Secondary Weapon: Slow, projectile-firing behemoths. If you can time your attacks right, you can take out groups of foes or vehicles with these. Time your attacks wrong, and you can kill yourself just as easily.
40mm Thor GLP*
Expensive, with a pronounced arc to each shot making it inaccurate over range, plus it comes with a lengthy reload time, is expensive to purchase, and is less effective against drones and turrets compared to the other launchers. But wait! It’s great for crowd control and those foes who like to camp, is better against players (rather than machines), and has high mobility.
CTK-88 Crumplor
Need medium-to-long-range projectiles launched? Pick this. It’s excellent against recon aircraft, drones, and turrets; is reasonably priced; and can drop foes at range. It suffers from poor damage against multiple human opponents, with slow-moving projectiles, and unimpressive mobility and reload times. It’s also massive, blocking some of your screen!
Kolbaszky S-40 GL
Don’t use this at long range, as the arc of the projectile is tricky to aim. It has a long reload time too, though if you can connect with its projectiles, it delivers the highest damage, with the largest area of effect, and is great to fire at those dug in who aren’t moving.