Prima Games eGuides
primagames.com Browse Redeem a code Help
Pillars of Eternity eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • History and Lore
    • World Climate and Culture
    • Empires and Nations
    • Eastern Reach
    • Rest of the Known World
    • Society
    • Technology
    • Alcohol and Narcotic Use
    • Religion
    • Soul and Soul Mechanics
    • Timeline
  • Training
    • Character Creation
      • Generate a New Ally
      • Attributes
      • Vitality
      • Skills
      • Experience/Leveling
      • Abilities
      • Talents
    • Game Mechanics
    • Crafting and Enchanting
    • Stronghold
    • Combat
  • Inhabitants of Dyrwood
    • Races
      • Races and Subrace
      • Aumaua
      • Dwarves
      • Elves
      • Humans (Folk)
      • Orlans
      • Godlike
    • Classes
      • Barbarian
      • Chanter
      • Cipher
      • Druid
      • Fighter
      • Monk
      • Paladin
      • Priest
      • Ranger
      • Rogue
      • Wizard
    • Friends and Foes
    • Companions
    • Pets
  • Equipment - Weapons
    • Weapon Overview
    • Melee Weapons
      • Introduction
      • Daggers
      • Sabres
      • Great Swords
      • Hatchets
      • Battle Axes
      • Pollaxes
      • Stilettos
      • Swords
      • Estocs
      • Rapiers
      • Spears
      • Pikes
      • Clubs
      • Maces
      • Morning Stars
      • Flails
      • War Hammer
      • Quarterstaves
    • Ranged Weapons
      • Introduction
      • Pistols
      • Arquebuses
      • Blunderbusses
    • Bows
      • Hunting Bows
      • War Bows
      • Arbalests
      • Crossbows
    • Implements
      • Wands
      • Rods
      • Scepters
  • Extras
    • Achievements
    • Bonus Quests & Tasks
    • Bounties
    • Companion Quests
      • Two-Sided
      • Fragments of a Scattered Faith
      • The Trials of Durance
      • The Long Hunt
      • Time and Tide
      • Dream and Memory
      • True to Form
      • The Child of Five Suns
  • Armor & Protective Gear
    • Armor
    • Protective Gear
    • Cloth
    • Padded
    • Hide
    • Leather
    • Scale
    • Breastplate
    • Plate
    • Mail
    • Brigandine
    • Neck
    • Capes/Cloaks/Mantles
    • Hands
    • Feet
    • Head
    • Waist
    • Rings
    • Shields
  • Items
    • Consumables (single use)
    • Potions
    • Food
    • Scrolls
    • Figurines
    • Traps
    • Ingredients
    • Quest Objects
    • Currency
    • Miscellaneous Objects
  • Walkthrough
    • Main Quest: Act I
      • The Watcher of Dyrwood: Encampment
      • The Watcher of Dyrwood: The Ruins of Cilant Ls
      • The Watcher of Dyrwood: Valewood
      • The Watcher of Dyrwood: Gilded Vale
      • The Watcher of Dyrwood: Magrans Fork and Black Meadow
      • The Watcher of Dyrwood: Caed Nua
      • The Watcher of Dyrwood: Woodend Plains and Aedelwan Bridge
    • Act I: Side Quests
      • Introduction
      • Side Quest: A Mothers Plea
      • Side Quest: The Smiths Shipment
      • Side Quest: Buried Secrets
      • Side Quest: Lord of a Barren Land
    • Act I: Tasks
      • Introduction
      • Task: Late for Dinner
      • Task: Vengeance from the Grave
      • Task: Against the Grain
    • Main Quest: Act II
      • The Watcher of Dyrwood: Copperlane
      • The Watcher of Dyrwood: Catacombs and Temple of Woedica
      • The Watcher of Dyrwood: First Fires
      • The Watcher of Dyrwood: Heritage Hill
      • The Watcher of Dyrwood: Stormwall Gorge
      • The Watcher of Dyrwood: Dyrford Village
      • The Watcher of Dyrwood: Dyrford Crossing
      • The Watcher of Dyrwood: Cliaban Rilag
      • The Watcher of Dyrwood: Brackenbury
      • The Watcher of Dyrwood: Ducal Palace
    • Act II: Side Quests
      • Introduction
      • His Old Self
      • A Voice from the Past
      • Rogue Knight
      • The Bronze Beneath the Lake
      • A Two Story Job
      • The Changing of the Guard
      • The Final Act
      • Built to Last
      • Winds of Steel
      • Cinders of Faith
      • A Farmers Plight
      • Blood Legacy
      • The Theorems of Pandgram
      • Far from Home
      • Supply and Demand
      • At All Costs
      • The Wailing Banshee
    • Act II: Tasks
      • Introduction
      • Ferry Flotsam
      • The Parable of Wael
      • Something Secret
      • Unwanted
      • The Forgotten
      • Missing Sentries
      • Safe Haven
      • Cat and Mouse
      • Nest Egg
      • Hard Feelings
      • All Hands on Deck
      • Brave Derrin
      • Clandestine Cargo
    • Main Quest: Act III
      • The Watcher of Dyrwood: Stormwall Gorge to Elmshore
      • The Watcher of Dyrwood: Hearthsong
      • The Watcher of Dyrwood: Elms' Reach
      • The Watcher of Dyrwood: Oldsong to Burial Isle
    • Act III: Side Quests
      • Introduction
      • Sacrificial Bloodlines
      • Hunter, Brother
      • At the Mercy of the Tribes
      • The Champion of Berath
      • Prison of Ice
      • Into the White Void
      • A Servant of Death
      • A Nest Above the Clouds
      • The Old Queen and the New King
    • Act III: Tasks
      • Introduction
      • Songs of the Wild
      • The Sealed Missive
      • Hard Bargain
    • Main Quest: Act IV
      • The Watcher of Dyrwood: Sun in Shadow
  • Bestiary
    • Bestiary Breakdown
    • Beasts
      • Fauna
      • DRAGONS
      • Spiders
      • Stelgaer
      • Beetles
    • Primordials
      • Oozes
      • Delemgan
      • Pwgra
    • Spores
      • Sporeling
      • Dank Spore
      • Lurker
    • Spirits
      • Blights
      • Cean Gwla
      • Phantoms
      • Shadows
      • Will-o-wisps
    • Vessels
      • Animats
      • Dargul
      • Fampyr
      • Gul
      • Revenant
      • Skeleton
      • Death Guard
      • Constructs
      • Wichts
    • Wilder
      • Ogres
      • Skuldrs
      • Trolls
      • Vithrack
      • Xaurips
  • Gold Credits
    • A-F
    • G-L
    • M-R
    • S-Z
  • Credits
    • A-F
    • G-L
    • M-R
    • S-Z

