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Watch Dogs eGuide
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Contents

  • TRAINING
    • /_WELCOME TO THE WINDY CITY
    • /_GAINING COMPLETE CONTROL
    • / _CHICAGO MAP: LOCATIONS AND ACTIVITIES
    • / _HACKING
  • ADVANCED TRAINING
    • / _PROGRESSION, SKILLS, CRAFTING, AND STATISTICS
    • / _CRAFTING
    • / _MELEE STRIKES, WEAPONS, AND VEHICLES
    • / _ENEMIES AND TACTICAL ADVICE
  • MAIN MISSIONS
    • MAIN MISSIONS /// CTOS CONTROL CENTERS
      • _CTOS CONTROL CENTER
      • _ctOS CONTROL CENTER / BRANDON DOCKS
      • _ctOS CONTROL CENTER / THE WARDS
      • _ctOS CONTROL CENTER / MAD MILE
      • _ctOS CONTROL CENTER / PAWNEE
    • MAIN MISSIONS /// ACT IV
      • _SOMEONES KNOCKING
      • _IN PLAIN SIGHT
      • _THE RATS LAIR
      • _THE DEFALT CONDITION
      • _LITTLE SISTER
      • _GHOSTS OF THE PAST
      • _NO TURNING BACK
      • _NO TURNING BACK, PART TWO
    • MAIN MISSIONS /// Act I
      • _BOTTOM OF THE EIGHTH
      • _INTERLUDE: THEY CANT HIDE
      • _BIG BROTHER
      • _INTERLUDE: FORESIGHT
      • _BACKSTAGE PASS
      • _INTERLUDE: HACKING CONTRACT
      • _BACKSEAT DRIVER
      • _OPEN YOUR WORLD
      • _THANKS FOR THE TIP
      • _INTERLUDE: REMEMBER
      • _NOT THE PIZZA GUY
      • _A WRENCH IN THE WORKS
      • _DRESSED IN PEELS
    • MAIN MISSIONS /// Act II
      • _HOLD ON, KIDDO
      • _INTERLUDE: PAWNSHOP MISSION
      • _BREAKABLE THINGS
      • _COLLATERAL
      • _ONE FOOT IN THE GRAVE
      • _A BLANK SPOT THERE-ISH
      • _JURY-RIGGED
      • _GRANDMAS BULLDOG
      • _NOT A JOB FOR TYRONE
      • _UNINVITED
      • _BREADCRUMBS
      • _STARE INTO THE ABYSS
      • _A RISKY BID
      • _ROLE MODEL
      • _PLANTING A BUG
      • _WAY OFF THE GRID
    • MAIN MISSIONS /// ACT III
      • _HOPE IS A SAD THING
      • _LETS PLAY MAKE A DEAL
      • _A PIT OF PARANOIA
      • _UNSTOPPABLE FORCE
      • _THE FUTURE IS IN BLUME
      • _FOR THE PORTFOLIO
      • _BY ANY MEANS NECESSARY
    • MAIN MISSIONS /// Act V
      • _SOMETIMES YOU STILL LOSE
      • _GUYS LIKE US
  • SIDE MISSIONS
    • _CRIMES DETECTED
    • _CRIMINAL CONVOYS
    • _FIXER CONTRACTS
