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Contents

  • TRAINING
    • /_WELCOME TO THE WINDY CITY
    • /_GAINING COMPLETE CONTROL
    • / _CHICAGO MAP: LOCATIONS AND ACTIVITIES
    • / _HACKING
  • ADVANCED TRAINING
    • / _PROGRESSION, SKILLS, CRAFTING, AND STATISTICS
    • / _CRAFTING
    • / _MELEE STRIKES, WEAPONS, AND VEHICLES
    • / _ENEMIES AND TACTICAL ADVICE
  • MAIN MISSIONS
    • MAIN MISSIONS /// CTOS CONTROL CENTERS
      • _CTOS CONTROL CENTER
      • _ctOS CONTROL CENTER / BRANDON DOCKS
      • _ctOS CONTROL CENTER / THE WARDS
      • _ctOS CONTROL CENTER / MAD MILE
      • _ctOS CONTROL CENTER / PAWNEE
    • MAIN MISSIONS /// ACT IV
      • _SOMEONES KNOCKING
      • _IN PLAIN SIGHT
      • _THE RATS LAIR
      • _THE DEFALT CONDITION
      • _LITTLE SISTER
      • _GHOSTS OF THE PAST
      • _NO TURNING BACK
      • _NO TURNING BACK, PART TWO
    • MAIN MISSIONS /// Act I
      • _BOTTOM OF THE EIGHTH
      • _INTERLUDE: THEY CANT HIDE
      • _BIG BROTHER
      • _INTERLUDE: FORESIGHT
      • _BACKSTAGE PASS
      • _INTERLUDE: HACKING CONTRACT
      • _BACKSEAT DRIVER
      • _OPEN YOUR WORLD
      • _THANKS FOR THE TIP
      • _INTERLUDE: REMEMBER
      • _NOT THE PIZZA GUY
      • _A WRENCH IN THE WORKS
      • _DRESSED IN PEELS
    • MAIN MISSIONS /// Act II
      • _HOLD ON, KIDDO
      • _INTERLUDE: PAWNSHOP MISSION
      • _BREAKABLE THINGS
      • _COLLATERAL
      • _ONE FOOT IN THE GRAVE
      • _A BLANK SPOT THERE-ISH
      • _JURY-RIGGED
      • _GRANDMAS BULLDOG
      • _NOT A JOB FOR TYRONE
      • _UNINVITED
      • _BREADCRUMBS
      • _STARE INTO THE ABYSS
      • _A RISKY BID
      • _ROLE MODEL
      • _PLANTING A BUG
      • _WAY OFF THE GRID
    • MAIN MISSIONS /// ACT III
      • _HOPE IS A SAD THING
      • _LETS PLAY MAKE A DEAL
      • _A PIT OF PARANOIA
      • _UNSTOPPABLE FORCE
      • _THE FUTURE IS IN BLUME
      • _FOR THE PORTFOLIO
      • _BY ANY MEANS NECESSARY
    • MAIN MISSIONS /// Act V
      • _SOMETIMES YOU STILL LOSE
      • _GUYS LIKE US
  • SIDE MISSIONS
    • _CRIMES DETECTED
    • _CRIMINAL CONVOYS
    • _FIXER CONTRACTS
    • _DECOY CONTRACTS
    • _GETAWAY CONTRACTS
    • _INTERCEPTION CONTRACTS
    • _TRANSPORTER CONTRACTS
    • _GANG HIDEOUTS
    • _GANG HIDEOUTS // PAWNEE
    • _GANG HIDEOUTS // PARKER SQUARE
    • _GANG HIDEOUTS // THE WARDS
    • _GANG HIDEOUTS // BRANDON DOCKS
    • _GANG HIDEOUTS // THE LOOP
  • INVESTIGATIONS
    • _BURNER PHONES
    • _HUMAN TRAFFIC
    • _MISSING PERSONS
    • _QR CODES
    • _WEAPONS TRADE
  • INVESTIGATIONS /// EXCLUSIVE CONTRACTS
    • _BREAKTHROUGH
    • _CTRL
    • _ALT
    • _DELETE
    • _SHUT DOWN
    • _THE PALACE
    • _SIGNATURE SHOT
  • COLLECTIBLES
    • _AUDIO LOGS
    • _CITY HOTSPOTS
    • _ctOS TOWERS
    • _CTOS BREACHES
    • _PRIVACY INVASIONS
    • _SONGSNEAK
    • _ITEMS OF INTEREST
  • ONLINE MISSIONS
    • _OVERVIEW
    • _NOTORIETY AND REWARDS
    • _ONLINE HACKING
    • _ONLINE TAILING
    • _HACKING AND TAILING TACTICS
    • _DECRYPTION
    • _DECRYPTION // GENERAL TACTICS
    • _DECRYPTION // ADVANCED TACTICS
    • _DECRYPTION ZONES // PAWNEE
    • _DECRYPTION ZONES // PARKER SQUARE
    • _DECRYPTION ZONES // THE WARDS
    • _DECRYPTION ZONES // BRANDON DOCKS
    • _DECRYPTION ZONES // THE LOOP
    • _DECRYPTION ZONES // MAD MILE
    • _ONLINE RACES
    • _RACES
    • _ctOS MOBILE
    • _CTOS MOBILE APP // APP OVERVIEW
    • _CTOS MOBILE // ADVANCED TACTICS
    • _FREE ROAM
  • CITY GAMES
    • _CASH RUN
    • _CHESS
    • _DRINKING GAME
    • _NVZN
    • _POKER
    • _SHELL GAME
    • _DIGITAL TRIPS
    • _SLOT MACHINES
  • APPENDICES
    • / _MAPS, REWARDS, AND ACHIEVEMENTS
    • / _APPENDIX I: EXPERIENCE POINTS // MAIN MISSIONS
    • / _APPENDIX II: EXPERIENCE POINTS // OTHER MISSIONS
    • / _APPENDIX III: EXPERIENCE POINTS // MEANINGFUL ACTIONS
    • / _APPENDIX IV: EXPERIENCE POINTS // LEVELS AND SKILL POINTS
    • / _APPENDIX V: EXPERIENCE POINTS // ctOS MOBILE APP (Watch_Dogs PLAYER)
    • / _APPENDIX VI: ACHIEVEMENTS // ctOS MOBILE APP (APP PLAYER)
    • / _APPENDIX VII: REWARDS AND MONEY // GENERAL
    • / _APPENDIX VIII: REWARDS // PROGRESSION
    • / _APPENDIX IX: REWARDS // EXCLUSIVE
    • / _APPENDIX X: REWARDS // CITY HOTSPOT BADGES
    • / _APPENDIX XI: ACHIEVEMENTS AND TROPHIES

