Part 1: I Hear You Knocking, but You Can’t Come In
Heritage Hill
Valtas Manor
While you’re slaying the rotting undead of Heritage Hill, be sure to stop in at the Valtas Manor at the north edge of this district. You enter in the anteroom (2). The place is crumbling and the upstairs impassable. Head northwest, and you encounter two Darguls and three Guls (3). Defeat them and enter the next room (4). Here you find three Darguls hammering on a locked door, shouting for “Saeda.” These are the remains of the Valtas family, and they turn on you. Slay them.


New Task: Safe Haven
Objective: Search for Saeda in the Valtas Manor in Heritage Hill


There’s little except Vessel Flesh on the corpses of the Valtas clan, and the door to the northwest is locked. Check the bedroom (5) to the southwest, and open the bedside drawer to uncover the Valtas Manor Key. Use it to open the door (4) and enter the ruined ballroom (6). Check the shelf for the Valtas Groundskeeper Letter, which gives you a clue to the location of a key to the family mausoleum. You can also find a Black and White Cat inside a chest in this room.
Saeda is nowhere to be found in this room, though it appears someone dug through the wall to the northeast and fled outside. The hole can’t be accessed, though. Exit the manor and head east to the Valtas Mausoleum (7).
Part 2: Conclusion: I Hear You Unlocking, and You Can Come In
Task Updated
Objective: Rescue Saeda from the Valtas family mausoleum
Enter the musty tomb, where a small girl with ragged clothing is huddled. Through your conversation choices, you can listen to her horrific story and tell her what happened to her parents or not. When it comes to saving her and concluding this task. You can:
- Tell her to wait if you haven’t turned off the machine at the top of the Tower (part of the main quest). Continue on your main quest until this has been completed, then return to Saeda.
- Tell her she’s free to leave, once the machine has been turned off.
- Reward: Whatever you loot from the family tomb.
- Reactivity: She appears later at the Crucible Keep and is well taken care of. The citizens may speak of a prominent Valtas family member being rescued.
- [Lie] Tell her she’s safe if she goes to the top of the big tower.
- Reward: Whatever you loot from the family tomb.
- Reactivity: She’s found near Aldhelm, in a worse position than before. The citizens may speak of a prominent Valtas family member being rescued.