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Pillars of Eternity eGuide
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Contents

  • History and Lore
    • World Climate and Culture
    • Empires and Nations
    • Eastern Reach
    • Rest of the Known World
    • Society
    • Technology
    • Alcohol and Narcotic Use
    • Religion
    • Soul and Soul Mechanics
    • Timeline
  • Training
    • Character Creation
      • Generate a New Ally
      • Attributes
      • Vitality
      • Skills
      • Experience/Leveling
      • Abilities
      • Talents
    • Game Mechanics
    • Crafting and Enchanting
    • Stronghold
    • Combat
  • Inhabitants of Dyrwood
    • Races
      • Races and Subrace
      • Aumaua
      • Dwarves
      • Elves
      • Humans (Folk)
      • Orlans
      • Godlike
    • Classes
      • Barbarian
      • Chanter
      • Cipher
      • Druid
      • Fighter
      • Monk
      • Paladin
      • Priest
      • Ranger
      • Rogue
      • Wizard
    • Friends and Foes
    • Companions
    • Pets
  • Equipment - Weapons
    • Weapon Overview
    • Melee Weapons
      • Introduction
      • Daggers
      • Sabres
      • Great Swords
      • Hatchets
      • Battle Axes
      • Pollaxes
      • Stilettos
      • Swords
      • Estocs
      • Rapiers
      • Spears
      • Pikes
      • Clubs
      • Maces
      • Morning Stars
      • Flails
      • War Hammer
      • Quarterstaves
    • Ranged Weapons
      • Introduction
      • Pistols
      • Arquebuses
      • Blunderbusses
    • Bows
      • Hunting Bows
      • War Bows
      • Arbalests
      • Crossbows
    • Implements
      • Wands
      • Rods
      • Scepters
  • Extras
    • Achievements
    • Bonus Quests & Tasks
    • Bounties
    • Companion Quests
      • Two-Sided
      • Fragments of a Scattered Faith
      • The Trials of Durance
      • The Long Hunt
      • Time and Tide
      • Dream and Memory
      • True to Form
      • The Child of Five Suns
  • Armor & Protective Gear
    • Armor
    • Protective Gear
    • Cloth
    • Padded
    • Hide
    • Leather
    • Scale
    • Breastplate
    • Plate
    • Mail
    • Brigandine
    • Neck
    • Capes/Cloaks/Mantles
    • Hands
    • Feet
    • Head
    • Waist
    • Rings
    • Shields
  • Items
    • Consumables (single use)
    • Potions
    • Food
    • Scrolls
    • Figurines
    • Traps
    • Ingredients
    • Quest Objects
    • Currency
    • Miscellaneous Objects
  • Walkthrough
    • Main Quest: Act I
      • The Watcher of Dyrwood: Encampment
      • The Watcher of Dyrwood: The Ruins of Cilant Ls
      • The Watcher of Dyrwood: Valewood
      • The Watcher of Dyrwood: Gilded Vale
      • The Watcher of Dyrwood: Magrans Fork and Black Meadow
      • The Watcher of Dyrwood: Caed Nua
      • The Watcher of Dyrwood: Woodend Plains and Aedelwan Bridge
    • Act I: Side Quests
      • Introduction
      • Side Quest: A Mothers Plea
      • Side Quest: The Smiths Shipment
      • Side Quest: Buried Secrets
      • Side Quest: Lord of a Barren Land
    • Act I: Tasks
      • Introduction
      • Task: Late for Dinner
      • Task: Vengeance from the Grave
      • Task: Against the Grain
    • Main Quest: Act II
      • The Watcher of Dyrwood: Copperlane
      • The Watcher of Dyrwood: Catacombs and Temple of Woedica
      • The Watcher of Dyrwood: First Fires
      • The Watcher of Dyrwood: Heritage Hill
      • The Watcher of Dyrwood: Stormwall Gorge
      • The Watcher of Dyrwood: Dyrford Village
      • The Watcher of Dyrwood: Dyrford Crossing
      • The Watcher of Dyrwood: Cliaban Rilag
      • The Watcher of Dyrwood: Brackenbury
      • The Watcher of Dyrwood: Ducal Palace
    • Act II: Side Quests
      • Introduction
      • His Old Self
      • A Voice from the Past
      • Rogue Knight
      • The Bronze Beneath the Lake
      • A Two Story Job
      • The Changing of the Guard
      • The Final Act
      • Built to Last
      • Winds of Steel
      • Cinders of Faith
      • A Farmers Plight
      • Blood Legacy
      • The Theorems of Pandgram
      • Far from Home
      • Supply and Demand
      • At All Costs
      • The Wailing Banshee
    • Act II: Tasks
      • Introduction
      • Ferry Flotsam
      • The Parable of Wael
      • Something Secret
      • Unwanted
      • The Forgotten
      • Missing Sentries
      • Safe Haven
      • Cat and Mouse
      • Nest Egg
      • Hard Feelings
      • All Hands on Deck
      • Brave Derrin
      • Clandestine Cargo
    • Main Quest: Act III
      • The Watcher of Dyrwood: Stormwall Gorge to Elmshore
      • The Watcher of Dyrwood: Hearthsong
      • The Watcher of Dyrwood: Elms' Reach
      • The Watcher of Dyrwood: Oldsong to Burial Isle
    • Act III: Side Quests
      • Introduction
      • Sacrificial Bloodlines
      • Hunter, Brother
      • At the Mercy of the Tribes
      • The Champion of Berath
      • Prison of Ice
      • Into the White Void
      • A Servant of Death
      • A Nest Above the Clouds
      • The Old Queen and the New King
    • Act III: Tasks
      • Introduction
      • Songs of the Wild
      • The Sealed Missive
      • Hard Bargain
    • Main Quest: Act IV
      • The Watcher of Dyrwood: Sun in Shadow
  • Bestiary
    • Bestiary Breakdown
    • Beasts
      • Fauna
      • DRAGONS
      • Spiders
      • Stelgaer
      • Beetles
    • Primordials
      • Oozes
      • Delemgan
      • Pwgra
    • Spores
      • Sporeling
      • Dank Spore
      • Lurker
    • Spirits
      • Blights
      • Cean Gwla
      • Phantoms
      • Shadows
      • Will-o-wisps
    • Vessels
      • Animats
      • Dargul
      • Fampyr
      • Gul
      • Revenant
      • Skeleton
      • Death Guard
      • Constructs
      • Wichts
    • Wilder
      • Ogres
      • Skuldrs
      • Trolls
      • Vithrack
      • Xaurips
  • Gold Credits
    • A-F
    • G-L
    • M-R
    • S-Z
  • Credits
    • A-F
    • G-L
    • M-R
    • S-Z

