Prima Games eGuides Watch Dogs eGuide

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Watch Dogs eGuide SIDE MISSIONS

_FIXER CONTRACTS

Fixer Contracts Overview

Throughout your activities in Chicago, you are called upon as a free agent for various slightly nefarious activities. One of these is driving (usually illicit) vehicles from one location to another, either with targets to hack or fight or obstacles to overcome. These are collectively known as “Fixer Contracts,” and there are five different types:

DECOY/11 Missions: After locating a specific vehicle, you must keep the police at bay while you drive through a series of waypoints throughout the city. If you hit all the waypoints before the timer reaches zero, you succeed in the mission. The more time left on the clock, the greater the reward (cash and medal).

GETAWAY/11 Missions: After finding a stolen vehicle, you need to drive it around the city, attempting to escape from either the police, or the Club (depending on the mission). Once the escape is successful, you drive the vehicle to a nearby drop-off point.

INTERCEPTION/14 Missions: A target (and sometimes two) must be located and run off the road. Sometimes you must retrieve data, too, and sometimes enemies attempt to protect the target. Once you destroy the target’s vehicle, you must kill the target.

TRANSPORTER/10 Missions: You must quickly deliver two or three vehicles to a drop-off location without incurring damage. There are no enemies to worry about, aside from police if you cause too many fatalities.

EXCLUSIVE/3 Missions: These three Interception missions are exclusive ULC content. Completing any of them adds one to your Fixer Contracts total, but they are not necessary to finish to obtain all rewards.

TOTAL/46 (+3) Missions: To complete the Fixer Contracts section of the Progression Tree, you must successfully complete 40 of these 46 (+3) missions. They appear in one of two ways:

As you complete main missions, more Fixer Contracts become available.

As you profile and hack civilians bearing the Fixer Contracts icon.

Fixer Contracts become available once you complete specific main missions:

  • Phase I (up to $3,000 Reward): These are accessible once Main Mission Act Act I / 3, Backstage Pass is completed.
  • Phase II (up to $6,000 Reward): These are accessible once Main Mission Act II / 6. Jury-Rigged, or all Phase I Contracts, are completed.
  • Phase III (up to $10,000 Reward): These are accessible once Main Mission Act III / 3. A Pit of Paranoia, or all Phase II Contracts, are completed.

You are contacted via the world map when one is available, so the order we present them in this guide isn’t necessarily the order you’ll complete them in. We present them by district, then alphabetical order.

From your smartphone tab menu, you can select “Fixer Contracts” and replay any of these missions (you can replay each one as many times as you like, and each time it counts toward your unlocking total). They can be sorted by type and are listed by distance to your current location. The following is a complete list of Fixer Contracts:

MISSION REWARDS (Per Mission)

Between $1,000 and $10,000 Acquired

MISSION REWARDS (Unlocks)

Complete 1 Fixer Contract: Zusume R (VEHICLE)

Complete 5 Fixer ContractS: OFFENSIVE DRIVER (SKILL)

Complete 20 Fixer ContractS: Boxberg LE (Vehicle)

Complete 40 Fixer ContractS: End of Line (Achievement)

