Prima Games eGuides Pillars of Eternity eGuide

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Pillars of Eternity eGuide Walkthrough Act II: Side Quests

Built to Last

Part 1: Meeting the Crucible Knights

First Fires

Crucible Keep

Visit First Fires and enter the fortification in the southeast corner. Once inside Crucible Keep (1), speak to whomever you wish, but continue to explore the interior of this keep until you reach the war room (2) at the top of the stairs, in the structure’s northeast corner. Ask Commander Clyver why he doesn’t have the soldiers he needs. He explains his predicament and the task he’s given to his Forge Master (Dunstan) to construct knights built from suits of armor. For the animancy to work, you must find research from a scrivener named Vianna.

New Quest: Built to Last
Objective: Go to the Scriveners’ Dormitory in Copperlane

Before you leave the keep, you can visit the Forge Master (3) in the keep’s northern section. Ask his thoughts on the knights he’s been tasked to build. He doesn’t seem that keen.

Copperlane

Exit the keep and travel to Copperlane. Then head to the northern part of town, and enter the Scriveners’ Dormitory (4), where your quest updates.

Quest Updated
Objective: Find Vianna
Scriveners’ Dormitory

Amid the languishing folk, find Coren (5) in the main corridor and try to converse with him. He seems to have smoked slightly too much Whiteleaf, but you can obtain some information regarding Vianna’s whereabouts. She left to meet a woman named Clessia in Ondra’s Gift, inside an empty house on the northern side of town. The same thing can be learned from her diary, found in the drawer in the bedroom to Coren’s right.

Quest Updated: Built to Last
Objective: Search for Vianna in Ondra’s Gift

Part 2: Starting a Rift in Ondra’s Gift

Ondra’s Gift

Head into Ondra’s Gift, the ramshackle seaport of Defiance Bay, filled with thugs and ne’er-do-wells, including some refugees and other human flotsam. From the initial gate entrance, move west along the residential street in the northern part of this area, until you reach a statue. Look for the door just north of this statue, and enter the Abandoned House (6).

Part 3: The Dirty Dozens

Abandoned House

Once inside the house, feel free to investigate the room to the northeast (7). When you’re prepared for combat, open the double doors to the southwest, where you find Vianna. Unfortunately, she’s being roughed up for her research by a group of Mercenaries led by Dodwyna of the rival faction the Dozens. No matter how fast your talking is, the only way to solve your intrusion is to slay anyone not named Vianna.

Quest Updated
Objective: Recover Vianna’s research from the Dozens

When combat is over, speak with Vianna about her research, and thoroughly search the corpses strewn about. Dodwyna’s body holds a specific and important item you need to continue: Vianna’s Research.

Quest Updated
Objective: Give Vianna’s Research to Dunstan

Now exit Ondra’s Gift and return to First Fires, and enter Crucible Keep again (1).

Part 4: Conclusion: Dunstan’s Distain

First Fires

Crucible Keep

Back at the Crucible Keep, head north through the interior to the forge room, and check in with Dunstan (3). Hand over the research so the dwarf can (begrudgingly) start to create the Forge Knights the Commander requested. Trade with him if you wish (his store is now available), before reporting to Commander Clyver (2) for your next mission. This quest now concludes.