Prima Games eGuides Pillars of Eternity eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Pillars of Eternity eGuide Walkthrough Main Quest: Act III

The Watcher of Dyrwood: Elms' Reach

Part 1: The Twin Seers of Elms’ Reach

You enter the village via the southwest passage (38). Pass by the dwellings on either side of you, and ignore the imposing wooden defenses of the Warrior’s Hall (42) to the northeast. Instead, aim for the bridge to the northeast that crosses the river. As you approach, you witness another vision of Thaos. Continue to keep up your pretense with him, then cross the bridge.

On the opposite (northeastern) side of the bridge are the gigantic and imposing elm trees (44) for which this place is named. As if appearing from the very trees themselves, two identical sisters, Sidha and Rihenwn, step out to greet you. After an in-depth questioning, which you can answer however you wish, the Delemgan of Elms’ Reach deem you worthy.

They inform you that Thaos has broken into a subterranean Engwithan location called Sun in Shadow, blocking the route behind him. However, there is another way to reach him; you must visit the ominous Burial Isle and enter the ancient prison Breith Eaman. Unfortunately, it involves a very long drop straight down, which no mortal can survive without the aid of the gods.

Quest Completed: The Assassin at Large
New Main Quest: Council of Stars
Objective: Pray to the gods in Teir Evron
New Main Quest: Court of the Penitents
Objective: Travel to the Burial Isle

Part 2: Gaining Favor with the Gods

Teir Evron

Continue northeast and enter the doorway under the giant elms, into Teir Evron (44). You must grab a crystal from a nearby altar, all inside the tower, to activate this area. Inspect this chamber, accessing any scriptures from the bookcases that you wish, before investigating the strange, inky-black central area. Take the Luminescent Adra Shard from the container on the right side of the room. You need this to activate Teir Evron. Stand on the central island (48) and activate the crystal (glows blue like an item container), which reveals the cosmos and the shrines to the pantheon of gods. Now you may inspect each of the shrines to a major deity:

  • Woedica’s Shrine (top-left): Nothing happens and the shrine remains dormant.
  • Rymrgand’s Shrine (49): Main Quest: Council of Stars commences.
  • Wael’s Shrine (right): A piercing ring fills your ears, and there is no other response.
  • Berath’s Shrine (50): Main Quest: Council of Stars commences.
  • Hylea’s Shrine (51): Main Quest: Council of Stars commences.
  • Galawain’s Shrine (52): Main Quest: Council of Stars commences.
New Main Quest: Council of Stars
Objective: Earn divine favor

At this point, the main quests split into one of four options—the gaining of favor with one of the gods that are listening to your prayers. Depending on your actions, you may wish to tailor your choice of deity to your style of adventuring; for example, the more malevolent explorer may wish to side with Berath. You should now complete Council of Stars:

Part 3: Activities in Elms’ Reach

Elms’ Reach Dwellings

There are a few Glanfathan homes—(39), (41) and (47)—that contain item containers and one (41) with a Scouting item under an animal skin rug. Talk to or ignore the tribesfolk talking inside these dwellings (if they are occupied). Loot them if you wish.

The Warrior’s Hall

Once inside the Warrior’s Hall (42), speak to Simoc to unlock the side quest “Sacrificial Bloodlines.” See Act III Side Quests & Tasks for more help.

The Golden Grove

There are numerous Ovates, guards, and some important druidic philosophers, diviners, and herbalists hanging around the Golden Grove (45). You may speak and trade with Bledha (46), who sells potions. Tamrwn gives you further information on the grove. The leader Iswld is on the circular shrine. Speak to Iswld to learn more about the grove.

Blood Sands

After speaking to Sidha and Rihenwn, you can follow the riverbank to the northwest and enter a giant, sprawling cave system (43) to the north (also known as Ethik Nol). It is filled with devotees who guide the people of Elms’ Reach on matters of the power of ritual and sacrifice. Head here if you seek favor with one of the gods, or find out more about this subterranean system in Act III Side Quests & Tasks.