    • _DECOY CONTRACTS
    • _GETAWAY CONTRACTS
    • _INTERCEPTION CONTRACTS
    • _TRANSPORTER CONTRACTS
    • _GANG HIDEOUTS
    • _GANG HIDEOUTS // PAWNEE
    • _GANG HIDEOUTS // PARKER SQUARE
    • _GANG HIDEOUTS // THE WARDS
    • _GANG HIDEOUTS // BRANDON DOCKS
    • _GANG HIDEOUTS // THE LOOP
  • INVESTIGATIONS
    • _BURNER PHONES
    • _HUMAN TRAFFIC
    • _MISSING PERSONS
    • _QR CODES
    • _WEAPONS TRADE
  • INVESTIGATIONS /// EXCLUSIVE CONTRACTS
    • _BREAKTHROUGH
    • _CTRL
    • _ALT
    • _DELETE
    • _SHUT DOWN
    • _THE PALACE
    • _SIGNATURE SHOT
  • COLLECTIBLES
    • _AUDIO LOGS
    • _CITY HOTSPOTS
    • _ctOS TOWERS
    • _CTOS BREACHES
    • _PRIVACY INVASIONS
    • _SONGSNEAK
    • _ITEMS OF INTEREST
  • ONLINE MISSIONS
    • _OVERVIEW
    • _NOTORIETY AND REWARDS
    • _ONLINE HACKING
    • _ONLINE TAILING
    • _HACKING AND TAILING TACTICS
    • _DECRYPTION
    • _DECRYPTION // GENERAL TACTICS
    • _DECRYPTION // ADVANCED TACTICS
    • _DECRYPTION ZONES // PAWNEE
    • _DECRYPTION ZONES // PARKER SQUARE
    • _DECRYPTION ZONES // THE WARDS
    • _DECRYPTION ZONES // BRANDON DOCKS
    • _DECRYPTION ZONES // THE LOOP
    • _DECRYPTION ZONES // MAD MILE
    • _ONLINE RACES
    • _RACES
    • _ctOS MOBILE
    • _CTOS MOBILE APP // APP OVERVIEW
    • _CTOS MOBILE // ADVANCED TACTICS
    • _FREE ROAM
  • CITY GAMES
    • _CASH RUN
    • _CHESS
    • _DRINKING GAME
    • _NVZN
    • _POKER
    • _SHELL GAME
    • _DIGITAL TRIPS
    • _SLOT MACHINES
  • APPENDICES
    • / _MAPS, REWARDS, AND ACHIEVEMENTS
    • / _APPENDIX I: EXPERIENCE POINTS // MAIN MISSIONS
    • / _APPENDIX II: EXPERIENCE POINTS // OTHER MISSIONS
    • / _APPENDIX III: EXPERIENCE POINTS // MEANINGFUL ACTIONS
    • / _APPENDIX IV: EXPERIENCE POINTS // LEVELS AND SKILL POINTS
    • / _APPENDIX V: EXPERIENCE POINTS // ctOS MOBILE APP (Watch_Dogs PLAYER)
    • / _APPENDIX VI: ACHIEVEMENTS // ctOS MOBILE APP (APP PLAYER)
    • / _APPENDIX VII: REWARDS AND MONEY // GENERAL
    • / _APPENDIX VIII: REWARDS // PROGRESSION
    • / _APPENDIX IX: REWARDS // EXCLUSIVE
    • / _APPENDIX X: REWARDS // CITY HOTSPOT BADGES
    • / _APPENDIX XI: ACHIEVEMENTS AND TROPHIES