Pillars of Eternity Guide › Equipment - Weapons › Melee Weapons

Estocs

Narrow-bladed two-handed piercing sword.
Bonus: Negates DT

Estoc

Interrupt: 50 (Strong)

Damage: 14-20 Pierce vs. Deflection

DR Reduction: 5 DR bypass

Value: 10cp

These long, two-handed swords are easily distinguished from greatswords by their narrow, spike-shaped blades. Estocs are not commonly used by warriors in the Dyrwood, but their value against heavily-armored opponents is undisputed.

Fine Estoc

Interrupt: 50 (Strong)

Damage: 14-20 Pierce vs. Deflection

DR Reduction: 5 DR bypass

Fine: +4 Accuracy, x1.15 All Damage

Value: 410cp

Exceptional Estoc

Interrupt: 50 (Strong)

Damage: 14-20 Pierce vs. Deflection

DR Reduction: 5 DR bypass

Exceptional: +8 Accuracy, x1.3 All Damage

Value: 810cp

The White Spire

Interrupt: 50 (Strong)

Damage: 14-20 Pierce vs. Deflection

DR Reduction: 5 DR bypass

Freezing Lash: +25% Freeze Damage

Minor Spellbind: Blizzard: Grants Blizzard. Conjures a violent storm of ice and snow, slowing inflicting Freeze damage upon any in the area of effect and slowing their Attack Rate. 3 per rest

Range: 15m

Area of Effect: 5.0m Radius (base 5.0m)

Interrupt: 40 (Average)

Effects: AoE: 30-50 Freeze, x0.2 Attack Speed for 10 sec vs. Reflex (+15 Accuracy)

Value: 1210cp

The White Spire was found among the possessions of a member of the order of Bleak Walkers, though it seems to have predated her. The spiraling engravings upon the blade are flanked by small, finely etched symbols of binding and enchantment, which might be credited with the permanent chill of the metal, and the thin dusting of frost upon the estoc’s hilt.

Blade of the Endless Paths

Interrupt: 50 (Strong)

Damage: 14-20 Pierce vs. Deflection

DR Reduction: 5 DR bypass

Superb: +12 Accuracy, x1.45 All Damage

Speed: x1.2 Attack Speed

Marking: +10 Accuracy granted to an ally attacking the same target

Value: 2210cp

An Aedyran explorer once heard a legend of an Engwithan tomb filled with the dead empire’s greatest treasures. Dead-set on making a name and a fortune for himself, he had one of the finest smiths in the Dyrwood craft a blade worthy of his task.

He descended into a place known as the Endless Paths of Od Nua and was never heard from again. His possessions were scattered by the strange evils that dwelled within, and his priceless blade was shattered.

Drake’s Bell

Interrupt: 50 (Strong)

Damage: 14-20 Pierce vs. Deflection

DR Reduction: 5 DR bypass

Exceptional: +8 Accuracy, x1.3 All Damage

Slaying (Wilder): +5 Accuracy against Beast, x1.25 Damage against Beast

Slashing Lash: +25% Slash Damage

Value: 1610cp

The Drake’s Bell was commissioned by Lord Saelfor, a young and enthusiastic novice in the Society of the Talon. The Society of the Talon was enjoying renewed popularity after the discovery of dragon nests in the northern coasts of the Dyrwood, and Saelfor was determined to prove himself a stalwart hunter of beasts. He tasked the family smith with providing him with a blade as impressive in size and bearing as in purpose. The smith delivered the Drake’s Bell—an estoc intended to cleave through the hide of even the hardiest of beasts.

Saelfor found his interest in the hunt waning swiftly after a few close encounters with wurms, but he donated the Drake’s Bell to the Society in thanks for their tutelage. In the hands of skilled men and women, the weapon proved invaluable, and the distinctive sound of its blade striking scales earned it its new title.

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