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UFC Undisputed 3 eGuide
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Contents

  • Gameplay
    • Introduction
      • Developer Q&A
      • Game Modes and Options
      • How to Win a Fight
    • How to Play
      • Controls
      • Footwork
      • Striking
      • Striking Defense
      • Grappling - The Clinch
      • Clinch Defense
      • Grappling - The Ground Game
      • Ground Defense
      • Submissions
      • Octagon Control
      • Stamina and Gassing
      • Getting Rocked
      • Rule Set Variations
    • Career Mode
      • The Career Guide
      • Creating a Fighter
      • Scheduling Fights
      • Pre-Fight Actions
      • News/Rankings
      • Career Mode Shop
      • My Fighter
    • Positions and Moves
      • Standing Positions
      • Clinch Positions
      • Ground Positions
    • Unlockables, etc...
      • Fighters
      • Clothes
      • Taunts
      • UFC Cutscenes
      • PRIDE Cutscenes
      • Nicknames
      • Movies
      • Achievements and Trophies
  • Roster
    • Roster A-E
      • YOSHIHIRO AKIYAMA
      • JOSE ALDO
      • THIAGO ALVES
      • RAPHAEL ASSUNCAO
      • MARCUS AURELIO
      • RYAN BADER
      • ANTONIO BANUELOS
      • RENAN BARAO
      • PHIL BARONI
      • PAT BARRY
      • ALAN BELCHER
      • VITOR BELFORT
      • JOSEPH BENAVIDEZ
      • MICHEAL BISPING
      • BRIAN BOWLES
      • JASON BRILZ
      • MIKE BROWN
      • TRAVIS BROWNE
      • MURILO BUSTAMANTE
      • CHRIS CARIASO
      • SHANE CARWIN
      • DONALD CERRONE
      • RYO CHONAN
      • CARLOS CONDIT
      • MIRKO CRO COP
      • DOMINICK CRUZ
      • CYRILLE DIABATE
      • NATE DIAZ
      • JUNIOR DOS SANTOS
      • EVAN DUNHAM
      • FRANKIE EDGAR
      • RASHAD EVANS
    • Roster F-K
      • URIJAH FABER
      • PAULO FILHO
      • JON FITCH
      • KENNY FLORIAN
      • RICH FRANKLIN
      • DON FRYE
      • MANVEL GAMBURYAN
      • LEONARD GARCIA
      • TAKANORI GOMI
      • AKIHIRO GONO
      • GABRIEL GONZAGA
      • GARY GOODRIDGE
      • ROYCE GRACIE
      • FORREST GRIFFIN
      • JOSH GRISPI
      • KENDALL GROVE
      • CLAY GUIDA
      • MELVIN GUILLARD
      • MATT HAMILL
      • DAN HARDY
      • BEN HENDERSON
      • DAN HENDERSON
      • MARK HOMINICK
      • MATT HUGHES
      • MARK HUNT
      • QUINTON JACKSON
      • DEMETRIOUS JOHNSON
      • JON JONES
      • SCOTT JORGENSEN
      • MARTIN KAMPMANN
      • DENIS KANG
      • DONG HYUN KIM
      • ERIC KOCH
      • CHEICK KONGO
      • JOSH KOSCHECK
    • Roster L-P
      • CHRIS LEBEN
      • BROCK LESNAR
      • CHUCK LIDDELL
      • CHRIS LYTLE
      • LYOTO MACHIDA
      • DEMIAN MAIA
      • NATE MARQUARDT
      • VLADIMIR MATYUSHENKO
      • GRAY MAYNARD
      • SEAN McCORKLE
      • COURT McGEE
      • CHAD MENDES
      • JIM MILLER
      • FRANK MIR
      • TAKEYA MIZUGAKI
      • MARK MUÑOZ
      • KAZUHIRO NAKAMURA
      • ROY NELSON
      • CARLOS NEWTON
      • MINOTAURO NOGUEIRA
      • ROGERIO NOGUEIRA
      • DIEGO NUNES
      • YUSHIN OKAMI
      • TITO ORTIZ
      • DAMACIO PAGE
      • FREDSON PAIXAO
      • ROUSIMAR PALHARES
      • ROSS PEARSON
      • BJ PENN
      • ANTONY PETTIS
      • BRAD PICKETT
      • JENS PULVER
    • Roster R-Z
      • KEVIN RANDLEMAN
      • JORGE RIVERA
      • GEORGE ROOP
      • BEN ROTHWELL
      • MAURICIO RUA
      • MURILO RUA
      • DIEGO SANCHEZ
      • BOB SAPP
      • BRENDAN SCHAUB
      • MATT SERRA
      • SEAN SHERK
      • JAKE SHIELDS
      • ANDERSON SILVA
      • THIAGO SILVA
      • WANDERLEI SILVA
      • DENNIS SIVER
      • SOKOUDJOU
      • CHAEL SONNEN
      • GEORGE SOTIROPOULOS
      • GEORGES ST-PIERRE
      • JOE STEVENSON
      • STEFAN STRUVE
      • CUB SWANSON
      • MIKE SWICK
      • PAOLO THIAGO
      • MIGUEL TORRES
      • CHARLIE VALENCIA
      • JAVIER VAZQUEZ
      • CAIN VELASQUEZ
      • BRANDON VERA
      • EDDIE WINELAND
      • NORIFUMI YAMAMOTO
      • GILBERT YVEL
      • TIEQUAN ZHANG
    • Pre-Order/DLC Roster
      • MARK COLEMAN
      • HEATH HERRING
      • CHUCK LIDDELL
      • DAN SEVERN
      • PHIL DAVIS
      • NICK DIAZ
      • JOHN HATHAWAY
      • ANTHONY JOHNSON
      • CHAN SUNG JUNG
      • PASCAL KRAUSS
      • JOE LAUZON
      • RORY MacDONALD
      • JASON MILLER
      • KYLE NOKE
      • CHARLES OLIVEIRA
      • ALISTAIR OVEREEM
      • ALESSIO SAKARA
      • BRIAN STANN
      • SAM STOUT
  • Prima Top 20
    • Prima Top 20
      • ALISTAIR OVEREEM
      • ANDERSON SILVA
      • BEN HENDERSON
      • CAIN VELASQUEZ
      • CARLOS CONDIT
      • CHAEL SONNEN
      • DAN HENDERSON
      • DOMINICK CRUZ
      • FRANK MIR
      • FRANKIE EDGAR
      • GEORGES ST-PIERRE
      • JON JONES
      • JOSE ALDO
      • JUNIOR DOS SANTOS
      • KENNY FLORIAN
      • NATE DIAZ
      • NICK DIAZ
      • QUINTON JACKSON
      • MAURICIO RUA
      • URIJAH FABER

