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Watch Dogs eGuide
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Contents

  • TRAINING
    • /_WELCOME TO THE WINDY CITY
    • /_GAINING COMPLETE CONTROL
    • / _CHICAGO MAP: LOCATIONS AND ACTIVITIES
    • / _HACKING
  • ADVANCED TRAINING
    • / _PROGRESSION, SKILLS, CRAFTING, AND STATISTICS
    • / _CRAFTING
    • / _MELEE STRIKES, WEAPONS, AND VEHICLES
    • / _ENEMIES AND TACTICAL ADVICE
  • MAIN MISSIONS
    • MAIN MISSIONS /// CTOS CONTROL CENTERS
      • _CTOS CONTROL CENTER
      • _ctOS CONTROL CENTER / BRANDON DOCKS
      • _ctOS CONTROL CENTER / THE WARDS
      • _ctOS CONTROL CENTER / MAD MILE
      • _ctOS CONTROL CENTER / PAWNEE
    • MAIN MISSIONS /// ACT IV
      • _SOMEONES KNOCKING
      • _IN PLAIN SIGHT
      • _THE RATS LAIR
      • _THE DEFALT CONDITION
      • _LITTLE SISTER
      • _GHOSTS OF THE PAST
      • _NO TURNING BACK
      • _NO TURNING BACK, PART TWO
    • MAIN MISSIONS /// Act I
      • _BOTTOM OF THE EIGHTH
      • _INTERLUDE: THEY CANT HIDE
      • _BIG BROTHER
      • _INTERLUDE: FORESIGHT
      • _BACKSTAGE PASS
      • _INTERLUDE: HACKING CONTRACT
      • _BACKSEAT DRIVER
      • _OPEN YOUR WORLD
      • _THANKS FOR THE TIP
      • _INTERLUDE: REMEMBER
      • _NOT THE PIZZA GUY
      • _A WRENCH IN THE WORKS
      • _DRESSED IN PEELS
    • MAIN MISSIONS /// Act II
      • _HOLD ON, KIDDO
      • _INTERLUDE: PAWNSHOP MISSION
      • _BREAKABLE THINGS
      • _COLLATERAL
      • _ONE FOOT IN THE GRAVE
      • _A BLANK SPOT THERE-ISH
      • _JURY-RIGGED
      • _GRANDMAS BULLDOG
      • _NOT A JOB FOR TYRONE
      • _UNINVITED
      • _BREADCRUMBS
      • _STARE INTO THE ABYSS
      • _A RISKY BID
      • _ROLE MODEL
      • _PLANTING A BUG
      • _WAY OFF THE GRID
    • MAIN MISSIONS /// ACT III
      • _HOPE IS A SAD THING
      • _LETS PLAY MAKE A DEAL
      • _A PIT OF PARANOIA
      • _UNSTOPPABLE FORCE
      • _THE FUTURE IS IN BLUME
      • _FOR THE PORTFOLIO
      • _BY ANY MEANS NECESSARY
    • MAIN MISSIONS /// Act V
      • _SOMETIMES YOU STILL LOSE
      • _GUYS LIKE US
  • SIDE MISSIONS
    • _CRIMES DETECTED
    • _CRIMINAL CONVOYS
    • _FIXER CONTRACTS
