Potions are the only ingestible item that can be consumed during combat. Doing so always invokes a drinking animation that replaces whatever the character has in his or her main (right) hand. This animation does not create a significant delay, but it is slow enough that the player appreciates the cost of consuming the potion. Potions also always cancel the effects of the previous potion. For example, a character can never have more than one potion in effect at a time. However, if the character drinks identical potions, it does extend the duration of the effect instead of replacing it.
Potions
| Name | Speed | Effects | Value | |
|---|---|---|---|---|
|
Potion of Deleterious Alacrity of Motion | Instant | User: x1.5 Attack Speed for 15 sec, -5 Endurance over 15 sec, +2 Move Speed for 15 sec | 100cp |
| Caster draws upon his or her life force to gain an increase to Speed and Movement while draining his own Endurance. | ||||
|
Flask of War Paint | Instant | User: +15 Accuracy, +10 All Damage, x1.2 Maximum Endurance for 20 sec | 180cp |
| Binding the essence of sacrificed lives into a potent brew of blood and magic, War Paint crafted by the Ethik Nôl has empowered Glanfathan warriors to perform great feats of strength and dexterity for hundreds of years. | ||||
|
Potion of Major Regeneration | Instant | User: +15 Endurance per second over 15 sec | 100cp |
| These blue-green liquids are attributed with powers of recuperation, restoring energy and liveliness to the weary or morose over a period of time. | ||||
|
Potion of Llengrath’s Displaced Image | Instant | User: +20 Deflection, +20 Reflex for 15 sec | 100cp |
| Causes the caster to appear visually displaced, increasing their Deflection and Reflex for the duration. | ||||
|
Potion of Minor Recovery | Instant | User: -2 Duration of active hostile effects over 30 sec | 60cp |
| These potions are generally called upon to void the body of poisons and similar afflictions, though variants have been developed which do their work in a less messy fashion. These concoctions reduce the time needed for an affected individual to recover. | ||||
|
Potion of Minor Endurance | Instant | User: +50 Endurance | 60cp |
| This vibrant purple potion has an equally apparent effect, for imbibing it immediately grants a rush of energy, restoring vitality and briskness to even the most haggard and weary of travelers. | ||||
|
Potion of Merciless Gaze | Instant | User: +10% of Hits converted to Crits for 60 sec | 60cp |
| The caster becomes able to see an enemy’s weaknesses and vulnerabilities as though they were physically tangible, increasing the chance of landing a Critical Hit. | ||||
|
Potion of Infuse with Vital Essence | Instant | User: +50 Max Endurance, +50 Max Health for 15 sec | 60cp |
| Infuses the caster with vitality, giving them a temporary increase in current and maximum Endurance. | ||||
|
Potion of Bulwark Against The Elements | Instant | User: +10 Damage Reduction (Burn), +10 Damage Reduction (Freeze), +10 Damage Reduction (Corrode), +10 Damage Reduction (Shock) for 60 sec | 60cp |
| Creates a mystical shield around the caster, suffusing them with bonuses to Burn, Freeze, Corrode, and Shock Damage Reductions. | ||||
|
Potion of Iron Skin | Instant | User: +20 Damage Reduction (Slash) for 20 sec | 60cp |
| Artificers generally refrain from listing the ingredients involved in the creation of these potions, citing decorum. In any event, they give the imbiber’s skin a tough and durable quality, making them less susceptible to damage. | ||||
|
Potion of Spirit Shield | Instant | User: +3 Damage Reduction, +30 Concentration for 60 sec | 20cp |
| Surrounds the caster with a shield of spirit energy, granting an increased Damage Reduction and a Concentration bonus. | ||||
|
Potion of Wizard’s Double | Instant | User: +20 Deflection until damaged | 20cp |
| Creates a duplicate of the caster to distract enemies, granting the caster a high Deflection bonus against a single attack. | ||||
|
Potion of Minor Regeneration | Instant | User: +10 Endurance per second over 12 sec | 20cp |
| These blue-green liquids are attributed with powers of recuperation, restoring energy and liveliness to the weary or morose over a period of time. | ||||
|
Potion of Fleet Feet | Fast | User: +3 Move Speed for 5 sec | 20cp |
| Empowers the target with unnatural speed, increasing their Movement Rate. | ||||
|
Potion of Eldritch Aim | Instant | User: +30 Accuracy for 10 sec | 20cp |
| Grants the caster otherworldly sight, resulting in preternatural Accuracy for a short period. | ||||
|
Potion of Mirrored Image (2nd level Wizard Spell) | Instant | Caster: +20 Deflection until damaged for 60 sec | 60cp |
| Creates duplicates of the caster to distract enemies, granting a high Deflection bonus, which is reduced with each hit taken. | ||||
|
Potion of Major Endurance | Instant | User: +100 Endurance | 140cp |
| This vibrant purple potion has an equally apparent effect, for imbibing it immediately grants a rush of energy, restoring vitality and briskness to even the most haggard and weary of travelers. | ||||
|
Potion of Major Recovery | Instant | User: -4 Duration of active hostile effects for 30 sec | 140cp |
| These potions are generally called upon to void the body of poisons and similar afflictions, though variants have been developed which do their work in a less messy fashion. The better concoctions work swiftly, further reducing the time needed for an affected individual to recover. | ||||
|
Potion of Power | Instant | User: +20 Accuracy, +30 Max Endurance for 30 sec | 60cp |
| Incorporating the restorative—if volatile—effects of dank spores, this foul-smelling but potent elixir is of undeniable worth in a fight, for it can give even the most hapless of fighters the effectiveness of an aged veteran. | ||||