UFC Undisputed 3 Guide › Gameplay › How to Play

Submissions

Submissions are fight-ending holds designed to force the opponent to quit, either by targeting one of their major joints, such as the elbow or knee, or by rendering them unconscious through the use of a choke.

Simply press down on the Clinch/Grapple stick to try and lock in a submission hold. Or hold the Technique Modifier trigger while pressing down on the Clinch/Grapple stick to attempt a technique submission, assuming your fighter is able.

Most submissions are performed on the ground, but some can be employed from the clinch, or even while standing.

Note

Not every submission hold is known to each fighter. Check your warrior’s Action List to see which submissions are available to him in each position.

Blocking Submissions

Submissions can be blocked and prevented just like clinch and ground transitions—simply tilt and hold the Clinch/Grapple stick away from the opponent to block all subs.

An aggressive grappler may eventually be able to pass your guard and improve position, but submissions can always be blocked by simply tilting and holding the Clinch/Grapple stick away from your foe.

Caution

Be especially wary of submission attempts when a skilled grappler has achieved a dominant ground position or sub position, and be ready to block subs as you struggle to escape danger.

Note

Like technique strikes and transitions, all submissions have a level, from one to three. The higher the submission’s level, the easier it is to lock in and finish! High-level technique submissions are the most dangerous of all.