Available Driving Contracts

Contract TypeDistrictNumber and NamePhaseTime and Reward (Gold/Silver/Bronze)
Decoy Pawnee 01/Trails and Tribulations III +00:40: $10,000/+00:25: $9,000/+00:00: $8,000
Decoy Parker Square 02/Parker Square Rally I +00:30: $3,000/+00:20: $2,000/+00:00: $1,000
Decoy Parker Square 03/Railroaded III +01:00: $10,000/+00:40: $9,000/+00:00: $8,000
Decoy Brandon Docks 04/Bootlegged III +00:25: $10,000/+00:15: $9,000/+00:00: $8,000
Decoy Brandon Docks 05/Raid II +00:35: $6,000/+00:25: $5,000/+00:00: $4,000
Decoy Brandon Docks 06/Ridge Rider III +01:00: $10,000/+00:40: $9,000/+00:00: $8,000
Decoy The Loop 07/Distraction II +01:00: $6,000/+00:40: $5,000/+00:00: $4,000
Decoy The Loop 08/Ghost Trail I +00:30: $3,000/+00:20: $2,000/+00:00: $1,000
Decoy The Loop 09/Misguided I +00:35: $3,000/+00:20: $2,000/+00:00: $1,000
Decoy Mad Mile 10/Deception II +00:40: $6,000/+00:30: $5,000/+00:00: $4,000
Decoy Mad Mile 11/Wild Ride II +00:30: $6,000/+00:20: $5,000/+00:00: $4,000
Getaway Pawnee 01/Deliverance III 03:00: $10,000/05:00: $9,000/[[INFINITE SIGN]]: $8,000
Getaway Pawnee 02/Scenic Retreat III 03:00: $10,000/05:00: $9,000/[[INFINITE SIGN]]: $8,000
Getaway Parker Square 03/Under Construction I 03:00: $3,000/05:00: $2,000/[[INFINITE SIGN]]: $1,000
Getaway The Wards 04/Members Only I 03:00: $3,000/05:00: $2,000/[[INFINITE SIGN]]: $1,000
Getaway Brandon Docks 05/In the Spotlight II 03:00: $6,000/05:00: $5,000/[[INFINITE SIGN]]: $4,000
Getaway Brandon Docks 06/Pickup and Run II 03:00: $6,000/05:00: $5,000/[[INFINITE SIGN]]: $4,000
Getaway The Loop 07/Armored Pursuit III 03:00: $10,000/05:00: $9,000/[[INFINITE SIGN]]: $8,000
Getaway The Loop 08/Playing It Safe I 03:00: $3,000/05:00: $2,000/[[INFINITE SIGN]]: $1,000
Getaway The Loop 09/Tracked II 03:00: $6,000/05:00: $5,000/[[INFINITE SIGN]]: $4,000
Getaway Mad Mile 10/Escape Artist III 03:00: $10,000/05:00: $9,000/[[INFINITE SIGN]]: $8,000
Getaway Mad Mile 11/Showroom Condition II 03:00: $6,000/05:00: $5,000/[[INFINITE SIGN]]: $4,000
Interception Parker Square 01/The Hunter I +01:30: $3,000/+02:30: $2,000/[[INFINITE SIGN]]: $1,000
Interception Parker Square 02/Road Soldier III +02:30: $10,000/+03:30: $9,000/[[INFINITE SIGN]]: $8,000
Interception The Wards 03/Hard Shoulder II +01:40: $6,000/+03:00: $5,000/[[INFINITE SIGN]]: $4,000
Interception The Wards 04/Connection Interrupted III +03:30: $10,000/+03:00: $9,000/[[INFINITE SIGN]]: $8,000
Interception Brandon Docks 05/Bandwidth Exceeded III +03:15: $10,000/+06:00: $9,000/[[INFINITE SIGN]]: $8,000
Interception Brandon Docks 06/Derailed II +02:00: $6,000/+03:00: $5,000/[[INFINITE SIGN]]: $4,000
Interception Brandon Docks 07/Muscle Out II +03:00: $6,000/+04:30: $5,000/[[INFINITE SIGN]]: $4,000
Interception The Loop 08/Buffering II +05:40: $6,000/+07:00: $5,000/[[INFINITE SIGN]]: $4,000
Interception The Loop 09/Data Leech II +01:30: $6,000/+03:00: $5,000/[[INFINITE SIGN]]: $4,000
Interception The Loop 10/Deadly Loop I +02:40: $3,000/+04:00: $2,000/[[INFINITE SIGN]]: $1,000
Interception The Loop 11/Double Vision III +03:30: $10,000/+04:00: $9,000/[[INFINITE SIGN]]: $8,000
Interception The Loop 12/Gateway Timeout I +01:30: $3,000/+02:30: $2,000/[[INFINITE SIGN]]: $1,000
Interception The Loop 13/Number Crunch I +02:00: $3,000/+03:00: $2,000/[[INFINITE SIGN]]: $1,000
Interception The Loop 14/Rogue Data I +01:30: $3,000/+03:00: $2,000/[[INFINITE SIGN]]: $1,000
Transporter Pawnee 01/The Badlands III +01:30: $10,000/+00:30: $9,000/+00:00: $8,000
Transporter Parker Square 02/Hot Property I +00:30: $3,000/+00:20: $2,000/+00:00: $1,000
Transporter Parker Square 03/Straight and Narrow I +00:20: $3,000/+00:10: $2,000/+00:00: $1,000
Transporter The Wards 04/Grand Triathlon III +00:20: $10,000/+00:10: $9,000/+00:00: $8,000
Transporter Brandon Docks 05/Delivery Man II +00:30: $6,000/+00:20: $5,000/+00:00: $4,000
Transporter Brandon Docks 06/Industry Standards II +00:35: $6,000/+00:20: $5,000/+00:00: $4,000
Transporter Brandon Docks 07/Pier Pressure II +00:30: $6,000/+00:20: $5,000/+00:00: $4,000
Transporter The Loop 08/Muscle Memory I +00:20: $3,000/+00:10: $2,000/+00:00: $1,000
Transporter The Loop 09/Urban Exploration II +00:25: $6,000/+00:15: $5,000/+00:00: $4,000
Transporter Mad Mile 10/Lap of Luxury III +00:25: $10,000/+00:15: $9,000/+00:00: $8,000
Exclusive* Mad Mile 1/CTRL Exclusive N/A
Exclusive* Mad Mile 2/ALT Exclusive N/A
Exclusive* Mad Mile 3/DELETE Exclusive N/A