If Jack thought he was going to simply slip into the submarine with Atlas and make a clean getaway, then he obviously underestimated the man he was dealing with. And he won’t make that mistake again. It’s clear now that Andrew Ryan is aware of everything going on in Rapture. Nobody can so much as sneeze inside the city without Ryan knowing whether or not he covered his mouth. Andrew Ryan may prove to be mortal yet, but in this underwater world of gene-spliced cretins, he is omnipotent. He’s all-knowing, all-seeing, and clearly a very smart man who has lost the sense of right and wrong. That is, if his Machiavellian belief system ever allowed morality to permeate his mind in the first place.
There is a small passage leading away from the Smuggler’s Hideout to the Rapture vacationland known as Arcadia. It’s a lush grove of trees and plants that remarkably grows quite well at the bottom of the ocean thanks to the botanical wizards on Ryan’s payroll. There’s no more looking for an escape—it’s time to head to Rapture Metro and bring the fight straight to Ryan. If you’re going to die anyway, you might as well go down swinging!
OBJECTIVES
New Discoveries
EnemiesHoudini Splicer
Houdini Splicers can vanish and reappear when you least expect them and hurl fireballs with surprising accuracy. They are the toughest of all Splicers. |
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Little Sisters
The first Little Sister is in the Arcadia Glens area, just around the corner from the Bot Shutdown panel. Enlist the help of the nearby Splicer with the Enrage plasmid to distract the Rosie.
A Big Daddy will coax a Little Sister out of hiding in Lower Rolling Hills after your first visit with Julie Langford. Use the angry mob of Splicers against the Rosie.