Watch Dogs Guide › APPENDICES

/ _APPENDIX III: EXPERIENCE POINTS // MEANINGFUL ACTIONS

Experience Points aren’t just awarded for missions; you can also receive them after completing a particular impressive action:

ActivityActionSP / MPDescriptionXP Reward
Online Mission: Decryption Contract Data Theft MP Data theft completes, transferring the files to the player. 50
Online Mission: Decryption Contract Data Theft Assist MP Data theft completes, where the player is within the data thief area but does not become the new carrier. 50
Online Mission: Decryption Contract Decryption MP The decryption finishes, and the player is the carrier. 200
Online Mission: Decryption Contract Decryption Assist MP The decryption finishes, the player has decrypted the files at one point, and the player is on the same team as the carrier. 100
Online Mission: Decryption Contract Jam Coms MP The player activates Jam Coms, pausing the decryption. 25
Heat Police Evasion (1) SP/MP End a felony by evading the police pursuit at Heat Level 1. 200
Heat Police Evasion (2) SP/MP End a felony by evading the police pursuit at Heat Level 2. 225
Heat Police Evasion (3) SP/MP End a felony by evading the police pursuit at Heat Level 3. 250
Heat Police Evasion (4) SP/MP End a felony by evading the police pursuit at Heat Level 4. 275
Heat Police Evasion (5) SP/MP End a felony by evading the police pursuit at Heat Level 5. 300
Heat Police Scan Evasion (1) SP/MP End a felony by evading the initial police scan at Heat Level 1. 200
Heat Police Scan Evasion (2) SP/MP End a felony by evading the initial police scan at Heat Level 2. 225
Heat Police Scan Evasion (3) SP/MP End a felony by evading the initial police scan at Heat Level 3. 250
Heat Police Scan Evasion (4) SP/MP End a felony by evading the initial police scan at Heat Level 4. 275
Heat Police Scan Evasion (5) SP/MP End a felony by evading the initial police scan at Heat Level 5. 300
Player Hacking Hack Initialization SP Reaching the state where the victim is notified of the intrusion. 20
Combat: Assist Kill Assist MP Enemy damaged by player and killed by a team member no more than 2 seconds later. 50
Combat: Assist Modifier Kill Assist MP Decryption combat: kill assist target is the file carrier. 50%
Combat: Assist Modifier Kill Assist MP Decryption combat: kill assist target is trying to steal the files. 50%
Combat: Kill Gunman Kill SP Gunman enemy killed, where the enemy was hostile (guarding, shooting). 10
Combat: Kill Veteran Kill SP Veteran enemy killed, where the enemy was hostile (guarding, shooting). 20
Combat: Kill Marksman Kill SP Marksman enemy killed, where the enemy was hostile (guarding, shooting). 20
Combat: Kill Elite Kill SP Elite killed, where the enemy was hostile (guarding, shooting). 40
Combat: Kill Elite Marksman Kill SP Elite Marksman killed, where the enemy was hostile (guarding, shooting). 40
Combat: Kill Enforcer Kill SP Enforcer enemy killed, where the enemy was hostile (guarding, shooting). 75
Combat: Kill Rival Player Kill SP/MP Player killed, where PVP was enabled and the player was an opponent. 100
Combat: Kill Modifier Kill File Carrier MP Decryption combat: target is the file carrier. 25%
Combat: Kill Modifier Kill Data Thief MP Decryption combat: target is trying to steal the files. 25%
Combat: Kill Modifier Kill with Headshot SP/MP Target is killed with a headshot. 100%
Combat: Kill Modifier Target disabled SP Enemy target is disabled by shooting the target in the legs. 0%
Combat: Kill Modifier Melee Takedown SP/MP Target is incapacitated with a melee takedown. 100%
Combat: Kill Modifier Kill Assist (Savior) MP Target has caused damage to a team member within the last 2 seconds. 25%
Race Overtake MP Overtake an opponent in a race. Awarded once per opponent per lap. 50
Vehicle Takedown Tire Shooting SP Enemy vehicle is destroyed by colliding into an object no more than 2 seconds after the player destroyed one of the vehicle’s tires by shooting. 50
Vehicle Takedown Collision SP Enemy vehicle is destroyed by a collision with the player’s vehicle. 50
Vehicle Takedown Infrastructure Hack: Traffic Lights SP Enemy vehicle is destroyed by colliding into a vehicle that the player affected by the traffic lights no more than 2 seconds ago. 50
Vehicle Takedown Infrastructure Hack: Blockers SP Enemy vehicle is destroyed by a bollard or blocker that the player raised no more than 2 seconds ago. 50
Vehicle Takedown Infrastructure Hack: Spikes SP Enemy vehicle is destroyed by a road spike that the player raised no more than 2 seconds ago. 50
Vehicle Takedown Infrastructure Hack: Steam Pipe SP Enemy vehicle is destroyed by a steam pipe explosion triggered by the player. 50
Vehicle Takedown Tire Shooting MP Enemy player vehicle is destroyed by colliding into an object no more than 2 seconds after the player destroyed one of the vehicle’s tires by shooting. 200
Vehicle Takedown Collision MP Enemy Player vehicle is destroyed by a collision with the player’s vehicle. 200
Vehicle Takedown Infrastructure Hack: Traffic Lights MP Enemy player vehicle is destroyed by colliding into a vehicle that the player affected by the traffic lights no more than 2 seconds ago. 200
Vehicle Takedown Infrastructure Hack: Blockers MP Enemy Player vehicle is destroyed by a bollard or blocker that the player raised no more than 2 seconds ago. 200
Vehicle Takedown Infrastructure Hack: Spikes MP Enemy player vehicle is destroyed by a road spike that the player raised no more than 2 seconds ago. 200
Vehicle Takedown Infrastructure Hack: Steam Pipe MP Enemy Player vehicle is destroyed by a steam pipe explosion triggered by the player. 200

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