Prima Games eGuides The Legend of Zelda: Twilight Princess HD eGuide

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The Legend of Zelda: Twilight Princess HD eGuide Dungeon 4: Arbiter's Grounds

Task 7: Ascend the Great Spiral Shaft

Chamber 14: First Return to Spinner Cog Room

It now becomes clear what the circular groove in the floor was for; insert the Spinner by standing on the groove, and then begin to tap the Y button quickly to activate a series of cogs under the stone floor. This eventually causes the entire room to shift. Head north, into the chamber that’s been revealed.

Chamber 22: The Great Spiral Shaft (1F to 2F to 3F to 4F)

Enter this chamber by Spinner, and locate the groove on the outer wall. Ride this to the very top, to a small crumbling ledge with iron bars protruding from it. Drop down, and smash the skulls. One has a Fairy in it. If you don’t have one already, grab it and place it in a Bottle.

Fairy in a Bottle

You got a Fairy in a Bottle!

Now ride down the perimeter groove until you reach this jagged stone ledge on the third floor, and stop. Walk out to the edge, and you’ll see a central platform that’s cut off from the surrounding area. Line yourself up, jump from this ledge, and grab the edge of the central platform.

Pull yourself up onto the platform, and bring out the Spinner. Slot it into the circular groove, and begin to rapidly tap Y to spin the device. A massive grinding noise signifies a giant spiral groove appearing from the sand below!

Hop on the groove at any point, and ride it up to the fourth floor. The spiral groove leads you to a short ramp with a door at the end. Use the Big Key to open the door, head through, and face your final foe!