Some actions you take include status effects that may continue beyond your current reign. These aren’t all the status effects, but they are ones you can actively select.
| Effect | Description |
|---|---|
|
Blue Mushroom |
Eating the blue mushroom adds rabbit features to advisors. |
|
Cathedral |
The cathedral restores the church should its status hit 0. |
|
Clarity |
Eating an orange mushroom provides a clearer picture of your decisions’ impacts. |
|
Colonies |
Increases both wealth and military. |
|
Crusader |
Reduces people, increases wealth. |
|
High Walls |
Fortifications restore your military should its status hit 0. |
|
Lover |
You can’t say no to your lover, and the people are locked from changing their opinion of you. |
|
Money Money |
The central bank restores your wealth in case of a disaster. |
|
Mount Care |
The hospital allows you to recover your people status in case of a disaster. |
|
Old Age |
Your advisors seem to be speaking nonsensically, but this won’t be an issue if you’re familiar with most situations in the game. |
|
Providence |
The storage barn allows you to recover your people status in case of a disaster. |
|
Silk Road |
Increase your wealth. |
|
Slaver |
It’s a terrible way to boost your wealth, but it will boost your wealth. |
|
Theocracy |
You can’t say no to the church, but at least they’ll handle your wealth. |