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Watch Dogs eGuide
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Contents

  • TRAINING
    • /_WELCOME TO THE WINDY CITY
    • /_GAINING COMPLETE CONTROL
    • / _CHICAGO MAP: LOCATIONS AND ACTIVITIES
    • / _HACKING
  • ADVANCED TRAINING
    • / _PROGRESSION, SKILLS, CRAFTING, AND STATISTICS
    • / _CRAFTING
    • / _MELEE STRIKES, WEAPONS, AND VEHICLES
    • / _ENEMIES AND TACTICAL ADVICE
  • MAIN MISSIONS
    • MAIN MISSIONS /// CTOS CONTROL CENTERS
      • _CTOS CONTROL CENTER
      • _ctOS CONTROL CENTER / BRANDON DOCKS
      • _ctOS CONTROL CENTER / THE WARDS
      • _ctOS CONTROL CENTER / MAD MILE
      • _ctOS CONTROL CENTER / PAWNEE
    • MAIN MISSIONS /// ACT IV
      • _SOMEONES KNOCKING
      • _IN PLAIN SIGHT
      • _THE RATS LAIR
      • _THE DEFALT CONDITION
      • _LITTLE SISTER
      • _GHOSTS OF THE PAST
      • _NO TURNING BACK
      • _NO TURNING BACK, PART TWO
    • MAIN MISSIONS /// Act I
      • _BOTTOM OF THE EIGHTH
      • _INTERLUDE: THEY CANT HIDE
      • _BIG BROTHER
      • _INTERLUDE: FORESIGHT
      • _BACKSTAGE PASS
      • _INTERLUDE: HACKING CONTRACT
      • _BACKSEAT DRIVER
      • _OPEN YOUR WORLD
      • _THANKS FOR THE TIP
      • _INTERLUDE: REMEMBER
      • _NOT THE PIZZA GUY
      • _A WRENCH IN THE WORKS
      • _DRESSED IN PEELS
    • MAIN MISSIONS /// Act II
      • _HOLD ON, KIDDO
      • _INTERLUDE: PAWNSHOP MISSION
      • _BREAKABLE THINGS
      • _COLLATERAL
      • _ONE FOOT IN THE GRAVE
      • _A BLANK SPOT THERE-ISH
      • _JURY-RIGGED
      • _GRANDMAS BULLDOG
      • _NOT A JOB FOR TYRONE
      • _UNINVITED
      • _BREADCRUMBS
      • _STARE INTO THE ABYSS
      • _A RISKY BID
      • _ROLE MODEL
      • _PLANTING A BUG
      • _WAY OFF THE GRID
    • MAIN MISSIONS /// ACT III
      • _HOPE IS A SAD THING
      • _LETS PLAY MAKE A DEAL
      • _A PIT OF PARANOIA
      • _UNSTOPPABLE FORCE
      • _THE FUTURE IS IN BLUME
      • _FOR THE PORTFOLIO
      • _BY ANY MEANS NECESSARY
    • MAIN MISSIONS /// Act V
      • _SOMETIMES YOU STILL LOSE
      • _GUYS LIKE US
  • SIDE MISSIONS
    • _CRIMES DETECTED
    • _CRIMINAL CONVOYS
    • _FIXER CONTRACTS
    • _DECOY CONTRACTS
    • _GETAWAY CONTRACTS
    • _INTERCEPTION CONTRACTS
    • _TRANSPORTER CONTRACTS
    • _GANG HIDEOUTS
    • _GANG HIDEOUTS // PAWNEE
    • _GANG HIDEOUTS // PARKER SQUARE
    • _GANG HIDEOUTS // THE WARDS
    • _GANG HIDEOUTS // BRANDON DOCKS
    • _GANG HIDEOUTS // THE LOOP
  • INVESTIGATIONS
    • _BURNER PHONES
    • _HUMAN TRAFFIC
    • _MISSING PERSONS
    • _QR CODES
    • _WEAPONS TRADE
  • INVESTIGATIONS /// EXCLUSIVE CONTRACTS
    • _BREAKTHROUGH
    • _CTRL
    • _ALT
    • _DELETE
    • _SHUT DOWN
    • _THE PALACE
    • _SIGNATURE SHOT
  • COLLECTIBLES
    • _AUDIO LOGS
    • _CITY HOTSPOTS
    • _ctOS TOWERS
    • _CTOS BREACHES
    • _PRIVACY INVASIONS
    • _SONGSNEAK
    • _ITEMS OF INTEREST
  • ONLINE MISSIONS
    • _OVERVIEW
    • _NOTORIETY AND REWARDS
    • _ONLINE HACKING
    • _ONLINE TAILING
    • _HACKING AND TAILING TACTICS
    • _DECRYPTION
    • _DECRYPTION // GENERAL TACTICS
    • _DECRYPTION // ADVANCED TACTICS
    • _DECRYPTION ZONES // PAWNEE
    • _DECRYPTION ZONES // PARKER SQUARE
    • _DECRYPTION ZONES // THE WARDS
    • _DECRYPTION ZONES // BRANDON DOCKS
    • _DECRYPTION ZONES // THE LOOP
    • _DECRYPTION ZONES // MAD MILE
    • _ONLINE RACES
    • _RACES
    • _ctOS MOBILE
    • _CTOS MOBILE APP // APP OVERVIEW
    • _CTOS MOBILE // ADVANCED TACTICS
    • _FREE ROAM
  • CITY GAMES
    • _CASH RUN
    • _CHESS
    • _DRINKING GAME
    • _NVZN
    • _POKER
    • _SHELL GAME
    • _DIGITAL TRIPS
    • _SLOT MACHINES
  • APPENDICES
    • / _MAPS, REWARDS, AND ACHIEVEMENTS
    • / _APPENDIX I: EXPERIENCE POINTS // MAIN MISSIONS
    • / _APPENDIX II: EXPERIENCE POINTS // OTHER MISSIONS
    • / _APPENDIX III: EXPERIENCE POINTS // MEANINGFUL ACTIONS
    • / _APPENDIX IV: EXPERIENCE POINTS // LEVELS AND SKILL POINTS
    • / _APPENDIX V: EXPERIENCE POINTS // ctOS MOBILE APP (Watch_Dogs PLAYER)
    • / _APPENDIX VI: ACHIEVEMENTS // ctOS MOBILE APP (APP PLAYER)
    • / _APPENDIX VII: REWARDS AND MONEY // GENERAL
    • / _APPENDIX VIII: REWARDS // PROGRESSION
    • / _APPENDIX IX: REWARDS // EXCLUSIVE
    • / _APPENDIX X: REWARDS // CITY HOTSPOT BADGES
    • / _APPENDIX XI: ACHIEVEMENTS AND TROPHIES

