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The Legend of Zelda: Twilight Princess HD eGuide
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Contents

  • Training
    • Link's Moves and Abilities
    • Environmental Effects
  • Weapons & Equipment
    • Weapons & Equipment
  • Amiibo and the Cave of Shadows
    • Amiibo
  • Friends & Fiends
    • Characters
    • Enemies
    • Bosses
  • How to Use This Walkthrough
    • Walkthrough Overview
  • Overworld: Ordon Village; Tranquility Before the Twilight
    • Ordon Village; Tranquility Before the Twilight: Overview
    • Task 1: Enter Ordon Village
    • Task 2: Explore Ordon Village
    • Task 3: Rescue the Cradle from the Monkey
    • Task 4: Remove the Buzzing Threat from the Tall Tree
    • Task 5: Leave Your Home and Explore Faron Woods
    • Task 6: Investigate the Dark Tunnel
    • Task 7: Unlock the Gate to the Forest Temple Woods
    • Task 8: Return to Ordon Village, and Prepare for the Big Day
  • Overworld: A Wolf Howls in the Twilight
    • A Wolf Howls in the Twilight: Overview
    • Task 1: Escape to the Castle Tower
    • Task 2: Gain an Audience with the Twilight Princess
    • Task 3: Find a Sturdy Sword and Shield
    • Task 4: Speak with the Spirit of Faron Spring
    • Task #5: Locate All 12 Twilit Parasites
    • Task 6: Learn Your First Hidden Skill and Enter the Forest Temple
  • Dungeon 1: The Forest Temple
    • The Forest Temple: Overview
    • Task 1: Secure the Second Monkey
    • Task 2: Free the Third and Fourth Monkeys
    • Task 3: Battle the Bad Baboon Named Ook
    • Task 4: Find the Fifth Monkey
    • Task 5: Obtain the Big Key
    • Task 6: Save the Sixth Monkey
    • Task 7: Escape with Monkeys Seven and Eight
    • Task 8: Defeat Twilit Parasite Diabab
  • Overworld: From Faron Province to the Goron Mines
    • The Epic Journey Begins--From Faron Province to the Goron Mines: Overview
    • Task 1: Smell the Scent, Learn the Danger
    • Task 2: Explore the Twilight Village of Kakariko
    • Task 3: Fill the Vessel of Light with Tears from Parasites
    • Death Mountain Trail: Twilit Parasite #10
    • Death Mountain Trail: Twilit Parasite #11
    • Task 4: Find the Location of the White Wolf
    • Task 5: Find Mayor Bo and Learn the Secrets of Sumo
    • Task 6: Defeat King Bublin and His Hordes
    • Task 7: Obtain the Hylian Shield
    • Task 8: Meet Gor Coron and Gain Access to the Goron Mines
  • Dungeon 2: Goron Mines
    • The Goron Mines: Overview
    • Task 1: Locate the Volcano Center and Forge
    • Task 2: Find the First Key Shard from Gor Amoto
    • Task 3: Journey to the Mine Loading Docks
    • Task 4: Obtain the Second Key Shard from Gor Ebizo
    • Task 5: Battle the Feared Goron Dangoro for the Hero's Bow
    • Task 6: Complete the Key Shard from Gor Liggs
    • Task 7: Search for the Great Volcanic Passage
    • Task 8: Change the Fate of the Gorons: Fight Fyrus!
  • Overworld: Journey Through Lanayru Province
    • Journey through Lanayru Province--Pushing Back the Twilight: Overview
    • Task 1: Purchase Some Bombs in Kakariko Village
    • Task 2: Locate and Retrieve All Newly Available Items and Treasure
    • Task 3: Find the Scent of Ilia
    • Task 4: Locate Telma's Bar in Castle Town
    • Task 5: Journey to the Domain of the Zoras
    • Task 6: Restore Warmth to Zora's Domain
    • Task 7: Locate All 12 Twilit Parasites: Face Twilit Bloat
    • Task 8: Learn the Secrets of the Goddess From Lanayru
  • Overworld: Thorough Explorations and Saving the Zora Prince
    • Thorough Explorations and Saving the Zora Prince: Overview
    • Task 1: Thoroughly Explore Lake Hylia
    • Task 2: Learn to Fly by Fowl
    • Task 3: Complete Exploration of Lantern Cavern II
    • Task 4: Thoroughly Explore the Fields and River
    • Task 5: Thoroughly Explore Castle Town and Southern Field
    • Task 6: Escort Telma, Ilia, and Prince Ralis Safely to Kakariko Village
    • Task 7: Obtain the Zora Armor
    • Task 8: Locate All the Underwater Bomb Rocks, Then Enter the Water Temple
  • Dungeon 3: Lakebed Temple
    • The Lakebed Temple: Overview
    • Task 1: Enter the Connecting Bridges, Fight Enemy Lizalfos
    • Task 2: Open the Locked Door in the Hub Chamber
    • Task 3: Open the Floodgate in the First Reservoir Tower
    • Task 4: Locate the Fabled Clawshot from a Bloated Deku Toad
    • Task 5: Open the Floodgate in the Second Reservoir Tower
    • Task 6: Locate the Big Key
    • Task 7: Find Both Pieces of Heart
