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The Legend of Zelda: Twilight Princess HD eGuide
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Contents

  • Training
    • Link's Moves and Abilities
    • Environmental Effects
  • Weapons & Equipment
    • Weapons & Equipment
  • Amiibo and the Cave of Shadows
    • Amiibo
  • Friends & Fiends
    • Characters
    • Enemies
    • Bosses
  • How to Use This Walkthrough
    • Walkthrough Overview
  • Overworld: Ordon Village; Tranquility Before the Twilight
    • Ordon Village; Tranquility Before the Twilight: Overview
    • Task 1: Enter Ordon Village
    • Task 2: Explore Ordon Village
    • Task 3: Rescue the Cradle from the Monkey
    • Task 4: Remove the Buzzing Threat from the Tall Tree
    • Task 5: Leave Your Home and Explore Faron Woods
    • Task 6: Investigate the Dark Tunnel
    • Task 7: Unlock the Gate to the Forest Temple Woods
    • Task 8: Return to Ordon Village, and Prepare for the Big Day
  • Overworld: A Wolf Howls in the Twilight
    • A Wolf Howls in the Twilight: Overview
    • Task 1: Escape to the Castle Tower
    • Task 2: Gain an Audience with the Twilight Princess
    • Task 3: Find a Sturdy Sword and Shield
    • Task 4: Speak with the Spirit of Faron Spring
    • Task #5: Locate All 12 Twilit Parasites
    • Task 6: Learn Your First Hidden Skill and Enter the Forest Temple
  • Dungeon 1: The Forest Temple
    • The Forest Temple: Overview
    • Task 1: Secure the Second Monkey
    • Task 2: Free the Third and Fourth Monkeys
    • Task 3: Battle the Bad Baboon Named Ook
    • Task 4: Find the Fifth Monkey
    • Task 5: Obtain the Big Key
    • Task 6: Save the Sixth Monkey
    • Task 7: Escape with Monkeys Seven and Eight
    • Task 8: Defeat Twilit Parasite Diabab
  • Overworld: From Faron Province to the Goron Mines
    • The Epic Journey Begins--From Faron Province to the Goron Mines: Overview
    • Task 1: Smell the Scent, Learn the Danger
    • Task 2: Explore the Twilight Village of Kakariko
    • Task 3: Fill the Vessel of Light with Tears from Parasites
    • Death Mountain Trail: Twilit Parasite #10
    • Death Mountain Trail: Twilit Parasite #11
    • Task 4: Find the Location of the White Wolf
    • Task 5: Find Mayor Bo and Learn the Secrets of Sumo
    • Task 6: Defeat King Bublin and His Hordes
    • Task 7: Obtain the Hylian Shield
    • Task 8: Meet Gor Coron and Gain Access to the Goron Mines
  • Dungeon 2: Goron Mines
    • The Goron Mines: Overview
    • Task 1: Locate the Volcano Center and Forge
    • Task 2: Find the First Key Shard from Gor Amoto
    • Task 3: Journey to the Mine Loading Docks
    • Task 4: Obtain the Second Key Shard from Gor Ebizo
    • Task 5: Battle the Feared Goron Dangoro for the Hero's Bow
    • Task 6: Complete the Key Shard from Gor Liggs
    • Task 7: Search for the Great Volcanic Passage
    • Task 8: Change the Fate of the Gorons: Fight Fyrus!
  • Overworld: Journey Through Lanayru Province
    • Journey through Lanayru Province--Pushing Back the Twilight: Overview
    • Task 1: Purchase Some Bombs in Kakariko Village
    • Task 2: Locate and Retrieve All Newly Available Items and Treasure
    • Task 3: Find the Scent of Ilia
    • Task 4: Locate Telma's Bar in Castle Town
    • Task 5: Journey to the Domain of the Zoras
    • Task 6: Restore Warmth to Zora's Domain
    • Task 7: Locate All 12 Twilit Parasites: Face Twilit Bloat
    • Task 8: Learn the Secrets of the Goddess From Lanayru
  • Overworld: Thorough Explorations and Saving the Zora Prince
    • Thorough Explorations and Saving the Zora Prince: Overview
    • Task 1: Thoroughly Explore Lake Hylia
    • Task 2: Learn to Fly by Fowl
    • Task 3: Complete Exploration of Lantern Cavern II
    • Task 4: Thoroughly Explore the Fields and River
    • Task 5: Thoroughly Explore Castle Town and Southern Field
    • Task 6: Escort Telma, Ilia, and Prince Ralis Safely to Kakariko Village
    • Task 7: Obtain the Zora Armor
    • Task 8: Locate All the Underwater Bomb Rocks, Then Enter the Water Temple
  • Dungeon 3: Lakebed Temple
    • The Lakebed Temple: Overview
    • Task 1: Enter the Connecting Bridges, Fight Enemy Lizalfos
    • Task 2: Open the Locked Door in the Hub Chamber
    • Task 3: Open the Floodgate in the First Reservoir Tower
    • Task 4: Locate the Fabled Clawshot from a Bloated Deku Toad
    • Task 5: Open the Floodgate in the Second Reservoir Tower
    • Task 6: Locate the Big Key
    • Task 7: Find Both Pieces of Heart
