You’re very far from the White Wolf, so finish up the hunt for Twilit Parasites first. Continue up the winding path, avoiding the steam vents, and after the sharp corner, bound down the rocky steps, all the way to two crates containing Hearts.
When you’ve finished rolling rocks, move past the mesh and arched doorway embedded into the rock wall and look at the large barricade wall. Your next Twilit Parasite is here. Ram the barricade to dislodge the Parasite, then follow it as it buzzes and flutters. When it drops, defeat it.
Death Mountain: Twilit Parasite #12
Use Midna to jump up onto the barricade, and listen to the Goron moaning about being left out of the way, and at the bottom of the hill. Then run along the rock ledge, listening for falling lava rocks as the volcano rumbles in the distance. Steer clear of the steam vents, too.
Run along the first rock ledge, then onto the crumbling wall near a large, wooden support piece. Use Midna and leap directly up onto the support platform.
Flick on your sense view and run to the next Goron, who’s standing by some steaming vents (watch out for them). He’s stuck where he is, but the Twilit Kargarok isn’t. It attacks! Counter it in the open area behind where the Goron is standing.
|
Keep constantly moving or the lava stones falling from the mountain are likely to strike you, and the damage is quite severe (half a Heart energy). |
Leap off the rise and into the hot springs to the north. This is the location of the final Parasite! It’s near a group of five Vermin; tackle the Vermin first, then shake the Parasite down, but only after you investigate the hot springs area itself.
The hot springs are dry and there are two suspicious-looking Bomb Rocks in the northern area; you’ll have to see what’s behind there later. Quickly enter the tunnel to see a dig spot and a ceremonial stone you can’t move at the far end. Perhaps it needs approaching later, from the opposite direction?
|
If you wish to leave the hot springs (if you missed a previous Twilit Parasite, for example), Midna can launch you back up to where the Goron was standing if you wait on a flat stone near the iron barricade, right of the metal mesh draped on the wall. |
Missing Links
1. Death Mountain Trail: Dig Spots
The following places along Death Mountain are good for locating dig spots:
- The dead tree below the mesh wall at the base of the trail
- Right below the second mesh wall (Rupees)
- The path just after the whistling rock, between Parasites #10 and #11 (Hearts)
- The western base wall of Death Mountain (Rupees)
- At the foot of the large wooden support and crumbling wall, first rock ledge (Rupees)
- Behind the Goron overlooking the hot springs
- Inside the small tunnel to the ceremonial rock (hot springs; Rupee)
2. Death Mountain Trail: Rock Nudging
- The following places along Death Mountain allow you to push rocks and look for items underneath:
- The start of the trail, just beyond the first Goron guard (Heart)
- Below the second mesh wall, where the Twilit Keese are (Rupee)
- Right above the mesh wall (Heart)
- Just south of the first steam vent (Rupee)
- On the left side of the steam vent clearing
- Thewestern base wall of Death Mountain (Heart)
- The northern base wall of Death Mountain (Heart)
- The first rock ledge near the barricade and Goron (Rupee)
3. Death Mountain Trail: Weed Ripping
Along Death Mountain trail, search the clump of grassy weeds along the left bank, where Twilit Keese were fought (Heart).
4. Death Mountain: Roll out the Barrel
At the far end of the first rock ledge, inside the crumbling wall area, are two barrels to shatter with a spin attack. Both contain Rupees. Crates on top of the rock ledge hold a Heart and Rupee. Two crates to the right of the Bomb Rocks in the hot springs hold a Heart.
The Eldin Spirit Awakens
As soon as the 12th Twilit Parasite has shed its tears into your Vessel, you’re transported back to the springs inside Kakariko Village. You are transformed into human form, and the spirit takes the form of a giant bird. Eldin tells you a great power awaits in the sacred grounds of the Gorons. Eldin disappears into a shower of light.
You stride out of the Kakariko Village springs and the sanctuary door opens. Renado introduces his daughter and Colin explains that the shaman saved them. The experience has been a nightmare; a regular occurrence these days.
Even stranger is the turn of events with the Gorons; they treat the villagers as foes. Perhaps it is their mines that are cursed?. Renado wants you to take the children back to Ordon Village, while he hopes there might be something he can do to help the Gorons.
Eldin Spirit: The embodiment of the land of Eldin, this magical spirit takes the form of a bird and resides in the spring near Kakariko Village. It seeks the light. |
The children have other ideas; they want you to help Renado! Speak to everyone, then optionally dip your toes into the village spring to rejuvenate your health. Now that you’re human, you can do some additional searching in Kakariko Village.