    • Task 8: Defeat Twilit Aquatic Morpheel
  • Overworld: The Great Hylian Treasure Hunt
    • The Great Hylian Treasure Hunt: Overview
    • Task 1: Journey to Princess Zelda
    • Task 2: Obtain the Master Sword
    • Task 3: Begin to Hunt for Treasure and Imp Poes Across the Land
    • Task 4: Repair the Bridge to Castle Town
    • Task 5: Continue to Hunt for Treasure and Imp Poes Across the Land
    • Task 6: Obtain the Magic Armor
    • Task 7: Continue the Hunt, Enter the Gerudo Desert
    • Task 8: Locate the Entrance to Arbiters Grounds
    • The Great Hylian Fish Hunt
  • Dungeon 4: Arbiter's Grounds
    • The Arbiter's Grounds: Overview
    • Task 1: Gain Entrance to the Grand Ceremonial Hallway
    • Task 2: Locate and Defeat the Second Poe
    • Task 3: Locate and Defeat the Third Poe
    • Task 4: Locate and Defeat the Fourth and Final Poe
    • Task 5: Defeat Death Sword in Battle; Obtain the Spinner
    • Task 6: Obtain the Big Key
    • Task 7: Ascend the Great Spiral Shaft
    • Task 8: Defeat Twilit Fossil Stallord in Combat
  • Overworld: Climbing Snowpeak Mountain
    • Climbing Snowpeak Mountain: Overview
    • Task 1: Locate All Available Items with the Spinner
    • Task 2: Learn the Scent of the Reekfish
    • Task 3: Climb to the Summit of Snowpeak Mountain
    • Task 4: Gain Entry to Yeto's Abode
  • Dungeon 5: Snowpeak Ruins
    • Snowpeak Ruins: Overview
    • Task 1: Try Yeto's Simple Soup
    • Task 2: Locate the Bedroom Key (First Attempt)
    • Task 3: Defeat Darkhammer, Claim the Ball and Chain
    • Task 4: Sample the Superb Soup
    • Task 5: Defeat All Imp Poes
    • Task 6: Remove the Freezard from the Bedroom Ledge
    • Task 7: Locate the Bedroom Key (Final Attempt)
    • Task 8: Battle Twilit Ice Mass Blizzeta
  • Overworld: Return to the Sacred Grove
    • Return to the Sacred Grove: Overview
    • Task 1: Thoroughly Hunt for Items Around Snowpeak Mountain
    • Task 2: Find the Golden Cucco
    • Task 3: Follow and Fight the Strange Skull Kid
    • Task 4: Obtain the Giant Wallet
    • Task 5: Enter the Temple of Time
  • Dungeon 6: Temple of Time
    • Temple of Time: Overview
    • Task 1: Defeat Your First Armos, the Mechanical Guardian
    • Task 2: Unlock the Door in the Central Mechanical Platform Chamber
    • Task 3: Locate the Big Key
    • Task 4: Face the Deadly Darknut in Combat
    • Task 5: Maneuver the Statue Over the Scales of Time
    • Task 6: Collect Both Heart Pieces
    • Task 7: Reach the End of the Crumbling Corridor
    • Task 8: Defeat Twilit Arachnid Armagohma!
  • Overworld: Ascension to the City in the Sky
    • Ascension to the City in the Sky: Overview
    • Task 1: Jog Ilia's Memory with a Wooden Statue
    • Task 2: Assault the Hidden Village; Rescue Impaz
    • Task 3: Restore Power to the Dominion Rod
    • Task 4: Locate All Six Book Characters
    • Task 5: Head to the Heavens
  • Dungeon 7: City in the Sky
    • City in the Sky: Overview
    • Task 1: Enter the Central Fan Chamber
    • Task 2: Obtain the Small Key
    • Task 3: Defeat the Dynafols Duo
    • Task 4: Fly to the Great Wind Tower
    • Task 5: Battle the Aeralfos
    • Task 6: Locate and Enter the Peahat Gardens
    • Task 7: Activate the Fan Turbine In the Central Chamber
    • Task 8: Defeat Twilit Dragon Argorok
  • Overworld: Assembling the Mirror of Twilight
    • Assembling the Mirror of Twilight: Overview
    • Task 1: Obtain All Remaining Chests Using Double Clawshot
    • Task 2: Obtain the Giant Quiver
    • Task 3: Collect All Remaining Poe Souls, Meet Jovani and Gengle
    • Task 4: Assemble the Mirror Shards
  • Dungeon 8: Palace of Twilight
    • Palace of Twilight: Overview
    • Task 1: Obtain the First Sol Sphere
    • Task 2: Return the First Sol Sphere to the Plateau
    • Task 3: Obtain the Second Sol Sphere
    • Task 4: Return the Second Sol Sphere to the Plateau
    • Task 5: Gain Access to the Battlements
    • Task 6: Obtain the Big Key
    • Task 7: Gain Access to Zant's Throne Entrance
    • Task 8: Battle Usurper King Zant
  • Dungeon 9: Hyrule Castle
    • Hyrule Castle: Overview
    • Task 1: Solve the Riddle of the Graveyard
    • Task 2: Defeat King Bulbin in Final Combat
    • Task 3: Exit to the Battlements
    • Task 4: Traverse the Collapsing Chamber of Staircases
    • Task 5: Ransack the Castle's Treasure Trove
    • Task 6: Prepare for Final Combat!
    • Boss Battle! Ganondorf
  • Legendary Checklist
    • Track Your Progress