Watch Dogs Guide › ONLINE MISSIONS

_CTOS MOBILE APP // APP OVERVIEW

Once you begin your ctOS Mobile App experience, there are several tiles to familiarize yourself with. The most important of these is your profile, where you can view your Experience and Skill Points, along with achievements that you gain and unlock. This progression is independent of those points gathered in the main game.

Note

The following assumes you’ve followed the instructions on the ctOS App, viewed the tutorials, checked out the options, and found contacts among your friends after logging on to your UPlay account.

CTOS MOBILE APP /// Profile

The Profile tile shows your current XP (near the purple circles), along with the level you’ve reached on this App (in the circles). To the right are the number of Skill Points you can spend to unlock more abilities for your police forces.

/// Experience Points (XP)

You gain XP each time you play. When you cross an XP threshold (“leveling up”), you are rewarded with a Skill Point.

App Player: The exact number of XP you need to level up is shown in the Appendices.

WD Player: You gain 1,000 XP if you win the game and nothing for losing; this is a great way to increase your single-player XP (and the Skill Points awarded as you level up) in the main game!

/// Skills

Spend Skill Points to unlock abilities for your different police force units. There are four skills to upgrade each unit type. The first skill costs one point, then two, three, and the fourth skill costs five points.

Note

Any increase in driver competence turns a Veteran into an Elite. Weaponry is the same as the guns carried in the single-player mode.

/// Achievements

You can also gain skill points by unlocking achievements unique to the ctOS Mobile App while you play. A complete list of achievements is shown in the Appendices.

//// Patrol Car Skills
LevelSkill Points NeededSkill NameDescription

1

1

Chassis Reinforcement Increases the durability of the patrol car.

2

2

Better Driver Improves the efficiency of the driver.

3

3

SWAT Replaces the regular officer with SWAT officers.

4

5

Shotgun Upgrades the SWAT driver with a shotgun.

All are worth your time, as this makes the vehicle more aggressive and the driver an Elite officer brandishing a devastating close-quarter weapon.

//// Interceptor Skills
LevelSkill Points NeededSkill NameDescription

1

1

Better Driver Improves the efficiency of the driver.

2

2

Chassis Reinforcement Increases the durability of the patrol car.

3

3

SWAT Replaces the regular officer with SWAT officers.

4

5

Shotgun Upgrades the SWAT driver with a shotgun.

