Once you begin your ctOS Mobile App experience, there are several tiles to familiarize yourself with. The most important of these is your profile, where you can view your Experience and Skill Points, along with achievements that you gain and unlock. This progression is independent of those points gathered in the main game.
CTOS MOBILE APP /// Profile
The Profile tile shows your current XP (near the purple circles), along with the level you’ve reached on this App (in the circles). To the right are the number of Skill Points you can spend to unlock more abilities for your police forces.
/// Experience Points (XP)
You gain XP each time you play. When you cross an XP threshold (“leveling up”), you are rewarded with a Skill Point.
App Player: The exact number of XP you need to level up is shown in the Appendices.
WD Player: You gain 1,000 XP if you win the game and nothing for losing; this is a great way to increase your single-player XP (and the Skill Points awarded as you level up) in the main game!
/// Skills
Spend Skill Points to unlock abilities for your different police force units. There are four skills to upgrade each unit type. The first skill costs one point, then two, three, and the fourth skill costs five points.
/// Achievements
You can also gain skill points by unlocking achievements unique to the ctOS Mobile App while you play. A complete list of achievements is shown in the Appendices.
//// Patrol Car Skills
| Level | Skill Points Needed | Skill Name | Description |
|---|---|---|---|
|
1 |
1 |
Chassis Reinforcement | Increases the durability of the patrol car. |
|
2 |
2 |
Better Driver | Improves the efficiency of the driver. |
|
3 |
3 |
SWAT | Replaces the regular officer with SWAT officers. |
|
4 |
5 |
Shotgun | Upgrades the SWAT driver with a shotgun. |
All are worth your time, as this makes the vehicle more aggressive and the driver an Elite officer brandishing a devastating close-quarter weapon.
//// Interceptor Skills
| Level | Skill Points Needed | Skill Name | Description |
|---|---|---|---|
|
1 |
1 |
Better Driver | Improves the efficiency of the driver. |
|
2 |
2 |
Chassis Reinforcement | Increases the durability of the patrol car. |
|
3 |
3 |
SWAT | Replaces the regular officer with SWAT officers. |
|
4 |
5 |
Shotgun | Upgrades the SWAT driver with a shotgun. |
This offers the same upgrade skills as the patrol car, albeit in a slightly different order. You may favor fewer vehicles of a higher quality, so concentrate on these skills over the patrol car.
//// SUV Skills
| Level | Skill Points Needed | Skill Name | Description |
|---|---|---|---|
|
1 |
1 |
Dispatch SUV | Unlock the SUV to dispatch |
|
2 |
2 |
Bumper Reinforcement | Increases the ramming strength of the SUV. |
|
3 |
3 |
Chassis Reinforcement | Increases the durability of the patrol car. |
|
4 |
5 |
Cost | Reduces the Heat Point cost of the SUV. |
Although you have to unlock this vehicle, and it costs six points to summon, its toughened nature and more doggedly determined driver can really annoy your target.
//// SWAT SUV Skills
| Level | Skill Points Needed | Skill Name | Description |
|---|---|---|---|
|
1 |
1 |
Dispatch SWAT SUV | Unlock the SWAT SUV to dispatch. Each car holds two Elite units with machine guns. |
|
2 |
2 |
Heavy | Replace the SWAT officer with a heavy-armored Enforcer officer. |
|
3 |
3 |
Better Driver | Improves the efficiency of the driver. |
|
4 |
5 |
Cost | Reduces the Heat Point cost of the SWAT SUV. |
Two Elites in the normal vehicle, upgraded to Enforcers with the necessary Skill Points, this might cost nine points to summon, but there’s nothing better to take down your target.
//// ctOS Powers Skills
| Level | Skill Points Needed | Skill Name | Description |
|---|---|---|---|
|
1 |
1 |
Additional Dispatch | Add a fourth unit to be dispatched. |
|
2 |
2 |
New ctOS Device | Unlock steam pipes. This ctOS device acts like a proximity mine. |
|
3 |
3 |
Additional Dispatch | Add a fifth unit to be dispatched. |
|
4 |
5 |
Boiling Point | Increases the speed of your helicopter’s Heat Point collection while above your opponent. |
Don’t forget these exceptional skills to unlock, especially the ability to explode steam pipes and gather more Heat Points during the spotlight targeting.
//// Helicopter Skills
| Level | Skill Points Needed | Skill Name | Description |
|---|---|---|---|
|
1 |
1 |
Signal Boost | Increases the Wi-Fi range of your helicopter. |
|
2 |
2 |
Elite Sharpshooter | Replaces the default sniper rifle from your sharpshooter with a more powerful one. |
|
3 |
3 |
Autopilot | This auto-follows your target for a limited time. |
|
4 |
5 |
Deadly Sharpshooter | Unlock the sharpshooter’s precision shot. His next shot will be more efficient. |
Your chopper is central to your operation, and making sure your sniper is the most competent he can be, as well as other helpful abilities, should be of paramount importance.
//// Skill Points Totals
To unlock all of the available App Skills, you need 66 Skill Points. There is a maximum Level of 50 to reach, which gives you 49 Skill Points. The remaining 24 Skill Points are given out after unlocking achievements.
/// Cash Totals
There are two different ways for the WD Player to obtain cash: One is by winning. The other is by collecting Bonus Cash checkpoints.
Each map has 10 Bonus cash checkpoints, each worth $200. If the WD Player wins the match, they are awarded with an additional $1,000. So in total, the WD Player can gain $3,000 from playing a ctOS Mobile App match. Furthermore, even if the WD Player loses, they keep the money they gained from Bonus Checkpoints. This is another great reason to accept ctOS Mobile App requests!
/// Challenge Editor
Don’t forget the ctOS Mobile App has its own Challenge editor! This allows you to set a start point; checkpoints (up to 30); the initial timer; time extensions when reaching a checkpoint; and the time of day (dawn, dusk, or night), the weather, and whether GPS is enabled (making it a Race rather than a Free Roam).
/// Notoriety Points
App Player: The App Player does not gain or lose Notoriety Points.
WD Player: If they lose the challenge without crossing a single checkpoint, they get –100 Notoriety. If they win the challenge—hitting every checkpoint—they get +100 Notoriety. There is a curve that gives them Notoriety based on how many checkpoints they finish—the point where they start gaining Notoriety is roughly when they finish 65% of the checkpoints. This is graded on a curve, so every checkpoint they cross is worth more than the last one, so you always have incentive to keep trying even if you don’t actually finish a course.