Consumable items are any items the player can’t equip, but can use a certain number of times (a total number, per encounter, or per rest) to invoke effects (e.g., casting spells, summoning a creature, etc.). Examples include potions, food items, magical scrolls, summoning figurines, and similar items. Consumable items can be used by any class, regardless of the effect they invoke. Any character can use a consumable item as long as it’s in the party’s Stash.
While some consumable items may be found or purchased, the majority of items are created through the crafting system. Unlike general style consumables, these are not intended to directly duplicate class spells or effects.