This offers the same upgrade skills as the patrol car, albeit in a slightly different order. You may favor fewer vehicles of a higher quality, so concentrate on these skills over the patrol car.

//// SUV Skills
LevelSkill Points NeededSkill NameDescription

1

1

Dispatch SUV Unlock the SUV to dispatch

2

2

Bumper Reinforcement Increases the ramming strength of the SUV.

3

3

Chassis Reinforcement Increases the durability of the patrol car.

4

5

Cost Reduces the Heat Point cost of the SUV.

Although you have to unlock this vehicle, and it costs six points to summon, its toughened nature and more doggedly determined driver can really annoy your target.

//// SWAT SUV Skills
LevelSkill Points NeededSkill NameDescription

1

1

Dispatch SWAT SUV Unlock the SWAT SUV to dispatch. Each car holds two Elite units with machine guns.

2

2

Heavy Replace the SWAT officer with a heavy-armored Enforcer officer.

3

3

Better Driver Improves the efficiency of the driver.

4

5

Cost Reduces the Heat Point cost of the SWAT SUV.

Two Elites in the normal vehicle, upgraded to Enforcers with the necessary Skill Points, this might cost nine points to summon, but there’s nothing better to take down your target.

//// ctOS Powers Skills
LevelSkill Points NeededSkill NameDescription

1

1

Additional Dispatch Add a fourth unit to be dispatched.

2

2

New ctOS Device Unlock steam pipes. This ctOS device acts like a proximity mine.

3

3

Additional Dispatch Add a fifth unit to be dispatched.

4

5

Boiling Point Increases the speed of your helicopter’s Heat Point collection while above your opponent.

Don’t forget these exceptional skills to unlock, especially the ability to explode steam pipes and gather more Heat Points during the spotlight targeting.

//// Helicopter Skills
LevelSkill Points NeededSkill NameDescription

1

1

Signal Boost Increases the Wi-Fi range of your helicopter.

2

2

Elite Sharpshooter Replaces the default sniper rifle from your sharpshooter with a more powerful one.

3

3

Autopilot This auto-follows your target for a limited time.

4

5

Deadly Sharpshooter Unlock the sharpshooter’s precision shot. His next shot will be more efficient.

Your chopper is central to your operation, and making sure your sniper is the most competent he can be, as well as other helpful abilities, should be of paramount importance.

//// Skill Points Totals

To unlock all of the available App Skills, you need 66 Skill Points. There is a maximum Level of 50 to reach, which gives you 49 Skill Points. The remaining 24 Skill Points are given out after unlocking achievements.

/// Cash Totals

There are two different ways for the WD Player to obtain cash: One is by winning. The other is by collecting Bonus Cash checkpoints.

Each map has 10 Bonus cash checkpoints, each worth $200. If the WD Player wins the match, they are awarded with an additional $1,000. So in total, the WD Player can gain $3,000 from playing a ctOS Mobile App match. Furthermore, even if the WD Player loses, they keep the money they gained from Bonus Checkpoints. This is another great reason to accept ctOS Mobile App requests!

/// Challenge Editor

Don’t forget the ctOS Mobile App has its own Challenge editor! This allows you to set a start point; checkpoints (up to 30); the initial timer; time extensions when reaching a checkpoint; and the time of day (dawn, dusk, or night), the weather, and whether GPS is enabled (making it a Race rather than a Free Roam).

Tip

Just like the Cash Run challenges you can make, position your checkpoints in easy-to-reach locations. Remember there are ramps (at least 40) across the city, and some allow you to leap across rivers!

Tip

Make sure you have friends test out the challenge to ensure it’s possible to complete; don’t space the checkpoints out too far, and keep the timer refills at each checkpoint relatively helpful to the player. When in doubt, study the maps already available and work out where they are.

Tip

Have some fun and place checkpoints near cliffs or infrastructure hacks. How about a course that visits all six districts? Make the weather count too; darkness impedes vision when the helicopter is shining down on the target. And even clear weather at dusk can be tricky if the target is driving into the sunset!

/// Notoriety Points

App Player: The App Player does not gain or lose Notoriety Points.

WD Player: If they lose the challenge without crossing a single checkpoint, they get –100 Notoriety. If they win the challenge—hitting every checkpoint—they get +100 Notoriety. There is a curve that gives them Notoriety based on how many checkpoints they finish—the point where they start gaining Notoriety is roughly when they finish 65% of the checkpoints. This is graded on a curve, so every checkpoint they cross is worth more than the last one, so you always have incentive to keep trying even if you don’t actually finish a course.

Note

You do not receive any Progression Rewards in the main WD game from ctOS Mobile matches.

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