    • _DECOY CONTRACTS
    • _GETAWAY CONTRACTS
    • _INTERCEPTION CONTRACTS
    • _TRANSPORTER CONTRACTS
    • _GANG HIDEOUTS
    • _GANG HIDEOUTS // PAWNEE
    • _GANG HIDEOUTS // PARKER SQUARE
    • _GANG HIDEOUTS // THE WARDS
    • _GANG HIDEOUTS // BRANDON DOCKS
    • _GANG HIDEOUTS // THE LOOP
  • INVESTIGATIONS
    • _BURNER PHONES
    • _HUMAN TRAFFIC
    • _MISSING PERSONS
    • _QR CODES
    • _WEAPONS TRADE
  • INVESTIGATIONS /// EXCLUSIVE CONTRACTS
    • _BREAKTHROUGH
    • _CTRL
    • _ALT
    • _DELETE
    • _SHUT DOWN
    • _THE PALACE
    • _SIGNATURE SHOT
  • COLLECTIBLES
    • _AUDIO LOGS
    • _CITY HOTSPOTS
    • _ctOS TOWERS
    • _CTOS BREACHES
    • _PRIVACY INVASIONS
    • _SONGSNEAK
    • _ITEMS OF INTEREST
  • ONLINE MISSIONS
    • _OVERVIEW
    • _NOTORIETY AND REWARDS
    • _ONLINE HACKING
    • _ONLINE TAILING
    • _HACKING AND TAILING TACTICS
    • _DECRYPTION
    • _DECRYPTION // GENERAL TACTICS
    • _DECRYPTION // ADVANCED TACTICS
    • _DECRYPTION ZONES // PAWNEE
    • _DECRYPTION ZONES // PARKER SQUARE
    • _DECRYPTION ZONES // THE WARDS
    • _DECRYPTION ZONES // BRANDON DOCKS
    • _DECRYPTION ZONES // THE LOOP
    • _DECRYPTION ZONES // MAD MILE
    • _ONLINE RACES
    • _RACES
    • _ctOS MOBILE
    • _CTOS MOBILE APP // APP OVERVIEW
    • _CTOS MOBILE // ADVANCED TACTICS
    • _FREE ROAM
  • CITY GAMES
    • _CASH RUN
    • _CHESS
    • _DRINKING GAME
    • _NVZN
    • _POKER
    • _SHELL GAME
    • _DIGITAL TRIPS
    • _SLOT MACHINES
  • APPENDICES
    • / _MAPS, REWARDS, AND ACHIEVEMENTS
    • / _APPENDIX I: EXPERIENCE POINTS // MAIN MISSIONS
    • / _APPENDIX II: EXPERIENCE POINTS // OTHER MISSIONS
    • / _APPENDIX III: EXPERIENCE POINTS // MEANINGFUL ACTIONS
    • / _APPENDIX IV: EXPERIENCE POINTS // LEVELS AND SKILL POINTS
    • / _APPENDIX V: EXPERIENCE POINTS // ctOS MOBILE APP (Watch_Dogs PLAYER)
    • / _APPENDIX VI: ACHIEVEMENTS // ctOS MOBILE APP (APP PLAYER)
    • / _APPENDIX VII: REWARDS AND MONEY // GENERAL
    • / _APPENDIX VIII: REWARDS // PROGRESSION
    • / _APPENDIX IX: REWARDS // EXCLUSIVE
    • / _APPENDIX X: REWARDS // CITY HOTSPOT BADGES
    • / _APPENDIX XI: ACHIEVEMENTS AND TROPHIES