Pillars of Eternity Guide › Walkthrough › Act II: Side Quests

Far from Home

Part 1: Thirstwn the Fleecer

Brackenbury

The Charred Barrel

Amid the bustle of the fancy Charred Barrel inn (1) is a quiet character named Thirstwn (2), just left of the entrance. Quiz him at length, and he reveals he’s hoping to obtain an Engwithan medallion from his previous partner in crime. Through conversation, you learn where she is and that it’s likely to require payment in order to meet her.

New Quest: Far from Home
Objective: Talk to Serel at the Salty Mast in Ondra’s Gift

Ondra’s Gift

The Salty Mast

Journey to the decidedly more bawdy Salty Mast (3) on the southeast side of Ondra’s Gift. Serel is upstairs, in the main “reclining chamber” with two mean-looking guards (4) who aren’t in the business of letting you pass. Instead, head downstairs and speak to the owner of the brothel, Maea (5), about Serel. She laughs at your attempts to gain an audience with Serel. As Serel is the most sought-after girl in the district, it’s going to cost you.

  • [1,000 cp] Pay to have Serel for the night. There is no other option.

Part 2: Conclusion: Picking a Thief

Now that the two guards have stepped away, allowing you access to Serel, head upstairs and into the main bedchambers (6). You’re perfectly able to engage in more than conversation with Serel if you wish, but to continue this quest, it’s a good idea to mention there’s something you need to discuss. When Thirstwn is brought up, she fires out a few home truths about the fellow.

It seems Serel believes she has more of a right to the medallion than Thirstwn. It is time to pick a side! Depending on your choices and actions, you may need to return to Thirstwn to finish this quest. Your rewards are as follows:

  • Through conversation (and a possible expenditure of 6,000 cp), obtain the medallion from Serel, bringing it to Thirstwn.
    • Reward: Cloak of Many Feathers (bonus item), 2,000 cp
    • Reactivity: If you paid for the medallion, Serel moves to Brackenbury (near the fountain).
    • Reactivity [Reputation+]: Give the medallion to Thirstwn for a Reputation boost in Twin Elms.
  • Through conversation, you side with Serel; return and convince Thirstwn to give up on the medallion, then return to Serel.
    • Reward: Serel’s Ring
  • You return to Thirstwn, and slay him to keep him from bothering Serel.
    • Reward: Serel’s Ring
  • You attack Serel and remove the medallion forcefully (you may need to slay her guards as well), bringing it to Thirstwn.
    • Reward: Serel’s Amulet, Cloak of Many Feathers (bonus item), 2,000 cp
    • Reactivity [Reputation+]: Give the medallion to Thirstwn for a Reputation boost in Twin Elms.
    • Reactivity [Reputation-]: If you kill Serel, you receive a Reputation loss for Defiance Bay.
  • You obtain the medallion from Serel, but refuse to give it to Thirstwn, then return to Serel.
    • Reward: Serel’s Ring
    • Reactivity: If you paid for the medallion, Serel moves to Brackenbury (near the fountain).
  • You obtain the medallion from Serel and tell Thristwn you are going to keep it.
    • Reward: The medallion becomes a wearable amulet with +2 Might.

Keep reading with a free account

The first 3 sections of Pillars of Eternity are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousThe Theorems of Pandgram NextSupply and Demand