The game kicks off with the creation of your first characters, and part of that creation is selecting the personality type of the gamer. There are eight gamer types. Each one adds two total bonus points to either one or two of the four stats used in this game, and each type has a passive ability. Choice of race works similarly, distributing eight attribute points between the four stats and adding another passive ability. Class choice has the biggest impact on stats but does not include a passive ability. You can’t double up on gamer personalities or classes in the party.
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