    • Task 8: Defeat Twilit Aquatic Morpheel
  • Overworld: The Great Hylian Treasure Hunt
    • The Great Hylian Treasure Hunt: Overview
    • Task 1: Journey to Princess Zelda
    • Task 2: Obtain the Master Sword
    • Task 3: Begin to Hunt for Treasure and Imp Poes Across the Land
    • Task 4: Repair the Bridge to Castle Town
    • Task 5: Continue to Hunt for Treasure and Imp Poes Across the Land
    • Task 6: Obtain the Magic Armor
    • Task 7: Continue the Hunt, Enter the Gerudo Desert
    • Task 8: Locate the Entrance to Arbiters Grounds
    • The Great Hylian Fish Hunt
  • Dungeon 4: Arbiter's Grounds
    • The Arbiter's Grounds: Overview
    • Task 1: Gain Entrance to the Grand Ceremonial Hallway
    • Task 2: Locate and Defeat the Second Poe
    • Task 3: Locate and Defeat the Third Poe
    • Task 4: Locate and Defeat the Fourth and Final Poe
    • Task 5: Defeat Death Sword in Battle; Obtain the Spinner
    • Task 6: Obtain the Big Key
    • Task 7: Ascend the Great Spiral Shaft
    • Task 8: Defeat Twilit Fossil Stallord in Combat
  • Overworld: Climbing Snowpeak Mountain
    • Climbing Snowpeak Mountain: Overview
    • Task 1: Locate All Available Items with the Spinner
    • Task 2: Learn the Scent of the Reekfish
    • Task 3: Climb to the Summit of Snowpeak Mountain
    • Task 4: Gain Entry to Yeto's Abode
  • Dungeon 5: Snowpeak Ruins
    • Snowpeak Ruins: Overview
    • Task 1: Try Yeto's Simple Soup
    • Task 2: Locate the Bedroom Key (First Attempt)
    • Task 3: Defeat Darkhammer, Claim the Ball and Chain
    • Task 4: Sample the Superb Soup
    • Task 5: Defeat All Imp Poes
    • Task 6: Remove the Freezard from the Bedroom Ledge
    • Task 7: Locate the Bedroom Key (Final Attempt)
    • Task 8: Battle Twilit Ice Mass Blizzeta
  • Overworld: Return to the Sacred Grove
    • Return to the Sacred Grove: Overview
    • Task 1: Thoroughly Hunt for Items Around Snowpeak Mountain
    • Task 2: Find the Golden Cucco
    • Task 3: Follow and Fight the Strange Skull Kid
    • Task 4: Obtain the Giant Wallet
    • Task 5: Enter the Temple of Time
  • Dungeon 6: Temple of Time
    • Temple of Time: Overview
    • Task 1: Defeat Your First Armos, the Mechanical Guardian
    • Task 2: Unlock the Door in the Central Mechanical Platform Chamber
    • Task 3: Locate the Big Key
    • Task 4: Face the Deadly Darknut in Combat
    • Task 5: Maneuver the Statue Over the Scales of Time
    • Task 6: Collect Both Heart Pieces
    • Task 7: Reach the End of the Crumbling Corridor
    • Task 8: Defeat Twilit Arachnid Armagohma!
  • Overworld: Ascension to the City in the Sky
    • Ascension to the City in the Sky: Overview
    • Task 1: Jog Ilia's Memory with a Wooden Statue
    • Task 2: Assault the Hidden Village; Rescue Impaz
    • Task 3: Restore Power to the Dominion Rod
    • Task 4: Locate All Six Book Characters
    • Task 5: Head to the Heavens
  • Dungeon 7: City in the Sky
    • City in the Sky: Overview
    • Task 1: Enter the Central Fan Chamber
    • Task 2: Obtain the Small Key
    • Task 3: Defeat the Dynafols Duo
    • Task 4: Fly to the Great Wind Tower
    • Task 5: Battle the Aeralfos
    • Task 6: Locate and Enter the Peahat Gardens
    • Task 7: Activate the Fan Turbine In the Central Chamber
    • Task 8: Defeat Twilit Dragon Argorok
  • Overworld: Assembling the Mirror of Twilight
    • Assembling the Mirror of Twilight: Overview
    • Task 1: Obtain All Remaining Chests Using Double Clawshot
    • Task 2: Obtain the Giant Quiver
    • Task 3: Collect All Remaining Poe Souls, Meet Jovani and Gengle
    • Task 4: Assemble the Mirror Shards
  • Dungeon 8: Palace of Twilight
    • Palace of Twilight: Overview
    • Task 1: Obtain the First Sol Sphere
    • Task 2: Return the First Sol Sphere to the Plateau
    • Task 3: Obtain the Second Sol Sphere
    • Task 4: Return the Second Sol Sphere to the Plateau
    • Task 5: Gain Access to the Battlements
    • Task 6: Obtain the Big Key
    • Task 7: Gain Access to Zant's Throne Entrance
    • Task 8: Battle Usurper King Zant
  • Dungeon 9: Hyrule Castle
    • Hyrule Castle: Overview
    • Task 1: Solve the Riddle of the Graveyard
    • Task 2: Defeat King Bulbin in Final Combat
    • Task 3: Exit to the Battlements
    • Task 4: Traverse the Collapsing Chamber of Staircases
    • Task 5: Ransack the Castle's Treasure Trove
    • Task 6: Prepare for Final Combat!
    • Boss Battle! Ganondorf
  • Legendary Checklist
    • Track Your Progress