Watch Dogs Guide › MAIN MISSIONS › MAIN MISSIONS /// Act I

_INTERLUDE: THEY CANT HIDE

OBJECTIVES

Go to sleep

Exit your motel room

Profile and hack people for potential criminal activity around your hideout

Investigate the potential crime

Suggested Action: Watch for criminal behavior

Suggested Action: Intervene

Suggested Action: Stop the criminal

1.8 STYLING AND PROFILING

Go to Sleep

Investigation

Difficulty:

Once the mission concludes and you’ve spent your Skill Point on the Gates & Garages Skill (this opens and closes gates and garage doors—extremely handy when finding shortcuts or wanting to block pursuers), check your hideout.

Tip

Spend a few moments surveying your Progression Tree and the Skills Tree. As you complete more main missions (and Gang Hideouts), more Skill Points accrue. Allocate these points to skills that will enable you to manipulate the environment more easily and proficiently. Consult the Training chapter for additional information.

As well as the Audio Log you just discovered, you already have four Aiden Pearce Audio Logs in your folder. They are available from the start.

Note

This bolt hole is the first of 13 Hideouts that you can unearth across the districts of Chicago. Inspect the following aspects of this locale.

  • Components: Your hideout has some crafting components scattered about (don’t forget to check the bathroom). Grab these—you can carry as many as your inventory space (Weapon Wheel) allows.
  • Fast-Travel: You can select this location on your world map and instantly travel back here (or to any hideout you uncover). You can do this only between missions, not during them.
  • Hacking (Audio Log): The laptop by your bed can be hacked, and the second Audio Log downloaded. This one features Aiden.
  • Hacking (System Key): There is a System Key on your desk, which is a crafting component for different types of hacks. These are usually found by hacking the cell phones of Chicago citizens (not found lying around). Get used to checking citizens for this component.
  • Rest: Sleep to change the time of day and save your progress. You can’t do this during missions (but you’re able to right now). It also fills your Focus meter and resets your Heat (the white squares under your minimap). Do this once you’ve scoured the apartment.
  • Wardrobe: Change outfits for ones you’re awarded or that you purchase at a clothing store.

Tip

Almost all of the remaining hideouts are uncovered by locating and hacking ctOS towers.

Rest on your bed for as many hours as you wish.

Exit your motel room

Profile people for potential crimes near your hideout

Data Hack

Investigation

Difficulty:

You wake from a terrible nightmare. Leave the hideout when you’re ready, and you’re treated to some distractions from the main course of Aiden’s missions here in Parker Square. You can control the remote cameras as they spy on the citizens. When your objective updates, begin to stroll along the Owl Motel balcony or drop down to the parking lot (you won’t kill yourself). Be sure you’ve brought your smartphone, and profile everyone about you.