The Legend of Zelda: Twilight Princess HD Guide › Dungeon 3: Lakebed Temple

Task 1: Enter the Connecting Bridges, Fight Enemy Lizalfos

Chamber 1: Entrance Tunnel and Grotto (2F)

Before you submerge and swim into this temple, bring along the following:

  • Room in your Wallet, so you can collect more from the treasure chests
  • Additional arrows and Water Bombs
  • Bottles filled with Red Potions or captured Fairies
  • Your Iron Boots positioned on the Y button so you can slip them on and off quickly
  • Arrows and the Gale Boomerang within easy access
  • Water Bombs as your main R button item
  • Also, purchase your additional Water Bombs from Barnes at Kakariko Village

With your Zora Armor on (otherwise you’ll drown in seconds!), swim through a water-filled tunnel. This tunnel heads down at an angle, and then bulges out slightly to a grotto with a variety of plant life. Put on your Iron Boots.

Shell Blade

In this grotto lurks a nasty, clamlike creature known as the Shell Blade. It isn’t that threatening, but, its thick shell is impervious to vertical slashing moves. However, you can slice the squashy interior bits with any horizontal slice; the spin attack is excellent for this purpose.

A spray of purple goop indicates that any horizontal swipe has hit home: shell shock for the Shell Blade!

Escape the grotto and swim up a long conduit. Avoid the large, electric, jellylike beings. Currently, you have no way to defeat these Baris, but when you obtain a new weapon, you will prevail!

Chamber 2: Temple Entrance (2F)

Swim to the conduit’s top to end up in a circular pool. Clamber out and draw your sword. A giant Purple Chu is about to attack! Use a mixture of shield blocking and sword swiping to cut it down to size, then defeat its smaller offspring. Tackle a Red Chu on the pool’s southern rim. Scoop it if you need extra energy in a Bottle.

Treasure Chest: After dealing with the Chus, skirt the perimeter, smashing a couple of pots for the Hearts inside. Find a small chest in the room’s western part. It contains some arrows.

Treasure Chest #1:

Arrows (20)

Arrows

You got arrows (20)! Use arrows to shoot far-off foes!

This room hasn’t given up all of its goods yet. Run south, and check out a small chest. This one offers Water Bombs.

Treasure Chest #2:

Arrows (20)

Water Bombs

You got Water Bombs (10)! You can use these bombs in water, but not while swimming.

Check the chamber’s eastern part to discover two pots, but more importantly, a Red Chu. This provides another chance to scoop up its remains after combat. Then move to the northern temple entrance, and tackle a Purple Chu.

