
      • Proving Grounds
        • Overview
        • Museum Lobby
        • South Wing
        • North Wing
      • Fontaine
        • Overview
        • Fontaine’s Lair
    • Achievement & Trophy Guide
      • Game Completion Series
      • Crafting Series
      • Plasmid Mastery Series
      • Weapon Upgrade Series
      • Research Series
      • Hacking Series
      • Special Series
    • Challenge Rooms
      • The "I" in Team
      • A Shocking Turn of Events
      • Worlds of Hurt
      • Achievements and Trophies
  • Bioshock 2
    • Introduction
    • Residents of Rapture
      • Subject Delta
      • The Rapture Elite
      • Splicers
      • The Protector/Gatherer Program
      • Rapture Security
    • Into the Dive Suit
      • Gameplay Fundamentals
      • Exploring Rapture
      • Protector in Combat
      • Beyond the Basics
      • Machines of Rapture
    • Big Daddy Weaponry
      • Bullet Supply
      • Weapons Guide
    • Evolve Today!
      • Gatherer’s Garden
      • Plasmids
      • Gene Tonics
    • Walkthrough
      • Adonis Luxury Resort
        • Overview
        • Lobby
        • Adonis Baths
        • Bridge Courtyard
        • Grand Foyer
        • Demeter’s Banquet Hall
      • Atlantic Express Depot
        • Overview
        • Airlock
        • Train Workshop 6A
        • Drafting Room
        • Train Workshop 6B
        • Switching Hub
        • Train Station
      • Ryan Amusements
        • Overview
        • Train Station
        • Museum Entrance
        • Rapture Museum
        • El Dorado
        • Back to the Museum
        • Journey to the Surface (Part 1)
        • Journey to the Surface (Part 2)
        • Hall of the Future
        • Melting The Ice
      • Pauper’s Drop
        • Overview
        • Train Station
        • Fishbowl Diner
        • Town Square
        • Market
        • Limbo Room
        • Sinclair Deluxe Tenements
        • Grace’s Apartment
      • Siren Alley
        • Overview
        • Little Eden Plaza
        • Maintenance Area
        • The Pink Pearl
        • Back to the Maintenance Area
        • Plaza Hedone
        • Pump Station Access (First Visit)
        • Pump Station No. 5
        • Pump Control Substation 5
        • Pump Station Access (Second Visit)
      • Dionysus Park
        • Overview
        • Basement Storage
        • The Promenade
        • Triton Cinema
        • Imago Fine Arts
        • J. Fischer Gallery
        • Lamb’s Garden
        • Train Station
      • Fontaine Futuristics
        • Overview
        • Train Station
        • Lobby
        • Security
        • Frank Fontaine’s Plasmid Spectacular Theater
        • Frank Fontaine’s Office
        • Lab Airlock
        • Fontaine’s Plasmid Research & Development
        • ADAM Research Laboratory
        • Live Test Facility
        • ADAM Research Lab
        • Hidden Elevator
      • Outer Persephone
        • Overview
        • Therapy Entrance
        • Main Atrium
        • Lamb’s Office
        • Cell Blocks
      • Inner Persephone
        • Overview
        • Docking Platform (First Visit)
        • Security Office
        • Holding Wing (First Visit)
        • Cell Blocks
        • Holding Wing (Second Visit)
        • Therapy Wing
        • Infirmary Wing
        • Pediatric Ward
        • Docking Platform (Second Visit)
