ATTRIBUTES
|
ATTRIBUTE
|
RATING |
|---|---|
| Strength | 80 |
| Speed | 80 |
| Cardio | 87 |
| Footwork | 73 |
OFFENSIVE SKILLS
| SKILL | RATING |
|---|---|
| Standing Strikes | 74 |
| Standing Kicks | 72 |
| Clinch Striking | 77 |
| Ground Striking | 80 |
| Clinch Grapple | 76 |
| Takedown | 83 |
| Ground Top Grapple | 82 |
| Ground Bottom Grapple | 80 |
| Submission | 82 |
DEFENSIVE SKILLS
| SKILL | RATING |
|---|---|
| Standing Strikes | 77 |
| Standing Kicks | 75 |
| Clinch Striking | 80 |
| Ground Striking | 83 |
| Clinch Grapple | 79 |
| Takedown | 83 |
| Ground Top Grapple | 84 |
| Ground Bottom Grapple | 84 |
| Submission | 85 |
ULTIMATE TECHNIQUES
LEFT/RIGHT GUARDED HOOK
Level 2—Both Standing, Striking Range
Miller has good speed and power in his fists, especially when he’s throwing these elusive hooks. Unleash these effective technique strikes to slip inbound punches and counter with these stiff shots.
TRANSITION TO SIDE CONTROL, TOP
Level 2—Open Guard, Top
This huge technique transition moves Miller all the way to Side Control from Open Guard. Use this to help him quickly advance out of a dangerous submission grappler’s bottom guard.
DIRECT CATCH TO TOE HOLD
Level 3—Open Guard, Top
But why bother transitioning when Miller can drop down for a leg submission from the comfort of Open Guard? Try locking in this powerful sub following short takedowns to really put his opponent in a bind.
STRENGTHS
- Conditioning
- Wrestling
Jim Miller is a dangerous lightweight contender with good speed and power in his strikes, coupled with a strong clinch and dominant submission grappling game.
Use Miller’s big double leg takedown to bring his opponents to the ground, where he can work for high-level leg locks just by posturing up in Open Guard.
Use his great speed on the feet to set up his excellent takedowns, or perform big throws from the clinch to bring his opponents to the mat with less risk of being countered and caught up in sprawls.
Attack with submissions from the top and bottom with Miller, whose expert submission grappling gives him the ability to end fights at any moment with a sudden and unexpected sub.
WEAKNESSES
- Kick defense
- Standing strike damage
Miller’s striking speed can give his opponents trouble if they stand before him, but his poor footwork allows highly mobile strikers to outmaneuver him in the stand-up battle.
Land big strikes from the outside and quickly dart back out of his countering range each time after you land.
Punish his legs with kicks from afar to slow him even further and make him an even easier target for your kicks on the feet.
Avoid the grappling game against this dangerous submission artist and keep the fight standing with superior footwork and takedown defense.
Attack in conservative bursts of offense and always remain ready to sprawl against Miller’s powerful shots.
It’s wise to avoid entering the clinch as well, because Miller has good control there, and his strikes can land with even greater impact than they do on the feet.