The submission Battle

Once a submission attempt has succeeded, the submission battle begins. Both fighters must use their Movement sticks to maneuver their colored bar around the onscreen Octagon HUD element. Here’s the idea:

  • If you’re trying to lock in the sub, race to cover the opponent’s bar with your own. Keep the bar covered until you lock in the sub and force the tap. This is more difficult as the submission battle wears on, because your bar steadily shrinks over time.
  • If you’re the defender, strive to keep your bar away from the opponent’s until time runs out. This becomes easier as time passes, for the aggressor’s bar shrinks over time.

Several factors determine how easy or difficult a submission will be to finish:

Skill : All fighters have Offensive and Defensive Submission skills that indicate how learned they are at applying and avoiding subs. The higher your fighter’s Submission ratings, the better he’ll be at submission defense and forcing the tap.

Position : Attaining a dominant position before attempting a submission helps you secure the tap more easily. The various sub positions that are available from the top ground position are ideal.

Stamina : An exhausted fighter won’t have much chance of finishing a sub, regardless of skill or position. Manage your Stamina carefully if you wish to secure or defend against submissions later on.

Rocked: If a fighter has been rocked, he’ll be much easier to submit than normal. Hurry up and finish him off!

The fighter who has the advantage going into the submission battle will enjoy the following benefits:

  • If the fighter who’s applying the submission has the advantage, his bar will be longer and will move faster than the opponent’s. This makes it easier to track him down and keep him covered during the battle.
  • If the fighter who’s defending has the advantage, his bar will be shorter and will move faster than the opponent’s. This makes it easier to keep away from the opponent’s bar until time runs out and the fighter manages to escape.
  • In addition, when the defender has the advantage in the submission battle, it is likely that he will perform a dramatic escape, such as a slam, that will greatly improve his position after the escape.

Caution

Though submission attempts score you points with the judges, failing to secure a submission is not good, because the opponent may sweep you onto your back if he escapes. Set up your subs and don’t go for a hold until you’re in a good position to finish.

Tip

Scared of subs? Simply tilt and hold the Clinch/Grapple stick away from the opponent whenever you’re in danger. This not only nullifies their transitions, but also blocks all of their submission attempts, letting you avoid the submission game altogether.

No matter how unskilled, disadvantaged, or exhausted your fighter might be, you can always block subs!

Submission Switching

Some submission artists are able to switch from one sub to another, chaining submissions together to increase their odds of securing the tap. If the Submission Switch icon appears onscreen during a submission battle, press down on the Clinch/Grapple stick to quickly transition into a different sub.

Submission switching gives you more time to force the tap, making it very useful when time is about to run out and the opponent is about to escape.

Note

Even if your fighter knows how to switch between submissions, he won’t be able to do so if he’s low on Stamina. You can only perform a submission switch while the icon is displayed onscreen, so look for it.

Reversal Submissions

When the opponent attempts certain transitions, it may be possible to press down on the Clinch/Grapple stick and reverse the transition into an instant—and powerful—submission hold. Reversal submissions require precise timing, but they’re incredibly useful to submission experts.

Reversal submissions are generally available when the opponent tries to throw you from the clinch, or when he’s attempting to escape from the bottom of a ground position.

Reversal Submissions” section so that it reads: “See the “Positions & Moves” chapter to discover which positions allow for reversal submissions.

ULTIMATE STRATEGY: SUBMISSIONS

Let’s review the key aspects of the submission game:

  • Not every fighter knows submissions in every position. Check the in-game Action List to see what subs your fighter knows in each position (if any).
  • Most submissions are performed on the ground. Attain dominant top positions to increase your odds of forcing the tap.
  • Submissions can always be blocked. Make good use of this advantage when facing a formidable submission fighter.
  • Once the submission battle begins, the fighter who has the advantage (based on position, ability and skill ratings, and current Stamina) will have an easier time of either forcing the tap or escaping.
  • If the defending fighter had the advantage going into the submission, he will dramatically improve his position if he manages to escape.
  • If your fighter is able, use submission switching to extend sub attempts and give him more time to secure the tap.
  • Demoralize your rival by using powerful reversal submissions immediately after your foe tries to throw you from the clinch, or whenever your opponent attempts to escape from the bottom of a ground position.

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