Watch Dogs Guide › INVESTIGATIONS /// EXCLUSIVE CONTRACTS

_CTRL

Note

Successful completion of this mission adds one to your Side Missions // Fixer Contracts total.

Note

This Investigation, once bought or acquired, unlocks after Act I / 8. A Wrench in the Works has been completed.

Upload the spyware

Reach target position

Follow the target to steal the data

Take down the target

Escape the Fixers

Reach target location

1.1 TYVM

Location / The Loop // Gorman Heights Southside Campus

Upload the spyware

Investigation

Data Hack

Difficulty:

Head to the southern part of the Loop, close to the L-train tracks, where you discover a bag next to a trash can and a message from DedSec. They require three security codes, and they’ve already sent you the location of the first.

Dash across the road to the west, to the large apartment complex. Head into the alley with the scissor lift; use that or the nearby pallets or ladder to climb onto a low roof. Continue onto more rooftops until you reach a deck. Head south to a balcony.

Hop over the balcony to the connecting roof, climb the planters, and jog along a second higher roof to the building’s security router, which has a vulnerability to exploit. Start to hack the hotspot.

Caution

This Nodal Hotspot is tricky, so study this solution before trying it. You may wish to read the letter first, and then the number, until you remember the order. Or, just take it slow!

Solution: Hotspot 1

Once inside the apartment, hack the phone sitting on the table. DedSec contacts you, letting you know malware has been installed. Exit the building’s camera and head back down to the ground. Simply find the balconies overlooking the road and drop down from each of them to eventually reach the ground.

1.2 QAP

Location / The Loop // Gorman Heights Southside Campus

Location / Mad Mile // Southwest

Reach target position

Follow the target to steal the data

Take down the target

Escape the Fixers

Driving Investigation

Data Hack

Vehicle Chase

Difficulty:

Dangers (Target): Fixer (Gunman)

Reinforcements:Fixer vehicles (up to four) with 2 to 3 occupants in each (Gunmen and Veterans)

Locate a vehicle that can drive at unsafe speeds and handle sharp cornering down tight alleys. Race across town (or to a location where you find the vehicle you want to use, such as this bike), and then drive to rendezvous with the target. The chase begins!

Tip

This part of the mission works in exactly the same way as a Fixer contract.

As soon as you begin to receive data, the enemy vehicle takes off. The driver is extremely adept at changing direction and fitting down narrow side streets. How successful and hard-fought this information is to obtain depends entirely on your method of retrieving it:

Driving // Defensive: #Data

Difficulty:

The target heads east on a main road under the L-train and enters a traffic tunnel. He makes a very sharp left at a gap in the tunnel, into a garage (door). He winds through and out the other side (door).

He launches up the steps, skids right, heads under the L-train tracks for a block, then makes a sharp left into a covered pedestrian mall. As you reach the L-train tracks, up to four Club reinforcements join the chase; avoid them but concentrate on your target at all costs.

He heads out, through the blue arch sculpture, then heads left for two blocks down a street (traffic lights). One short block later he turns right (traffic lights), drives down a block (steam pipe), heads left down a street, and turns into a garage on your left (door). You can continue the chase from here, but if you’ve been following closely (especially on a bike), you should have the download and the objective updates. Keep chasing until you do.

Driving // Offensive: #Later

Difficulty:

Retrieving the data doesn’t necessarily mean chasing this fast-acting driver across town; in fact, it’s a lot easier to simply hack the data instead. But for that to happen, your foe needs to be out of his vehicle: You must use your vehicle as an offensive weapon or use the scenery to stop him:

Crash, bash, shunt, or otherwise maneuver the target into a crash, or until the vehicle catches fire and the foe escapes. Then chase and melee-strike him, shoot him, run him over, or hack a grenade if he’s carrying one.

Utilize the city’s scenery (listed throughout the previous plan in parentheses) to slow or halt the foe completely. Do this before enemy vehicles start crowding in.

Once the victim lies sprawling, simply get out of your vehicle and quickly hack the phone on his corpse. The objective updates.

Aggressive // Violence: #Crater

Difficulty:

Put a stop to this chasing madness by using your superior firepower; inspect the map and instead of following the target, stop a block away before the target sees you. Get out, load a grenade launcher, and punt it into the front of the vehicle; keep firing until everything explodes. Or use an automatic weapon to fire at the tires, the windshield, and the target. Or stop a couple of blocks away and headshot the foe with a sniper rifle. Or come up with a similarly violent plan yourself. Then stride over and hack the phone on the corpse. The objective updates.

But speeding away on your bike (or any fast-moving vehicle), finding scenery to hack to impede your pursuers, changing direction every block or so, and using alleys works well. Or, you may wish to gain experience points by starting a firefight, though this is a lot more dangerous.

1.3 FHO

Location / The Loop // Hotel Garage (South)

Reach target location

Driving Investigation

Difficulty:

Once you’ve shaken off any pursuers, your objective updates with a route marking a drop-off point—a hotel garage in the southern part of this district. Reaching this area is simply a matter of following an objective marker. Pull into the garage, and DedSec thanks you. They’ll be contacting you again in the near future when you’re ready for the next mission.

MISSION REWARDS

Cash: $4,000

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