The Legend of Zelda: Twilight Princess HD Guide › Dungeon 3: Lakebed Temple

Task 5: Open the Floodgate in the Second Reservoir Tower

Chamber 8: Second Return to Crescent Cavern and Snaking Waterway (1F)

Exit into the dirt-floored Crescent Cavern, and prepare for combat with Helmasaurs. However, now that you have the Clawshot, you can easily remove their armor. ZL target the beast, avoiding the charge, and fire the Clawshot. The Clawshot rips the armor off the beast’s back. Throw it away or back at the creature, then finish the Helmasaur off, attacking any part of it!

Chamber 6: Fifth Return to Single Cog Cavern (1F)

Head south, back into the Single Cog Cavern, and use the Clawshot after riding the rotating platforms around, to aim at the vines on the ceiling, just above the exit door. Grab the vines, drop down, and exit, without climbing the granite ledges or running through the tunnel.

Chamber 4: Eighth Return to Connecting Bridges (1F to BF)

Enter the connecting bridge area, and defeat the Helmasaur with a hilarious armor-removal attack, then wait before you return to the central hub. A vine wall above and right of the exit door allows you into the large pool below the bridges. You land in the basement level.

Drop into the water, wearing your Iron Boots, and you can search around the rocky pool surrounding the central column. Bring out your sword and slice the Shell Blades.

Farther along the rocky pool (southeast area) is a column with a pot next to it. Smash the pot with your sword, and discover a yellow Rupee (10) inside. There’s another in the south area.

Bari

You can easily defeat the otherwise impenetrable Bari. Target (or ZL target) the creature with your Clawshot, and fire! The Clawshot grabs the creature’s brain, and brings it to you! Both brain and outer tendrils then explode!

When you’ve finished fooling around in this dead-end rock pool, locate the stepping stones near the eastern bridge, and Clawshot up onto some vines, and back down to the first floor bridge platform. Head for the hub now.

Chamber 5: Fifth Return to Lakebed Column Hub (1F)

With the Clawshot, you can activate a medallion in this chamber that was previously impossible to trigger. You begin in the room’s eastern part, so use your Clawshot and launch yourself onto the exterior wall, over the chest that contained the Dungeon Map, and run to the western area. Look into the middle, and up. Clawshot and hang from the medallion. This reroutes the water flow, allowing you access to this dungeon’s unexplored area. Enter the door behind you.

Chamber 4: Ninth Return to Connecting Bridges (1F)

Move along this passage, with your sword ready to strike the Tektite here, and the pots you already smashed once (for a Heart and Rupee). Now though, the waterwheel is moving, and you can roll through the gap and exit via the western door.

Chamber 10: Double Cog Cavern (1F to 2F)

Treasure Chest: Enter this large, gray cavern containing Keese fluttering about, and two gigantic cogs. Jump to the first one, then look up and right, locate a medallion, and Clawshot up and onto it. Descend on the Clawshot until you spot a tiny plinth below. Drop onto it, and inspect the chest.

Treasure Chest #15:

Water Bombs (10)

Water Bombs

You got Water Bombs (10)! You can use these bombs in water, but not while swimming.