        • Story Conclusions
    • Protector Trials
      • The Rules of Engagement
      • General Tips
      • The Adonis Baths
      • Atlantic Express Train Upkeep
      • Pauper’s Drop Market
      • Simon Wales’ Church
      • Folly of Dionysus
      • Persephone Cellblock F
      • Bonuses, Achievements, and Trophies
    • Minerva’s Den
      • New Discoveries
      • Find Charles Milton Porter
      • Restore Power to Minerva’s Den
      • Get to Porter’s Office
      • Take the Operations Punchcard
      • Head for Operations
      • Find the Gravity Well Plasmid
      • Find a Bathysphere Signal Beacon
      • Hack the Signal Beacon
      • Get to Computer Core Access
      • Reset the Climate Control Turbine
      • Print Out The Thinker’s Code
      • Defeat Reed Wahl
      • Achievements and Trophies
    • Achievement & Trophy Guide
      • Story Progression
      • Variable Endings
      • Hooked on ADAM
      • Power to the People!
      • Hackers Wanted
      • Smile for the Camera!
      • My Daddy Can Beat Up Your Daddy!
      • Something Special
  • Bioshock Infinite
    • Foreword
    • About This Guide
    • Detective Training
      • Gameplay Fundamentals
      • Catalogue for 1912
      • Elizabeth
      • Sights and Sounds of Columbia
    • Guns of Liberty
      • Overview
    • Vigors
      • Overview
      • Possession
      • Devil’s Kiss
      • Murder of Crows
      • Bucking Bronco
      • Shock Jockey
      • Charge
      • Undertow
      • Return to Sender
    • Gear
      • Columbia Chronicles
      • Randomized Gear
      • Guaranteed Gear
      • Build Examples
    • Walkthrough
      • In the Name of the Prophet
        • Introduction
        • Lighthouse
      • A Day at the Fair
        • Town Center
        • Comstock Center Rooftops
        • Monument Island Gateway
      • Bring Us the Girl
        • Monument Tower
        • Battleship Bay
        • Soldier’s Field
        • Hall of Heroes
      • Guns for the Lady
        • Finkton Docks
        • Finkton Proper
        • Shantytown
        • The Factory
      • Family Reunion
        • Emporia
        • Downtown Emporia
      • Flight of the Songbird
        • Comstock House
        • Hand of the Prophet
        • Hangar Bay
    • Enemies of the People
      • Soldiers (Founders and Vox)
      • Automatons (Turrets)
      • Mosquito
      • Zealot of the Lady
      • Fireman
      • Motorized Patriot
      • Beast
      • Handyman
      • Siren
      • Boys of Silence
    • Achievement & Trophy Guide
      • Introduction
      • Story Achievements
      • Combat Achievements
      • Upgrades and Collectibles
    • Clash in the Clouds
      • Battle Prep
      • The OPS Zeal
      • Duke and Dimwit Theater
      • Raven’s Dome
      • Emporia Arcade
      • Achievements and Trophies
    • Burial at Sea, Episode 1
      • Overview
      • Market Street
      • High Street
      • Cohen’s
      • Fontaine Station
      • Fontaine’s Department Store
      • Housewares
      • Achievements and Trophies
    • Burial at Sea, Episode 2
      • Introduction
      • Toy Department
      • Ryan the Lion Preparatory Academy
      • Bathyspheres DeLuxe
      • Columbia
      • Return to Rapture
      • Suchong’s Free Clinic
      • Achievements and Trophies
  • Credits
    • Legal