Run up the steps to the entrance door, which is sealed. That is, until you run from the ledge and leap off, catching the large gold handle and pulling it down. This activates the door, and you can move into the next chamber. However, a couple of Red Chus and a Blue Chu (which gives you an even more potent potion) ooze out of the walls. Tag and bag them!

Missing Links
1. Chus Life

The longer you stay in this chamber, the more chance you have that a Red Chu will fall from the ceiling. Look up to see if any are hanging around (there are five total). There are purple ones too, but they don’t give you quite the energy boost.

2. Pottery Pulverizing

Smashing everything you can see works well in this chamber. Steal blue Rupees (5) and green Rupees (1) from pottery you smash.

Chamber 3: Stalactite Cavern (2F)

You appear in a strange cavern with many hanging stalactites and some odd-looking creatures charging about below. Before you leap down, Midna appears and advises you to make sure those rock formations are sturdy so they don’t fall on you. Oblige her.

Midna is correct. If you continue forward, falling rocks won’t strike you, but you can’t climb up to the opposite side and leave the room without creating stepping stones from the stalactites.

Bring out your Hero’s Bow, and combine arrows with bombs. If you have a stash of regular bombs, use these, and keep Water Bombs for later. Aim for the crack in each stalactite, and break apart all four of them; they fall and become platforms. Be sure the room looks like this before you proceed.

Head down the slope, bring out your sword, and drop off to either side. Ignore the strange enemy with the armored back for the moment, and locate a couple of Tektites skating below. Slice into both of them, until they expire and give you a Heart. Explore the area heading south, back up to the entrance door. There’s nothing except a series of ledges to climb to get back up to the sloping platform in the middle. Turn and head north. You have a new creature to tackle.

Helmasaur

Climb to the first southern ledge, bring up your shield, and ZL target a trotting foe with a large armored helm. It will strike and send you flying off the ledge’s side. It can push you back even if you’re blocking. You cannot hurt the Helmasaur by hitting it from the front or sides. You must target it, then jump or maneuver around until you’re facing its rear, then strike (with a spin attack, or Hidden Skill #3, the back slice). Avoid confrontations in rocky spots such as this one, as it’s difficult to get behind it. When you receive the Clawshot later in this expedition, the combat options improve immensely!

This creature is plated with an impressive armor that covers most of its body. Find that part that’s exposed, and it becomes helmless, and helpless!

The Helmasaur’s carapace armor doesn’t explode after combat. You can use it like a rock, and throw it as an ineffective weapon! However, there may be a different use for this in a dungeon to come…

Defeat or avoid the two Helmasaurs on this ledge and jump to two of the stepping stones you created earlier, allowing you access up the northern ledges. Smash pottery as you go, and continue until you reach the exit door.

Treasure Chest: Don’t leave this chamber yet! In the chamber’s northeast corner are a couple more stepping stones and a small waterfall. Climb to a small ledge where two pots and a tiny chest reside. Open and loot everything, then return to the north door and open it.

Treasure Chest #3:

Water Bombs (10)

Water Bombs

You got Water Bombs (10)! You can use these bombs in water, but not while swimming.

Missing Links
1. Pottery Pulverizing

This chamber holds a number of pots to break:

  • Next to the northeastern wall on a large ledge, behind a stepping stone: Heart
  • On an unreachable platform in the stalagmite cluster on the western wall; use the Gale Boomerang: blue Rupee (5)
  • By a stalagmite in the upper ledge, northwest corner: Heart
  • In the upper northeast corner, next to Treasure Chest #3: blue Rupee (5) and arrows

Chamber 4: Connecting Bridges (2F)

Enter an impressively large rock chamber with swirling waters below you, and a number of bridges jutting from a central column. Look closely to see a second corridor above you. For the moment, however, peer forward to see a scaly fiend running at you. Bring out the sword!

Lizalfos (“Axe-tail”)

Padding down the hallway at you is a species of Lizalfos, a scaly denizen with a mean streak. It has two bladed attacks: a sword it carries and a tail with an axelike blade attached to it. This blade, when whipped around, can knock you off your feet. The Lizalfos is also skilled in defense, meaning you can’t simply wade in and defeat it. Multiple simple sword strikes are required to down it. A better plan is to shoot Bomb Arrows from range or use the back slice. Start by ZL targeting, ram it with your shield to stun it, then roll around with 3 and slice its exposed back!

Don’t target and leap against a Lizalfos because it can slice faster than you. Regroup, and turn defense into offense.

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