Stand on the plinth, and look up and around. If Keese are hassling you, ZL target with your Clawshot, and punt the Keese across the room, into a wall! This works well with any small flying creature.

Cross this chasm. Unlike the other room containing a rotating cog, if you fall here, the drop is permanent. Look to the north, and you’ll spot some vines on the bumpy wall. Aim and fire at them, then propel yourself across. Shimmy around the corner, and drop onto a small ledge. From this ledge, look up at a tall pillar with more vines on it. Propel yourself up here, and drop down onto the next small ledge.

Treasure Chest: Continue on your chest hunt by looking to the left of the ledge you’re on, around the pillar. From here you can launch to a medallion, which leads to a small chest. The reward is a red Rupee (20).

Treasure Chest #16:

Red Rupee (20)

Now to find a way out! Head toward the ledge with the vines from which you launched. Propel yourself there, then look northwest at the door with the ledge in front of it. Fire yourself to the vines, shimmy to the ledge, and leave.

You’re still in the Double Cog Cavern, but you’re wandering the perimeter, as you did on the other side of the dungeon. Turn right, and you’ll encounter another Chu Worm. However, with your Clawshot, you can ZL target, fire at the worm, and wrench it out of its bubble: finish it with sword swipes!

Behind the Chu Worm’s remains is a waterwheel, without the water to drive it. Turn around and inspect this passage’s opposite end. Two waterspouts jet from the ground. Look up and shoot a Bomb Arrow into the stalactite, and you create a floating platform. Wait until the platform descends, climb on it, then jump across the gap in the wall, avoiding the sealed door. Drop into this perimeter area’s western part, and dish damage on a couple of Tektites. The way is blocked with a channel and a wall, but there’s a Clawshot medallion! Use it.

Missing Links
1. Pulverizing Pottery

This cavern has a number of pots to shatter.

  • On the left side of the entrance area: arrows and Hearts
  • In the northern part of the perimeter, near the Chu Worm, inside alcove: arrows and Rupees
  • The eastern small ledge: yellow Rupees (10)
  • One of the small plinths (1F); use the Clawshot: yellow Rupees (10)
  • The southern perimeter area, just after the waterwheel (first return): Rupee and Heart
  • The northeast perimeter area, after the waterwheel (first return), near Treasure Chest #20: Rupee and Heart

Chamber 11: Western Reservoir Tower (2F to 3F to 4F)

Enter a similarly shaped cavern to the one you were in earlier, complete with two Chu Worms. (Clawshot these hapless invertebrates!) After pottery slaying for a blue Rupee (5) and Heart, look for the way into the tower chamber. There are no doors, so Clawshot to a set of roof vines.

Drop into an almost identical tower area as the one before, except this one has a waterspout. From this position, turn and look for a Clawshot medallion, shoot at it, then launch yourself onto the water chute.

Treasure Chest: After attacking a Helmasaur, run to the gap in the chute, and Clawshot to the medallion on the other side. Continue your ascent, tackling three more Helmasaurs on the way to the top. When you reach the flat channel and square arch, head over and open another treasure chest. These contain bombs (if you’re full of Water Bombs) or Water Bombs (if you’re not).

Treasure Chest #17:

Bombs (10)

Bombs

You got bombs (10)!

It’s time to release the other floodgate, and crank the waterwheel in the Double Cog Cavern. Climb up either ladder of the square arch and leap onto the gold handle, pulling it down. Water streams down from above.

Treasure Chest: Before you leave, definitely check the opposite ledge, where a chest is sitting. Use your Clawshot and propel yourself through the waterfall (if you activated the handle), and then drop down.

Treasure Chest #18:

Compass

Compass

You got the Compass! This tool shows you where to find objects hidden in this dungeon.

Drop off the ledge, then ride the chute to the hole, drop, and ride it the rest of the way to the lower level (2F). Swim across to the gold handle that opens the floodgate to the rest of the dungeon, and leap to activate it. Skullfish swim in this reservoir pit; use the Clawshot to catch them if you wish.

Exit this chamber by running to the entrance wall, using your Clawshot to reach the ceiling vines on the wall’s other side, dropping down (there’s no need to hand-over-hand on the vines if you aim farther than the wall), and then check the right exit, which you haven’t been through yet.

Missing Links
1. Pulverizing Pottery

The two pots outside the tower room aren’t the only pots you can disintegrate. Three pots on the chamber’s north side, near the waterspout, contain blue Rupees (5) and a Heart. Three crates in the alcove beyond that are empty. A pot in the reservoir pit yields a blue Rupee (5).

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