BioShock: The Collection Guide › Bioshock 2 › Walkthrough › Ryan Amusements

Rapture Museum

Free Samples of Sports Boost!

The Gene Tonic you see on the table straight ahead is yours for the taking. Sports Boost increases your movement speed. Once slotted, Gene Tonics imbue passive benefits to the player and do not need to be activated. Unlike in the original BioShock, Gene Tonics of all kinds can be slotted at any position. Four slots are available at first—purchase additional slots with ADAM at Gatherer’s Garden vending machines. You can reconfigure your current assortment of installed Gene Tonics at a Gene Bank vending machine.

Rapture Museum is nothing more than a tribute to Andrew Ryan’s vision and what it took to build the city that you now struggle to escape. Collect the Sports Boost tonic and stroll the upper walkway in a clockwise direction. Soak in the information provided by the audio tour and static displays. Gather up the money and First Aid Kit from the downstairs area in the center (making sure to hack the Health Station), then pay a visit to the vending machines to load up on ammo.

Don’t Detonate The Drum

Notice the fuel drum near the bench in the upper area of the museum? That fuel drum eventually comes in handy during your return trip back to the train, so don’t shoot it!

Volunteer

Author: Nina Carnegie

I love the kids in Ms. Englert’s third grade class, but boy, I had NO idea what I was getting into, volunteering to chaperone this New Year’s sleepover party at Ryan Amusements…

Donny… Donny! Get down off of that exhibit, and I told you, spit out that gum! You’ll choke! (Sigh) The kids’ parents deserve a night off to enjoy New Years, but I’m at my wit’s end—Donny! I TOLD you…

Cutting Corners

Author: Silas Bantam

Useta be there was no margin in runnin’ the gift shop—I couldn’t hardly sell off this tourist crap for a penny more’n it cost to mannafacture! Then I met this straight-shooter name’a Sinclair, and he laid a sweet deal on me. Said he’s got some hard-luck folks down in Pauper’s Drop can whip up this junk at half the cost I useta pay. Yeah, I’ve had to pick a needle or two out of the shipments, but all in all, nobody’s the wiser… an’ I’m all the richer.

Ignore the signs leading you north to El Dorado for the moment, and instead, head east into the Gift Shop. Drop the four Splicers from the entrance, then have a look around. Head down the stairs to the restrooms and use Electro Bolt to break into the women’s room. Search the bathrooms for items before proceeding back up.

Heavy Rivets in the Stall

Even if you’ve never played a BioShock game before, you should sense by now that your pursuit of a Little Sister is going to force you to confront a rival Big Daddy. One of the absolute best ways to damage a Big Daddy is with Heavy Rivets (particularly at this point in the game). Lucky for you, there’s a dozen of them in the bathroom stall inside the women’s room. Cut across the Gift Shop and go down the stairs to get them. Best of all, once you’ve obtained Heavy Rivets, the El Ammo Bandito vending machine starts carrying them too!

Rapture is Deliverance

Author: Sofia Lamb

I know the surface, Eleanor. I spent half a lifetime there, in service of the common good. But then, I heard my own words twisted by fat old men, squatting over the embers of Hiroshima.

Were the modern world a patient in my care, I would diagnose it suicidal. On perhaps that point alone, Andrew Ryan is correct. Rapture… is deliverance.

Eat Dog

Author: Eleanor Lamb

Sofia Lamb: In ethical psychiatry… [sound of tape interrupt].

Eleanor Lamb: (giggle) Eleanor Lamb speaking. Mum says I’m not to play with the other children, because they’re “being raised on a diet of dog-eat-dog.”

I wanted to see these dog eaters… so I waited until Mum was gone… and went to find one… and guess what? The dog eaters wear human skins… it makes them look just like us!

Grab the Audio Diary in the rear of the Gift Shop and approach the safe. Safes have the best ammo and largest sums of money in them of all the containers you’ll slip your pilfering little fingers into, but this doesn’t come easy. Safes are the most difficult items to hack in all of Rapture. The needle moves faster, and has smaller blue and green zones with larger red zones. Press the Reload button at any time while hacking to perform a “buyout” (usually $40 for a safe) and open the safe without hacking.

Safe

Contents: Safe: 8 Trap Rivets, 30 Anti-Personnel Rounds, 50 Dollars (Hack Bonus).

The safe is in the south end of the Gift Shop. Clear the room of Splicers, then settle in to hack it up close without using the Hack Tool. Multiple Splicers attack after the hack is complete, so put those Anti-Personnel Rounds to use right away! The additional Splicers don’t appear if you ignore the safe.

Exit the Gift Shop, top off your supply of First Aid Kits and EVE Hypos, and head north. Eleanor has left you another gift—the Drill Power tonic—which definitely helps in the battle to come. Continue ahead to the El Dorado.

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