As you continue your slow and methodical spying of your immediate surroundings, there are various actions you should undertake:

Personal Details:Every citizen you target has brief (and usually very personal) details, such as their hobbies, vices, ages, occupations, and incomes.

Phone hacking (white):Most citizens use phones, and those with a white target diamond may be texting or calling. You can hack in to listen to these conversations.

Phone hacking (blue):Certain citizens come up with a blue target reticle. These are of significant interest, as they grant you certain helpful items. These are listed by their portrait and include:

Bank Account (and Rich Bank Account): for obtaining cash from an ATM machine. You can hack multiple citizens before reaching an ATM machine.

Car on Demand: the keys to a specific vehicle, which now becomes available via your Cars on Demand App.

Item of Interest: A hidden package, usually containing cash, can be stolen before the police find it.

Online Target: a human player may also be spotted, allowing you to begin an online mission, but not until you complete a couple more Main Missions.

Potential Crime: although not a criminal, this citizen may be listening to or conversing with a criminal who is about to commit a crime.

Side Mission: Certain citizens have knowledge of Fixer or Gang activities.

Songsneak: a tune you can add to your music collection.

System Key: a crafting component for one-time hacks.

Continue to profile—from your phone and via the security cameras around the Owl Motel—until you come across a citizen with a blue diamond target. Target them. Your phone scans for a potential crime location, and the waypoint appears on your minimap.

1.9 SOMEWHERE, THERE IS A CRIME HAPPENING

Investigate the potential crime area

Investigation

Foot Chase

Vehicle Chase

Melee Force Likely

Difficulty:

Once ctOS detects a crime, reach the blue triangle area. In this case, the crime is about to occur a couple of blocks away, so follow the minimap for the correct direction. When you reach the blue circular area, open your Profiler and begin to scan for the potential victim or criminal.

Suggested Action: Watch for criminal behavior

Suggested Action: Intervene

Stay behind cover, and (optionally) use the security cameras to pinpoint the victim or criminal. Cameras allow you to watch the action unfold from farther away, at the expense of intervening more swiftly. Then follow the conversation between victim and criminal, waiting for an alert from ctOS before intervening. As soon as the following occurs, you should intervene:

The percentage rating on the information bar of either person shifts to over 96 percent or higher.

The percentage rating on the information bar turns red.

The alert icon above the criminal turns to a yellowish exclamation point, but not before the alert turns red.

Caution

Watch out! Criminals will refrain from performing their crimes if they spot you. Wait for an alert from ctOS before intervening.

Suggested Action: Stop the Criminal

Be quick, or the crime is committed and you fail this side mission. Now race toward the fleeing suspect. At this point, you have a few options when intervening:

Rush the criminal and victim, which stops the crime in progress and causes the criminal to flee.

Rush the criminal and victim, shooting the criminal in the head (he dies if you’re accurate).

Rush the criminal and victim, shooting the criminal and causing him to flee.

Rush the criminal and victim, shooting both parties, which ends the criminal activity without benefits.

Leave the crime to occur, which still allows you to chase the subject, usually after the victim is dead, considerably lessening any benefits you receive.

Assuming the criminal isn’t dead yet and has started to sprint away, you can:

Chase the criminal, catching him up so that you can leap onto him with a melee strike and neutralize him.

Chase the criminal, shooting him in the head or in the body repeatedly until he falls over dead.

Chase the criminal, utilizing (via hacking or shooting) any interactive scenery, such as junction boxes or transformers that can explode, wounding or killing the target.

Chase the criminal in a vehicle (usually a car or bike) and run him over, neutralizing him.

Once you neutralize the criminal, this activity is over, and you receive bonuses to your experience and reputation. You receive the best bonuses (listed below) when the following happens:

The victim is unharmed (you don’t get this bonus if you beat or killed them).

The criminal was neutralized (you don’t get as big of a bonus if you kill the criminal).

Tip

Simply close in on a criminal and victim as soon as you “see red”; give chase and end it with a melee strike for the best reward every time.

Tip

Reputation is an important factor to consider. Consult the Training section for more information on how to increase and decrease this attribute.

Note

This is the first of the side missions, “Crimes Detected,” that you can complete. If you’re successful, you automatically unlock a section of the Combat Skill Tree. Expend an additional Skill Point (not given) to acquire it. Then complete additional crime prevention to continue to receive rewards.

Note

Just prior to the start of the next main mission, Nicky calls you, wondering where you are. This enables Main Mission: Big Brother to begin. Jordi also chimes in, explaining the exceptional Car on Demand App and how it works.

MISSION REWARDS (PER MISSION)

Gained XP (up to) +200

Quick Switch Skill Unlocked

New Skills Available

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